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Q&A How to Wreck *****es with Ganon?- Linguini Q&A Thread

Ryan-K

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Staten Island, NY
yeah it's basically the same thing i just dont have hitbox pictures lol x_x

it basically is when it hits behind him

also ****@hitbox width LOL
 

PaperstSoapCo

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yo Tommy.. stick with Ganon!


Frame 16 of the u-air. This particular hitbox, which extends below the stage to hit sweetspotters, exists for 1 frame and will semi-spike. It's the last frame of hitbox in the uair, and the last frame where his foot is out with his toe extended downward. This is what you want to use on falcon, ganon, etc. Uair hitbox comes out on frame 6.
Yeah, that's how it's always been and why that edge guard is so effective. Though it isn't the same for C.Falcon. His hit box ends earlier so even though he does the same motion as Ganon's Uair he doesn't have the same hit box duration. So with Falcon stick to bair or knee.
 

DtJ Jungle

Check out my character in #GranblueFantasy
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Yeah falcon's doesnt act the same way or shoot you at the same trajectory as Ganon's.
 

Renth

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so ya i love techno rave partys while the pink glowing disco ravaging bunnies eating ferrets on top of clowns.

Thanks.
 

TommyDerMeister

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I'm still sticking with him. I never want to drop Ganon, he's the most fun for me to use.

It's just were I live is an hour or more away from everyone else in Tucson, so it's very difficult for me to make time to play with people. Hence my Location saying "way the hell north of Tucson, AZ". Me not driving doesn't help either.

I really need to get matches recorded, I need critiquing. I just have a few old Ganon vids, and two Sheik ones from a crew battle after like two nights of actually playing her.
 

DippnDots

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We still call it the Tipman in Ohio. Hmm, now that tipmans back I wonder if I can convince Joe Bushman to play again :\
 

Linguini

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So I played shiz in tournament yesterday. Beat him in winners bracket but he beat me back in losers, wayy to close.Were 1-1 for now.
 

Renth

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Lol, if you read the quote in that post I added "Don't take me seriously". So that makes two of us. :uzi:
Dear Renth,

You have received an infraction at Smash World Forums.

Reason: Minor Spam
-------
I don't know if it's an inside joke or something, but your post didn't really go with anything else on the thread.
-------

This infraction is worth 1 point(s) and may result in restricted access until it expires. Serious infractions will never expire.


:laugh:
 

PaperstSoapCo

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Dear Renth,

You have received an infraction at Smash World Forums.

Reason: Minor Spam
-------
I don't know if it's an inside joke or something, but your post didn't really go with anything else on the thread.
-------

This infraction is worth 1 point(s) and may result in restricted access until it expires. Serious infractions will never expire.


:laugh:
What? That's odd. This is the Ganon chill spot. **** if you main Ganon you should be able to say what ever in this thread. That said I don't know if you guys messed around at all with that nair auto cancel thing I mentioned a few post back but I've been enjoying a lot. Nair to instant dash attack is pretty pro and it makes Ganon feel more like a true C.Falcon clone.
 

RestInPeace

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Toronto, ON
Speaking of wavelanding and auto-cancelled aerials, I was practicing movement stuff with Ganon a bit before E52 and I was trying to come up with a way to make Ganon's air game faster and more fluid. Eventually I "discovered" (I use the term loosely) that Ganon can platform-dash after any auto-cancelled aerial on the low platforms of YS, BF, PS, DL64, and I imagine FoD (I always ban that stage so I haven't really bothered to try yet). And yes, it works with SH bair and uair too. I haven't gotten n-air to auto-cancel yet, so I honestly can't comment on how feasible SH nair to platform dash could be, but I imagine it would also work.

Anyway, I was wondering if other Ganons were aware of this "technique" (again, I use the term loosely), and if there is any potential in this? It seems really useful for spacing SH bairs and uairs (just plat-dash away from counter attacks, or even use the dash to do a follow-up), and makes FJ stomp a bit safer since you can plat-dash away rather than just double-jump. Fair seems the least helped by it (FJ fair doesn' seem to have many uses to me), but you can still do it. I actually was able to use fair as a pseudo combo starter and follow up quickly with a uair thanks to the dash. You also get your double-jump back since you do land on the platform, so you still have all of your movement options afterwards (full jump stomp plat-dash to ledge-grab is very cool if, not terribly useful by the way, haha). Just wondering if anyone else knew of this and how useful it could be.
Excuse me for my noobness, but want to explain the whole process again? I tried to FH Nair like Tipman said onto the platform, which auto-cancels. I don't know what you're talking about from there lol.
 

