Laijin
Smash Hero
Anyways back on topic.I remember when this exact argument very nearly down to a tee was used for not banning stages.
Logical fallacies ftw
What this guy said.
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Anyways back on topic.I remember when this exact argument very nearly down to a tee was used for not banning stages.
Logical fallacies ftw
This is essentially the correct step you should take although the backhanded comments are never needed.Yeah, there's not much else to be said. If you want this kind of change, you need to talk to high-top level players directly and gather support for it. Flailing around on the forums, complaining that it isn't the way you want it to be, doesn't accomplish much.
Cactuar hasn't yet posted on the second pageWhat Cactuar said on the second page pretty much sums up my feelings on all those levels.
you should do stand-up.Cactuar hasn't yet posted on the second page
It could be argued that that Peach could have stalled Marth or ICs as wella peach stalled a ganon.
ganon is slow and has terrible verticle momentum. you deserve to be stalled out if you pick him or anyone else slower than him on KJ64
See I respectfully disagree on the basis that the match talked about isn't actually showing stalling. Please keep in mind that I am not denying the stage often leads to camping, but Peach is actually one of those characters sort of hurt by the stage in a lot of instances. I'd go on to argue that the match with Pink Shinobi / Rockcrock is just a cruel exhibition of one player who cannot dismantle a very campy strategy, but ultimately a strategy that is not entirely safe. That's pretty much why I am asking for other matches showing stalling. I've also watched Smasher89 there, and while he plays "lame" there, I'd hardly call it stalling.Gea
The fact that someone COULD stall with Peach like that almost immediately breaks the stage. Yeah people don't normally do it, but with everything on the line, if KJ64 were legal there would be nothing stopping someone from performing a stall on that stage that would essentially defeat the purpose of a competitive meta
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Wait how? Just because gimmicky lower tiers can't abuse stupid hazards and dynamics of other stages to gain an advantage that they wouldn't otherwise have?I thought the current stage list was made to help out space animals. @psisdumbandbrinstarisfine
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Yeah PS should be added to the starting list, I'd be totally cool with that :DWait how? Just because gimmicky lower tiers can't abuse stupid hazards and dynamics of other stages to gain an advantage that they wouldn't otherwise have?
I agree PS is dumb, the fact it still exists just shows older more influential players wont let go of their precious counterpicks
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wutIt could be argued that that Peach could have stalled Marth or ICs as well
#1 post of the thread here.The drive to remove counterpicks was pressed for by Falcon players actually. The decided since they didn't a counterpick stage but were forced to deal with Brinstar/Mute/DK/Cruise, no one should have counterpicks that significantly affected the matchup; they left on Stadum because they were comfortable on that against spacies but didn't see how that stage affects non-fastfallers vs spacies. Since most of the rest of the MBR that voted are spacies, Falcons, and Marths, they were fine with eliminating counterpicks while preserving stadium.
My beef with the counterpicks is that with stage bans, the list becomes incredibly limited. In my set with PewPewU, I won game one on FD, and banned Yoshis. He CPs to stadium and wins and bans Dreamland. Now my only choices are to go back to his counterpick, or a tri-platform stage that gives his character an advantage. If the starter stages are as neutral and as winnable as they are articulated, then you shouldn't be able to ban them.
Similar thing happens in Marth/Fox. I can't go to FD but Fox gets either DL or Stadium.The drive to remove counterpicks was pressed for by Falcon players actually. The decided since they didn't a counterpick stage but were forced to deal with Brinstar/Mute/DK/Cruise, no one should have counterpicks that significantly affected the matchup; they left on Stadum because they were comfortable on that against spacies but didn't see how that stage affects non-fastfallers vs spacies. Since most of the rest of the MBR that voted are spacies, Falcons, and Marths, they were fine with eliminating counterpicks while preserving stadium.
My beef with the counterpicks is that with stage bans, the list becomes incredibly limited. In my set with PewPewU, I won game one on FD, and banned Yoshis. He CPs to stadium and wins and bans Dreamland. Now my only choices are to go back to his counterpick, or a tri-platform stage that gives his character an advantage. If the starter stages are as neutral and as winnable as they are articulated, then you shouldn't be able to ban them.
FoD has the second highest ceiling after DL... >_>You know, the same argument could be used for some of the neutrals. Fountain of Dreams gives a significant advantage to some characters because of the platforms and low ceiling. Why don't we ban that stage?
