camo-man
Smash Cadet
Ok, number 6.... please be safe. I hope that I don't die that fast. That would suck.
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I said it and that was MY idea!!!!!falcoX said:i forget who said it, but we need to bring the lurkers out. i say that on day two we pressure the lurkers by voting for them.
just my idea.
yeah right, tell me some proves and maybe your townie, no proves your anti-town/independent/mafia (am sorry, but we need proves to show us that your townie, just don't quoted the PM of the GM)mc-killa said:kinda hard to post on weekends........forgot to post today. i thought it was pretty ovbious i was a townie.
Okurama said:, just don't quoted the PM of the GM)
Partially along with the events and politics of the day. And Im only suggesting a no lynch on the first day.thedocsalive said:So you want to rely on night abilities?
I understand its guaranteed that the mafia will kill someone. I'm trying to argue against the town lynching another person. I understand its easy to for a role like a doc to miss the mark but I don't think killing someone on the first day would make it any easier on him. What I don't understand is how a cop can fail; if there is such a high amount of suspiscion for an individual finding out his alliance whether mafia or town would be extremely valueable.thedocsalive said:The surest thing in any given night in a mafia game is the mafia nightkill. Sure, there is usually a doc and maybe even a roleblocker, but these usually aren't successful. A cop usually won't get a guilty result (again, probability).
The idea argueing what you said is that if the mafi kills only the stupid people against the town the town will remain smart and kill all five mafia members way before they can take out 14 of us.thedocsalive said:As for the bit about the mafia kill giving us some info: ideally, you're correct. But a smart mafia would know how to nightkill and not bring suspicion upon themselves.
thedocsalive The advantages of a day one lynch are the information gained. Even if it's a townie lynch said:Again what extra information would we have at this point other than the alignment of mc-killa. We already know who started the bandwagon. I realize it would be justified and the benifits would be obvious. But the chances that this is true are slim (5/22). I doubt any real mafia would be so crude as to say "*Breaks off radio anteana*." We already know who joined for little reason and how.
"but is certainly better than a no-lynch."
Pleas show me how.
until then I make a movement for Vote: nolynch
QFT, IMO. my two cents. (I bet this added up to a dollar a long time agoJarc said:investigate people that bandwagoned up on him later on, such as Bahamut.
Riciardos said:Look, Varuna, I also thought that No Lynch would be a good choice on Day 1 but someone explained it to me why it isn't.
1. It draws away the attention to the mafia
2. The mafia gets a free kill
2,5. There probably is a IA(independantly alligned) that can kill, so that's another townie dead.
3. On the next day the only info we've got is the results on the investigated person.
4. If we do vote for a someone, at least people need a valid reason for their vote or else they'd look suspicious.
With No Lynch we'll loose at least 2 townies for 1 investigation.
When we vote for people, we COULD have 3 townies dead for 1 investigation BUT we may get some clues on who's mafia and who's not.
This is why I believe No lynch isn't as good as it seems.
My 2 cents (always wanted to say that).
dope, well i miss some words in the past post, there now should be right.Okurama said:or something quite better if we don't lytch day one, then "day one" will repeat over and over again because we have no clues (is like every day we decide no lytch, so its better to start somewere isn't it).
Then the game would simply stink.Zook said:I'd either A) Move out of Russia or B) Not become a mathamatician.
What if, In SSB3, the only characters are Wobbuffet and Chimecho?
Captain of the obvious Pwnage says : Either clockwise or counter-closkwise.Vulpine51 said:You would find these forum games less enjoyable
What if you flushed a toilet on the equator? (which direction would the water spin)
Try previewing, it helps. That was serious, not sarcastic, btw.Varuna said:I am possibly the most horrible quote tag maker in the world.
Well, the events and politics of the day are much more clear when the day ends in a lynch. The alignment of a player is learned, and the bandwagon on said player can be taken with a whole new perspective. Sure, even without the lynching vote, you can look at who started it, who followed it, and who opposed it, but it's just not as clear as when that player's alignment is learned.Varuna said:Partially along with the events and politics of the day. And Im only suggesting a no lynch on the first day.thedocsalive said:So you want to rely on night abilities?
Well, a cop can fail if he is roleblocked. Not all games have roleblockers, but it's a possibility. In addition, even if the cop does successfully get a result on the most suspicious player, the cop would have to out himself to reveal it to the town. It's better for the cop to stay unknown for as long as possible. Again, this is why some night roles are more useful later in the game.Varuna said:What I don't understand is how a cop can fail; if there is such a high amount of suspiscion for an individual finding out his alliance whether mafia or town would be extremely valueable.