PootisKonga
Smash Ace
@
P
Phaiyte
I didn't realize some people could throw such a fit over whether or not a frame 1 projectile reflecting jump-cancellable non-CCable combo-escaping combo-starting aerial mobility stalling semi-spike should be changed (read: not necessarily nerfed) for balance purposes, forgoing the entire idea just to tell someone, who for all you know has more experience with fighting and playing spacies, to essentially "Git gud".
Hell, I never said it was OP. To me, it's too versatile a tool on characters who are already decent, but not OP. The spacies' current glass cannon designs don't really fit as-is because optimal play in a match with a spacie mostly consists of either player having almost no options once a combo starts on either fighter.
Hell, I never said it was OP. To me, it's too versatile a tool on characters who are already decent, but not OP. The spacies' current glass cannon designs don't really fit as-is because optimal play in a match with a spacie mostly consists of either player having almost no options once a combo starts on either fighter.