Besides it not being out in NA yet, can anyoen name me some of the bad flaws of Hyrule warriors?
It has no real inherent flaws IMO...besides one or two things.
It has a few small things - bosses require you to wait for an opening to get a lot of damage in on them, and sometimes, that opening takes it's sweet time (it's random whether or not they do the attack quickly). And some will probably find it overly repetitive if they are really not fans of the Warriors games, but I think Hyrule Warriors does a great job of varying things up, keeping you on your toes, and incorporating Zelda-esque mechanics, more than other Warriors games do. Adventure Mode also seems really cool.
I don't know how effective the weapon system is yet, nor do I know if the story overall is any good, since I can't read Japanese.
One thing that might bug me though, is the lack of voice acting - yeah, I get it, it's tradition. But since this is a spin off Zelda title, and since the Warriors games have a practical in-game use for voice acting, I think they should have done voice acting with this game. Normally, in a Warriors game, the ally and enemy captains will banter about what's going on in the battlefield, feeding you useful information and letting you know what you should be doing (such as protecting a base that's under attack, chasing down someone, helping an ally, etc). Sometimes, they even go through character developments or plot developments mid-battle. While this still happens in Hyrule Warriors, it's only through subtitles, since there isn't any full-on voice acting besides some narrated loading screens. That's going to make it a little more annoying to keep up with what characters are saying during battle, since you have to move your eyes away from the battle for a moment, and you constantly have to read what they are saying. When there's voice acting, you can simply listen to their voice rather than reading the subtitles, but Hyrule Warriors won't have such an option. And believe me, characters talk non-stop, so you are reading and fighting non-stop in Hyrule Warriors.
I'm sure I'll get used to it, but it's a noticeable flaw and serves as a lesson that traditions should not be kept for the sake of it. I think it'll be the most irksome thing about the game for me (besides the lack of online play, something that had no excuse), especially since there IS voice acting in the game, except it's on the LOADING SCREENS of all the places, where it's not really needed. And besides the gameplay related flaw in this, I think having to constantly glance at subtitles will break the immersion a little.