Just got back from my second MOAL, definitely played better:
http://moal.challonge.com/MoaL123MeleeSingles, tagged as 20GT.
5th is a pretty damn good improvement imo, though the only notable out-of-towner was Colbol. I did pretty well vs everyone sans Colbol (obviously), the fox who knocked me out of loser's, and a pikachu who I played right before Colbol. Surprisingly, I did really well vs a pretty good puff and someone from the WV PR.
I said I'd get vids, but the venue had no place to stand up my phone and the guy I came with always had games to play at the same time. Next time I guess.
Against pikachu, how should I approach neutral? My go-to for fast, shffl-y characters like pikachu, fox, falcon, etc. is to space ac bairs, pivot jabbing/ftilting as needed to punish approaches, abusing platforms for extra mobility/mixups. That didn't seem to work very well; I couldn't react to dd nair close to consistently. Also, pikachu's uair oos and falling uair made shielding a non-option, so I couldn't shieldgrab slower approaches. I took the set with a lot of reads and cheesey low ftilt edgeguards, but I only won neutral 1/6 of the time.
Vs. Colbol (marth), I wasn't nearly as lost as I expected to be. I got 2 and 3 stocked, but it's not like I did poorly in neutral or missed punishes, it's just that I could never get back to stage . By game 2, every edgeguard was some setup into dair spike. Does reverse sweetspot up-b avoid tipper fsmash/dair? It seems like such a slow option that would get edgehogged, but I guess I haven't tried it enough to say that.
That's essentially the same problem I had with in the fox matchup; I was dead the moment I got offstage without a jump. I guess the moral of the story is to not get off stage at low %, nothing else to it.