In any set, you should be able to win on at least 3 of the 6 stages. In bo3s, your opponent will typically try to ban your best counterpick, which means you need to use your second best counterpick, and also be capable of winning the stage that was struck to. Without bans in place, you'd both just be playing on more extreme counterpicks for no reason. Why should a Falco vs. Marth set play on YS, FD, DL instead of YS, BF, FoD or some other combination of stages that have a less radical impact on the match?The drive to remove counterpicks was pressed for by Falcon players actually. The decided since they didn't a counterpick stage but were forced to deal with Brinstar/Mute/DK/Cruise, no one should have counterpicks that significantly affected the matchup; they left on Stadum because they were comfortable on that against spacies but didn't see how that stage affects non-fastfallers vs spacies. Since most of the rest of the MBR that voted are spacies, Falcons, and Marths, they were fine with eliminating counterpicks while preserving stadium.
My beef with the counterpicks is that with stage bans, the list becomes incredibly limited. In my set with PewPewU, I won game one on FD, and banned Yoshis. He CPs to stadium and wins and bans Dreamland. Now my only choices are to go back to his counterpick, or a tri-platform stage that gives his character an advantage. If the starter stages are as neutral and as winnable as they are articulated, then you shouldn't be able to ban them.
Idk I was just thinking that if Peach stalled on the top platforms that Marth wouldn't have the proper aerial mobility or vertical reach to get to her.
I would be up for turning on brinstar. It isn't random and it's bad for spacies which balances the game.The drive to remove counterpicks was pressed for by Falcon players actually. The decided since they didn't a counterpick stage but were forced to deal with Brinstar/Mute/DK/Cruise, no one should have counterpicks that significantly affected the matchup; they left on Stadum because they were comfortable on that against spacies but didn't see how that stage affects non-fastfallers vs spacies. Since most of the rest of the MBR that voted are spacies, Falcons, and Marths, they were fine with eliminating counterpicks while preserving stadium.
Idk much about SFxT, but I saw a video of it a while back, and it looked way worse than PS transformations.why is pokemon stadium legal? it has a low ceiling and transformations that have walls and rock formation often gives both players a break where it is against their favor to approach. If spectators at EVO see both players just practicing tech/ standing there for a while it would be extremely confusing.
You could have gone to FoD or Battlefield. Given your example, PPU's character has an allegd advantage on all the playable stages except for FD (according to yourself). So in this scenario, your character would have been at a disadvantage, whether starter stages are bannable or not (because having already on on FD, you could only go to a platform stage according to DSR, even if there are no bans). That's just an inherent weakness in your playing a worst character.My beef with the counterpicks is that with stage bans, the list becomes incredibly limited. In my set with PewPewU, I won game one on FD, and banned Yoshis. He CPs to stadium and wins and bans Dreamland. Now my only choices are to go back to his counterpick, or a tri-platform stage that gives his character an advantage. If the starter stages are as neutral and as winnable as they are articulated, then you shouldn't be able to ban them.
the stagelst isn't a means of balancing thv cast. if marth is better on more stages than peach, then that's irrelavent.The way Marth works he has half of the stages that give him an advantage, so even with a ban and DSR he will always have one as an option. With Peach I only have one stage that's a hard counter pick and one that's a slight advantage; the hard CP was banned and I won on the slight advantage.
If starters weren't bannable I could have gone to dreamland. Marths advantages on all the starter stages is an artificial construct; if we played the ship 11 Peach would have an upper hand.You could have gone to FoD or Battlefield. Given your example, PPU's character has an allegd advantage on all the playable stages except for FD (according to yourself). So in this scenario, your character would have been at a disadvantage, whether starter stages are bannable or not (because having already on on FD, you could only go to a platform stage according to DSR, even if there are no bans). That's just an inherent weakness in your playing a worst character.
the stagelst isn't a means of balancing thv cast. if marth is better on more stages than peach, then that's irrelavent.
Disagree. Actually, disagree with almost everything you've said in this thread. Why is public expression in a grassroots community based on a forum considered an ineffective tool? Why are we garnering support from a very minor fraction of the player base? To further skew their influence? The competitive scene does not cater to a handful of players.Yeah, there's not much else to be said. If you want this kind of change, you need to talk to high-top level players directly and gather support for it. Flailing around on the forums, complaining that it isn't the way you want it to be, doesn't accomplish much.