SHINE FX
Smash Apprentice
Look at Ken... His Fox hardly shines, and he still *****.
Shine alone doesn't make Fox win.
Shine alone doesn't make Fox win.
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It's true that people on the SSBM scene typically don't abuse infinite jc shines. But that doesn't mean it won't happen in the future, because as technically demanding as they are, jc shines are just a matter of muscle memory. Harder combos have been mastered before, especially in other fighting games, so it's not unreasonable to believe that players could eventually master jc shines with enough practice.I'm just making a point that it is not practical for a human to JC shine enough to break a shield or powershield, and so those techniques should not be considered in the shine's "broken"ness. The original post said "if". I also say "if". They are both probably not going to happen. Show me a tourney match where somebody breaks a shield with JC shines and I'll concede the point.
This is not a small amount of imbalanceI find it funny how there is a debate here about how fox is "ridiculously" overpowered, and in the IC forums there is a debate about how the ICs are "ridiculously overpowered".
To response to tasteless ramen, if fox gets nerfed, there will be a new "best" character. Should we just nerf everybody down to jabs or (less extreme) to the same movesets just to maintain perfect balance? I think that a small amount of imbalance is perfectly fine, as long as it keeps seperating the good from the great.
You do realize your fox would be 5 stocked by Azens mario? And that despite how good fox is, there are still counterpicks, IE : Falco and Marth.
Also, it depends on your playstyle.
Just watch shadowclaw, TAJ's bottom tier mewtwo, RIPS through fox players. He even has some like... 0 to death from grab combos going on. its sick.
No, the game doesn't need to be ''balanced'' this isnt an RTS, this is a fighting game. Nerfs are not necessary
However they should make some of the OTHER characters suck less, no arguments there.
Oh and Captain falcon needs a better recovery.
Exactly. hence why FUMI is like.. well he.. I cant put it into wordsA better player is a better player is a better player,
^^ agreed. His dair shouldnt have startup animation. It should just bloody happen.BUFF THE PUFF! XD
kirby that is...
Dizzy's suggestion is best because it allows a skilled way of evading a skilled attack (rather than just disabling the attack somehow). Just add the ability to walltech and you've covered the wall infinite, as well.That said, it wouldn't even be that hard to fix the **** thing. As far as shine infinites go, just make it so the shine's knockback increases with damage, like every other attack in the game. Then make sure that DI works properly... so that DIing the shine upwards will get you airborne and DIing left/right will alter the sliding distance. Done. No more flipping shine infinites.
Er. . .Smash is completely broken? GGXX is incredibly balanced? You, good sir, need to recheck your facts. MVC2 is a game RIDDLED with infinites and broken tactics that makes wobbling, chaingrabbing, and infinite shining look tame in comparison. Once you see vids of what Magneto can do, you'll understand. Crazy lockdowns and ridiculous pressuring combos that exist in MVC2 are absent in Smash, yet MVC2 is wildly popular.This is not a small amount of imbalance
Melee is a great game which is, unfortunately, completely broken. I have recently switched to guilty gear because there is something immensely cool about being able to be competitive with any character as long as you learn them well and play right.
Even super low tiers can do reasonably well in big name tournaments with the top players in the world in Guilty Gear, and guess what, the movsets for the different characters are wildly divergent and varied, much more so than smash brothers.
A game doesn't have to have only one character to be balanced, and Guilty Gear proves it. So your point is moot, diluting every character into one, boring, character is a silly counterpoint and really has no relevance.
Instead, how about they make a balanced game which allows any character to be competitive, instead of less than 25% of them.
Oh, what a novel idea.
I'm surprised that everyone is so against it, to be honest.
Give Fox 5 jumps like Pit: That's what I call complete. You can literally **** recoveries jcing over and over.lol if sakurai buffed the shine i think i would cry...reduce knockback on the ground and increase it in the air, as well as sending opponents straight downwards...also double the damage and stun time. there! fox is complete.
