X WaNtEd X
Smash Lord
Ganon has room for development vs. Marth. That much is for damn sure. Aside from recovery, every aspect of that matchup can be pushed based on what people are currently doing.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
You only do it when you're like halfway across the stage from him. The reason for the double jump is to get the better wl and to bait him to come in. You're right, you can get killed. But if you know where to do it from, then Marth has no shot of hitting you while you're in the double jump. It works surprisingly well. Watch how often Bizz gets wl in ftilts and grabs. Then watch as he mixes it up by just wl in place ftilt. **** works man. Not saying it's going to work against all Marths, but you do what you gotta do as Ganon.CC vs an aerial-based marth in general is the ****. Everything leads into a grab except for spaced fair, which gets you a jab. And I'll trade 7% with whatever marth fair is lol that character is light as ****.
^ I personally would almost never double jump vs marth like that, grim lol, if you get caught, you're probably dead. Just full hop instead, it gives you the same mixups. I would probably disagree with jumping when far away too unless it's an aggro marth (aka one that doesn't play the matchup correctly). If it's a dash dance happy marth, go in and crouch. Basically don't jump unless you expect him to.
Dude Ken adapted super slowly in that set and still bizz got rekt for it at the end. Waveland ftilt is definitely super viable in most every matchup, but the double jump is a lot more predictable, like Dave said. Def practice the short hop Waveland as it's faster and therefore less reactable, less punishable because you keep your double jump, and it often has a higher success rate because marth will just think that you're going for a fair and use that dash dance range. Anyone who watches a few bizz videos knows double jump means potential Waveland.You only do it when you're like halfway across the stage from him. The reason for the double jump is to get the better wl and to bait him to come in. You're right, you can get killed. But if you know where to do it from, then Marth has no shot of hitting you while you're in the double jump. It works surprisingly well. Watch how often Bizz gets wl in ftilts and grabs. Then watch as he mixes it up by just wl in place ftilt. **** works man. Not saying it's going to work against all Marths, but you do what you gotta do as Ganon.
https://www.youtube.com/watch?v=DusZrehk8Ig
Oh and finally the wl ftilt will often catch Marth out of dash dance. That's why it's good. And if Marth starts shielding, you grab. When he starts trying to hit you out of the wl, you react and just wl in place ftilt, jab, or dtilt
Try slightly more behind than up+behind DI.Marth's not that bad for Ganon, but lately I've been sometimes almost losing to randoms when they get jank back throw to tipper fsmash @ ledge
I also do it with sh. But dj baits harder imo. Both should be used interchangeably.Dude Ken adapted super slowly in that set and still bizz got rekt for it at the end. Waveland ftilt is definitely super viable in most every matchup, but the double jump is a lot more predictable, like Dave said. Def practice the short hop Waveland as it's faster and therefore less reactable, less punishable because you keep your double jump, and it often has a higher success rate because marth will just think that you're going for a fair and use that dash dance range. Anyone who watches a few bizz videos knows double jump means potential Waveland.
You do have the right idea though and those are viable options as mix-ups. I just wouldn't say that that's an "always" option in your scenario, that's all. And bear in mind none of the things you mentioned beat dtilt.
Ahh. I essentially go lower at low% and try to dj sweetspot ledge, and DI higher as my percent is higher (behind DI). You kind of have to have a feel for what's necessary to avoid the tipper. Then always be ready for them to cover the dj sweetspot with dair (airdodge onto stage often surprises them and you don't get punished tooooooo badly).Edit: actually I meant down throw
Lol it's funny how you've been straight cooking sheiks, Ganons and Falcons with that (even seen you override marth's up-b with it when he sweetspots) since like 09 and 95% of the melee community thinks bizz is the pioneer of that move. I love utilt'ing scrubs, and when they complain or get frustrated I'm like "you know I've hit Bizzarro Flame with a utilt before" their faces = O_o lmaoLOL that up tilt I got on prof was hilarious...love going for that when sheiks have no choice but to extend their up b's
Yeah. Gotta SDI like a madman though and force him to adapt. He's overly heavy on aerials imo. Not much running shine or grab.Yo damn syrox is pretty good
Slamming the stick away every time you're hit is ~80% of it. It'll stop a good bit of that nair to pivot utilt BS. Ian also missed some shield opportunities. If fox isn't grabbing, shield your a$$ off and roll when it's safe.lol i love how those guys are trying to figure out what RLD is. These sets were bomb, lots of study material. Ace, you say SDI and I should probably know exactly what you mean but I don't have a clue. I get bodied in this matchup a lot, how should I be SDI'ing if I found myself in a similar position?
If bizz doesn't do it, no one knows what it is lollol i love how those guys are trying to figure out what RLD is
LOOOOOOOOL so true
Rofl I get that all the time too but its pretty nice to be able to RLD perfectly with that new controller.
Good stuff taking out IN and Tian. But that crowd tho. NH talks so much ****.Rofl I get that all the time too but its pretty nice to be able to RLD perfectly with that new controller.
Also, https://www.youtube.com/watch?v=lsfFUZEiWBc&list=PLOIosfc1VMwkTzGUrc7f8VAtgC_NqBykq Playlist from that Vermont tournament with IN.