xXIke-SamaXx
Smash Lord
So would you sacrifice Quick draw for A Sword wave ?
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Jump Cancelable Quickdraw that can be canceled into grabs, up smashes, and the ability to reverse all of those too. Also no helpless state on hit. Wall jumps out of it are a bit unintuitive and I doubt those would ever be implemented.What do want for a new Side-B on Ike?
It's a possible design direction.So would you sacrifice Quick draw for A Sword wave ?
I'm thinking three cuts as well.Yeah, I was wrong.
Now I'm sure there will be 1-3 cuts, the ones people bring up alot.
I do have faith in Bandai Namco, but Viola just seemed a teensy bit broken to me in SC5. But you can't win em all, I suppose, and having just one slightly broken character isn't a big deal.It's a possible design direction.
P:M made Ike the Captain Falcon of swordsmen, giving him fast movement, but leaving his attacks slow. Maybe Sakurai's team has a different plan for our man: They will take the approach of leaving his poor mobility as is, but at least give him normals that actually work. Having some ranged substance would help soften this design and prevent instances of Ike players not getting any opportunities at all.
Of course, Eruption doesn't make me feel particularly optimistic about this theory, but surely Bandai Namco can save us. I would like to think their recent products, while not perfect, have shown they at least understand the fundamentals of fighter design. Not 100% Tekken savvy, but a lot of characters are viable in SC5 right now.
Honestly, if we can get an SSB64 level of balance, I'll be content.I do have faith in Bandai Namco, but Viola just seemed a teensy bit broken to me in SC5. But you can't win em all, I suppose, and having just one slightly broken character isn't a big deal.
We might be able to get that SSB64 level of balance if Sakurai cuts 30 characters.Honestly, if we can get an SSB64 level of balance, I'll be content.
Obviously Pikachu is the best character in that game, but since everyone can do 0%->death combos, every character is broken. If we can get to balance close to SSF4 2012 AE, that would be even better. Like, yeah, you knew Cammy was kind good in 7/10 situations, but overall there was a decent pool of players winning with a wide range of characters.
I think from the moment Captain Falcon rose to dominance and his body widely became considered to be the greatest projectile in the game, we're all ready to renovate fighter terminology as Smash Bros sees fit. :bThis part may sound stupid, but I consider Aether a projectile, even though it is not classified as one in Smash terms.
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I wouldn't even be mad.We might be able to get that SSB64 level of balance if Sakurai cuts 30 characters.
Well if you think about it, it's a vertical projectile, wish if it's possible that Aether cover for Quick draw in horizontal recovery, it needs some horizontal distance.As much as I would like to see a projectile (i.e. sword beam) implemented as a new Side B, I just cannot fathom the thought of Ike losing Quick Draw. It is true that he would benefit in the range department with that scenario; however, at the expense of good horizontal recovery, I fear this may cripple his overall performance. I would gladly welcome it though if this projectile is given good attack properties to compensate.
This part may sound stupid, but I consider Aether a projectile (the part where the sword leaves Ike), even though it is not classified as one in Smash terms.
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I love Project M's Quickdraw, but I really doubt Sakurai is going to change that about it...hopefully he do...I love my free mobility in PM....I'm okay with Quick Draw as-is, but I'd like to be able jump out of it.
Too elaborate for a throw...and we already have Aether confirmed, the only move that isn't confirmed is Quick draw.What if Ike based one of his throws on Aether, only instead of throwing the sword, he throws his opponent and comes crashing down with them. :b
Sounds a bit like Kirby and Meta-Knight's up throw.What if Ike based one of his throws on Aether, only instead of throwing the sword, he throws his opponent and comes crashing down with them. :b
Too elaborate for a throw...and we already have Aether confirmed, the only move that isn't confirmed is Quick draw.
Ha ha, only in jest. Only a joke.Sounds a bit like Kirby and Meta-Knight's up throw.
Even better: Replace one of his throws with a DDT. (No, I'm not joking)What if Ike based one of his throws on Aether, only instead of throwing the sword, he throws his opponent and comes crashing down with them. :b
Of all the DDT's in the world, you link one by the MIZ? for shame.Even better: Replace one of his throws with a DDT. (No, I'm not joking)
Ike's manliness would shoot up another 3,000 feet.
Dude, I just looked up DDT on Google, and that was the image I chose. I stopped following wrestling over 7 years ago.Of all the DDT's in the world, you link one by the MIZ? for shame.
As a pro wrestler myself, I think ike would be more suited to a michinoku driver, if we're using wrestling moves
http://youtu.be/IYpIDr0SYSI?t=1m24s
While I think the Ribahn River could be amazing (mostly due to the war going on in the background), I'm not a fan of the likely scenario that it would be a walk-off stage. It would look amazing, but the FD version of it would be the only legal version if it had no pits to fall into.Tower of Guidance and Greil's Keep are fine ideas imo.
Ribahn River is an important location in RD, but I really don't want that as a stage. I definitely did not enjoy the limited movement the characters had to suffer from in those marsh-filled maps. I'll admit I'm being biased here, heh.
I'd actually anticipate it being filled with things like trees and rocks, while the stage itself consists mostly of a small island in the center of the river with deep parts of the river on both sides, so it wouldn't be a walk-off stage at all. In the background you could hear the war raging on and perhaps see some fighting.While I think the Ribahn River could be amazing (mostly due to the war going on in the background), I'm not a fan of the likely scenario that it would be a walk-off stage. It would look amazing, but the FD version of it would be the only legal version if it had no pits to fall into.
Serenes Forest of Tower of Guidance would work really well, I think. The only problem I see with the Tower of Guidance is it is featured literally right at the end of the game. I'd think a stage from earlier in the game more people would know about would be represented instead.Tower of Guidance, Serenes Forest, or Oliver's Mansion please.