Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
This is just a small detail, but for the characters that like to Dair you from above a platform, Up-Smash all day. XD Also flame-cancel stuffs Ike's side-b approaches. Be careful with too much grounded Up-B, it gets predictable and easy to punish. Short-hop Nair out of shield is a really useful mix-up. Another good thing to do when hanging on the ledge is to try flame-cancel onto the stage. It's good for when they're expecting side-b or the get-up attack and eats their shield and invalidates spot dodges. :b
This is a good thing. Bowser's spotdodge is almost never worth using.@ Candypants Didn't see a single spot dodge.
Well if you're dodging dash attacks from Sheik at least I can't imagine a world where Bowser's spot dodge ends before Sheik is able to throw out a jab.I think spot dodging is actually a decent upB mix up for those times my friend(usually sheik) throws out mix-up dash attacks, or puts out his grabs a little late, as to beat the 4 frames of invincibility and snag me at those few frames of the first hitbubble. You may even turn the tables if you're close enough to a ledge.
Bowser's counter is any grab. Plenty of grabs in the matchups were easily dodgeable. They're not good for dodging attacks due to low frames, but they can still dodge grabs.This is a good thing. Bowser's spotdodge is almost never worth using.
Doh! I guess my wording made it sound like i'm suggesting you spot-dodge a dash attack. I meant to say that he'll mix up his dash attacks with grabs, or just be more patient with his grab game overall, so I myself will mix it up with a spot-dodge to upB. Works every time, sometimes.Well if you're dodging dash attacks from Sheik at least I can't imagine a world where Bowser's spot dodge ends before Sheik is able to throw out a jab.
It was painful to watch nearly EVERY getup attack hit you. You'd smash near the edge during their invincibility or run at them before they got up and attack unsafely. Don't be afraid to shield, and spotdodging is only good in very minute cases. Bowser has an awful, awful spotdodge: if you spotdodge a grab, they can usually frametrap you into another grab.Tied for 5th at Austin's weekly last Thursday. Both losses got on stream, thankfully. Thoughts/tips/comments would be appreciated.
Yeah, I kept trying to get down smash off to eat his getup attack, but I never quite got it off quick enough. Shield would have been better, as you said.It was painful to watch nearly EVERY getup attack hit you. You'd smash near the edge during their invincibility or run at them before they got up and attack unsafely. Don't be afraid to shield, and spotdodging is only good in very minute cases. Bowser has an awful, awful spotdodge: if you spotdodge a grab, they can usually frametrap you into another grab.
I saw a LOT of dair near the edge. Put simply, on shield, Dair is incredibly unsafe. Usually only good for hitting people below platforms. Even at low percentages, an on-contact Dair can be fully punished.
You should wait at the edge at about one Bowser length away, so you can react to their getup. You'd normally just run in and smash when he reached the ledge, which is bad. If you're going to run in, shield. If they roll or jump, techchase. If they attack, you have your pick from your OOS options.
When you're on the edge, don't be so predictable. Jump -> Dair (Stop this.), jump -> Klaw, and Attack were nearly all you did. Try stalling a little bit, make them use an option. Bowser's ledge game is second to none, and yours was unpolished. That's the main reason you lost.
The first stock of the last match against MK showed you can combo. Great turn around Utilts. BowserBombing the ledge right before they grab it is one of my favourite tactics as well. You had some great flame cancels throw in at the perfect time, except for once. If you don't get them with it initially, cancel it immediately, and do something else.
Final few notes, I don't have much experience with DDD, but I think he's heavily discussed in the MU thread. I'm almost positive him and Charizard are hard counters for Bowser. Usmash next to the ledge is VERY hard to spike with. I'd rather use Luigi's down taunt. Don't rely on doing that so much. Practice approaching and getting out of juggles, and quit spamming dtilts. I do the same thing. Jabs are good, I saw very few. They cancel nicely into other attacks. And watch their spacing when you're on the edge. If they're right in front of where you end up when you getup attack, don't do it. The getup hits once, so use it if they're in the air, or just whiffed something, ONLY.
That Ness match was a LOT of fun to watch. Your Fsmashes are a thing of beauty. How'd you do in the tourney?Hello, it looks like this thread is a little out of date, but I don't see any other video threads. Here are three sets of my Bowser on stream at Kumite in Tennessee that I think might be of some value. This took place between the 10th and 12th of this year.
Vs Mario
https://www.youtube.com/watch?v=Z3KdhnTCNf0
https://www.youtube.com/watch?v=R85KCuLQj6g
Vs. Ness
https://www.youtube.com/watch?v=7GJQhUdtWhQ
I appreciate the feedback. That's pretty much the same stuff everyone in our community is telling me. I have all the fundamentals down. I just need to make better decisions.That Ness match was a LOT of fun to watch. Your Fsmashes are a thing of beauty. How'd you do in the tourney?
As for critique, you almost always approached by dash attacking or an empty hop. Bowser's dash grab looks quite a bit like his dash attack, so try using that to mix up. Practice follow ups and mind games. You showed one great sweetspot recovery during one of the Mario matches, but then you recovered high almost every other time. During the Ness match, I understood why most of the time. I like to use my double jump, like I'm recovering high, then fastfall into sweetspot the UpB.
Your edge game is also seeking improvement. It's where Bowser excels, and you should capitalize on it as much as possible. I think Bowser Bomb has priority over PK Cross2. Or whatever it's called.
Watch your own matches. From your gameplay, it seems like you know his options, you just get stuck doing other ones. A lot of fun to watch, regardless.