PaperstSoapCo

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Excuse me for my noobness, but want to explain the whole process again? I tried to FH Nair like Tipman said onto the platform, which auto-cancels. I don't know what you're talking about from there lol.
After you find out explain it to me too. I was just talking about Nair auto cancels on platforms for tech chasing. The platform dash thing I don't know about. Ulti wanna elaborate or post a quick vid up?
 

Divinokage

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After you find out explain it to me too. I was just talking about Nair auto cancels on platforms for tech chasing. The platform dash thing I don't know about. Ulti wanna elaborate or post a quick vid up?
If you know he's gonna roll on top platform, I say techchase with a downair on top of the platform... more combos! =D
 

SynikaL

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The point is to cover more options. Less guessing. If you play Tommy, you'll realize he's really good at putting you in what feels like 50/50 scenarios, despite the game's wealth of defensive options (well, if you have a knack for paying attention to such things). I haven't messed with it yet, personally, but I'd definitely play around with it some if he says it's good. At least to see where he's coming from.


-Syn
 

Divinokage

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The point is to cover more options. Less guessing. If you play Tommy, you'll realize he's really good at putting you in what feels like 50/50 scenarios, despite the game's wealth of defensive options (well, if you have a knack for paying attention to such things). I haven't messed with it yet, personally, but I'd definitely play around with it some if he says it's good. At least to see where he's coming from.


-Syn
No need to guess if you can react fast enough =P That's mostly my playstyle, I react to what others do.. so it seems what im actually doing doesn't make sense. The people said I just spam moves.. but.. you know, most of it hits as well. =P That techchase Nair on top of platforms, i use it too sometimes when it will be good.

So I played shiz in tournament yesterday. Beat him in winners bracket but he beat me back in losers, wayy to close.Were 1-1 for now.
Next time you'll get them! =) I'm also surprised you beat Rockcrock. Was it a ditto?
 

SynikaL

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If you're reading a tech-roll, it's a guess. No matter how well you know your opponent, punishing techs is a guessing game unless you're Charles Xavier. Last time I checked, Charles Xavier doesn't play Smash Bros. (no telling how good he'd actually be).

There's very few situations in Melee where you can properly react to a tech and punish adequately.


-Kye
 

SynikaL

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Are you calling Charles Xavier a wizard?

That's a punishable offense in some circles. Execution of manhood by castration.

-Kimo
 

TommyDerMeister

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you know who could react fast enough and not have to guess?




Jonathan Goldsmith

The Most Interesting Man in the World. - from the Dos Equis commercials. I mean, what can't he do? He even forced himself to be my avatar.
 

Linguini

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vids or it didnt happen :cool:
Not sure if anything was recorded,if it was I didn't see.

No need to guess if you can react fast enough =P That's mostly my playstyle, I react to what others do.. so it seems what im actually doing doesn't make sense. The people said I just spam moves.. but.. you know, most of it hits as well. =P That techchase Nair on top of platforms, i use it too sometimes when it will be good.



Next time you'll get them! =) I'm also surprised you beat Rockcrock. Was it a ditto?
I usually uair to knock them onto the opposite platform to uair again or waveland to shieldgrab like sheik. Can't forget the neck stomp techase.

Yeah it was a ditto, he's really good in them so it was tough since I hardly have any experience against ganon in ditts.
 

PaperstSoapCo

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Not sure if anything was recorded,if it was I didn't see.



I usually uair to knock them onto the opposite platform to uair again or waveland to shieldgrab like sheik. Can't forget the neck stomp techase.

Yeah it was a ditto, he's really good in them so it was tough since I hardly have any experience against ganon in ditts.
Didn't you learn anything from playing Sparks?
 

RestInPeace

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By platform dash, does he mean waveland? I don't think its possible to do this after a FH auto-canceled Nair onto a platform.
 

Ulti

Smash Journeyman
Joined
Jan 18, 2006
Messages
355
Sorry, I'm awful at explaining things. Sorry about any mixup, I'll see if I can explain it more clearly.

Basically, I think I found a way to make Ganon's air game a bit more mobile. Essentially, I found out that Ganon can perform a platform dash immediately after some aerials (specifically, after a SH bair and uair, and I think after a full-hopped anything, not sure about nair though yet).

The process is as follows, using ganon's' d-air as an example.

