HyperEnergy
Smash Journeyman
This totally baffles me.http://www.youtube.com/watch?v=PMSsQuSa5no#t=3m33s
Meta Knight may not break the game, but he's getting pretty close...
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
This totally baffles me.http://www.youtube.com/watch?v=PMSsQuSa5no#t=3m33s
Meta Knight may not break the game, but he's getting pretty close...
The video wont load... what happened in thar?http://www.youtube.com/watch?v=PMSsQuSa5no#t=3m33s
Meta Knight may not break the game, but he's getting pretty close...
MK's Nado made G&W's bucket obsolete right there.The video wont load... what happened in thar?
Lack of progression in new metagame discoveries and Force Palm Chaingrab and how it is still usefull. I think.I want to contribute more to these boards since I'm sorta back now, but I don't understand what this thread is for (still spammy as always :D)
lol bucket >.>
You're so silly Trela. Also, Gnes's Dedede. YEAAAAHAHAHAHAHHAA.Silly Lu Lu's.
My Lucario is a Diddy. That means it's technical. THAT means It's good. THAT means it's useful. THAT means Lucario>Diddy.
-Trela's Theory on Trela's Lucario
Quoting for truth.Guys, have you ever tried to steal other techs from other boards?
For instance. Snakes found that if they are holding a gernade, they can shield when they hit the ground on frame 1, as opposed to frame 6.
This works with Lucario as well.
Try to take other techs from the boards, and test it with Lucario.
FP pivot grab isnt funny, its hilarious hahahahahahhhuhuhuheheh.......... ah whatever. to be serious, I do Pivot grab waaay more than dash grab or standing grab/shieldgrab, especially since a standing grab is near useless. There were waaay to many times i could have caught someone if he just had longer range. Lucario's pivot grab on the other hand, seems to draw them in or something lol. sometimes my arms dont even touch them and they somehow end up getting pummeled.Pivot grabs are good. Just don't be overly flashy with them, because a regular grab is sometimes enough.
Pivot Force Palm grabs are totally unnecessary and completely not worth the risk of doing. But it's funny when you get someone, lol!
what kind of follow up strings are there for his throws?I've used pivot grab very well in my game, and it's far more useful than some realize. People forget that lucario's throws are very good and that some have some strong stringing potential, while others have KO potential whether in themselves (fthrow, bthrow), or setup for some good moves out of them if the opponent tries to attack you (uthrow mindgames, etc.).
This is one of Lucario's major problems. He has to be at a high percent/stock deficit in order to kill. So against certain heavy characters, like Snake or Dedede, you must get the first kill/gimp or you'll put yourself at an automatic disadvantage.Another thing that kinda bothers me with Lucario, is this; If you die first, on you first stock while your opponent is at like say 110% ish on their first stock...i would image'n it'd be difficult for the lucario to try and get the % lead back again....Is there ways he can gimp and kill at early % even if his kill power is poor?
I guess thats one thing to look into. From my experience, when i was down a stock i had to get to 25% before my opponent on a ness, would finally die at 205%. As for a heavy...yea..that'd be a nightmare...its like falling off a mountain just to climb it back up...again while taking damage on the last stock.This is one of Lucario's major problems. He has to be at a high percent/stock deficit in order to kill. So against certain heavy characters, like Snake or Dedede, you must get the first kill/gimp or you'll put yourself at an automatic disadvantage.
okay kill power? I mean i've looked at the aura buff chart..i thought it'd be better than just ok..Actually, thanks to that "stock behind" buff, he gets okay kill power in a typical/even some worst case scenarios at like 50%, which is enough to regain again in many instances.
@ D.E.'s last comment: yeah I've been experimenting with all sorts of other stuff that benefits other chars more, I've kinda like HAZEwalking for one and the pseudo-"naritake step" from sheik.
better to let someone test it offline with a knowledgable opponent. I too dont have the correct resources for testing it myself.It's a bit tricky for me to test, because I test this stuff on my younger brother, and he's not very good at DI, so if he DI'd the attack horribly, I'll usually give an estimate based on factors (which usually amounts to 15-30% difference). Also, you have to add in multipliers, including the stock difference.
having never been in crew battles, how does lucario typically do with all that stock? you've got my curiosity nowLucario is beast in crew battles, lol.
I say you're wrong.Guys I think it is time to stop discussing in this thread. I don't think it looks good if there is a thread titled, "I still don't think we're heading in the right track here." I say we move this to general discussion or the simple question thread.
this **** does not kill until like 220% on the ledge. lol, unless fthrow had some beast multiplier in which case kill sooner :\ every move in Luc's arsenal (save for fair and jabs) has more kill power than fthrow in regards to aura-base.Iwhile others have KO potential whether in themselves (fthrow, bthrow)
if you go ahead and read about how crew battles work, you should figure it out by yourself.having never been in crew battles, how does lucario typically do with all that stock? you've got my curiosity now
Exactly how is it activated? (and what do you mean by timing it right? is there a certain part of the turnaround pivot?)o lol so i was messing around with pivot grabs
holy hell lucario has a MASSIVE slide if you time it right. Its bigger than falcos boosted pivot grab... I could only get it like 10% of the time though :/
This seems useful. why dont you put it in the brainstorm thread?mmk its pretty simple.
Dash and hold that direction, the press Z and cstick in the opposite direction at the exact same time. there is a very noticeable difference in slide from a normal pivot grab. However, i could only ever get this to work while sliding left (therefore when i land the grab, im facing right). Out of 100's of tries i never got it to work once while sliding right :/
It seems to have the exact same range as marths boosted pivot grab, which is regarded as one of the best (behind falco obviously). Its also slightly better than the standard pivot grab which causes you to slide since the actual grab comes out much quicker, you can activate the grab the instant you dash, as oppose to waiting until you actually start moving to perform the grab.