1. Full jump a dair fairly close to (but not under) a platform. Start the dair as soon as you jump, so you have time to double-jump before you land.
2. Ganon's double jump gives him enough vertical height to clear lower lying platforms (around the height of the platforms on Pokemon Stadium, this includes 2 of the 3 platforms on YS, BF, DL64, and I believe FoD as well). Since Ganon's double jump gets him above these platforms, he can platform dash off them from his double jump

Or, to put it more concisely still:
1. Do an aerial attack in such a way that you can double-jump after it
2. Double jump once the attack finishes and use it to platform dash.

Note that the reason you don't want to start under a platform is that full-jump aerials don't finish before Ganon lands on the platform. If you do this technique with SH bair/uair, however, that problem is eliminated, so you can start anywhere near a platform.

Also, since you are just platform dashing after a specific type of aerial, you still get your double-jump back, so you can continue to move around from there.

It's not the most useful trick in the world, since it is a bit awkward to use (requiring either a full jump, or well timed SH uair/bair), but it makes Ganon's aerials a bit safer on block, since he can basically air-dash away from counter-attacks. It also makes for some weird combos, such as fair --> platform dash uair.

Anyway, I hope that is a bit more clear. If a video would be more helpful, I'll ask a friend if he would mind if I could borrow his recording setup for a bit and make a brief showcase this weekend. I'll write up a post with it, since I am not sure how good his editing software is.
 

PaperstSoapCo

Smash Lord
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537 Paper Street - Bradford - 19808
Sorry, I'm awful at explaining things. Sorry about any mixup, I'll see if I can explain it more clearly.

Basically, I think I found a way to make Ganon's air game a bit more mobile. Essentially, I found out that Ganon can perform a platform dash immediately after some aerials (specifically, after a SH bair and uair, and I think after a full-hopped anything, not sure about nair though yet).

The process is as follows, using ganon's' d-air as an example.

1. Full jump a dair fairly close to (but not under) a platform. Start the dair as soon as you jump, so you have time to double-jump before you land.
2. Ganon's double jump gives him enough vertical height to clear lower lying platforms (around the height of the platforms on Pokemon Stadium, this includes 2 of the 3 platforms on YS, BF, DL64, and I believe FoD as well). Since Ganon's double jump gets him above these platforms, he can platform dash off them from his double jump

Or, to put it more concisely still:
1. Do an aerial attack in such a way that you can double-jump after it
2. Double jump once the attack finishes and use it to platform dash.

Note that the reason you don't want to start under a platform is that full-jump aerials don't finish before Ganon lands on the platform. If you do this technique with SH bair/uair, however, that problem is eliminated, so you can start anywhere near a platform.

Also, since you are just platform dashing after a specific type of aerial, you still get your double-jump back, so you can continue to move around from there.

It's not the most useful trick in the world, since it is a bit awkward to use (requiring either a full jump, or well timed SH uair/bair), but it makes Ganon's aerials a bit safer on block, since he can basically air-dash away from counter-attacks. It also makes for some weird combos, such as fair --> platform dash uair.

Anyway, I hope that is a bit more clear. If a video would be more helpful, I'll ask a friend if he would mind if I could borrow his recording setup for a bit and make a brief showcase this weekend. I'll write up a post with it, since I am not sure how good his editing software is.
Oh, I know what you're talking about. I've seen a few Ganons use this. Though it doesn't get discussed much.

Besides baiting and spacing what kind of applications did you have in mind?
 

Ulti

Smash Journeyman
Joined
Jan 18, 2006
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355
Incidentally, that was going to be my question after explaining it. Is this worth my time, or am I better off learning other stuff (CGs and the like)?

Spacing and baiting seems to be its best use. I think on DL and BF (BF for sure) you can aerial --> platform dash --> ledge-grab, which seems kinda useful. You can do some weird edge-guarding too (well, more like, full jump aerial, and if that misses, you can platform dash and maybe get a second shot at them), but beyond that it seems pretty impractical.

I just thought it was cool since it makes Ganon a bit faster and maybe provides him with some better stage control.

Just out of curiosity, how did the other ganon's use it?
 

PaperstSoapCo

Smash Lord
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537 Paper Street - Bradford - 19808
I've used to to uair then platform dash and uair off the other side. Things like Platform dash to land dash to retreat or using the double jump after the platform dash to get back on the platform and just keep dashing off the lip. This is a nice tech but you'll notice once you start over using it that people begin throwing their meaty attacks on the platform. When that starts happening it becomes time to be more direct. That's what I got from my experience.
 
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