Er. . .Smash is completely broken? GGXX is incredibly balanced? You, good sir, need to recheck your facts. MVC2 is a game RIDDLED with infinites and broken tactics that makes wobbling, chaingrabbing, and infinite shining look tame in comparison. Once you see vids of what Magneto can do, you'll understand. Crazy lockdowns and ridiculous pressuring combos that exist in MVC2 are absent in Smash, yet MVC2 is wildly popular.
And GGXX has its fair share of really stupid broken stuff as well. In #Reloaded, Eddie was clearly broken, since his corner pressure ***** everyone for free, and required practically no skill to use. There were dust loops that were essentially inescapable and caused massive amounts of damage (Sol and Baiken come to mind). Even in the newest iteration, Accent Core, you have really unfair stuff like Testament's Badlands loop, Baiken's superman counter (a virtual get-out-of-pressure-for-free card). . .and this game is BALANCED?
I think you have to revise your definition of "balanced." As far as I know, Smash and GGXX are pretty decent, balance-wise compared to other crazy games like SF3S and MVC2. There's a lot less broken stuff in both Smash and GGXX.
3 reasons why you're Wrong.sm4sh is br0ken said:1) Guilty Gear is STILL infinitely more balanced than Smash Brothers
2) They update the game with new versions regularly, and fix the broken elements that they find, in order to keep it as balanced as possible, and that's what i'm suggesting they do with Smash. They've also managed to do so with a great deal of success, and if you've played Slash or Accent Core you would know what I mean.
As a Testament player, I take issue, yes, he is very good in the newer versions. But the badlands loop is EXTREMELY situational, and you can only pull it off on an opponent who you completely out pace. You have to get them exactly where you want them and they have to fall for it. That being said, it is a bit too powerful. But my main point is that they made an effort to balance it, and yes, there are problems, but they have more or less succeeded.
I wasn't saying Guilty Gear is perfectly balanced, what I was saying is that it is wholly within the realm of possibility to make a game which is both more balanced than Smash Brothers and which has much more diversity among the character roster than Smash Brothers, something which it is almost inarguable that the Guilty Gear series does.
1. Guilty Gear is awesome. Smash is awesome too, but awesome is obviously not reserved for Smash, because Smash does not have Bridget.3 reasons why you're Wrong.
1. Guilty Gear isn't smash.
2. Guilty Gear is health based.
3. Refer to #2
Ok?
GG. You think you can compare that stuff to smash on this forum?
''Show me ya moves!''
not fair, hahahahaumm that's because a lot of people are talking about a bridget from somewhere else. It's kind of a common name
look at this:
http://www.googlefight.com/index.php?lang=en_GB&word1=bridget&word2=falcon
Alright screw this post. Im starting over.
3 reasons why you're Wrong.
1. Guilty Gear isn't smash.
2. Guilty Gear is health based.
3. Refer to #2
Ok?
GG. You think you can compare that stuff to smash on this forum?
''Show me ya moves!''
No, you can't compare them at all.Yes, Guilty Gear isn't smash, but it IS better balanced. And I was merely using it as an example of how a game could have both superior balance than Smash Brothers and a more diverse character roster. These two points are more or less undeniable to anyone who has seen both games in action at the competitive level.
GG
Uh...I don't agree with you.I'm a Guilty Gear fan as well.Even though I love smash even more,I still love Guilty Gear as well.I may not have Accent Core,but I can tell you that it's very in depth and fun.You can't base an analysis on the games engine to another though.Hey, guilty gear is gay. And smash owns it. Stop making these god**** balance comparisons.
Does Guilty gear have captain falcon, or the best fighting game system ever?
sorry just had to say that. Smash >>>>>>>>>>>>>>>>>>>>>>>>>>>>> whatever.
If you're *****ing about the shine, You're a scrub. No two ways around it.Ledge-Hop Bair>Shine Spike
Full Jump out of shine>Multiple JC shine
Nair to shine>Drill shine infinate
I never thought Link to be low-tier; this is news to me.
But again, my main is Luigi, so what do I know about tiers? =P (And by the way, I'm a pretty **** good luigi. I just got second in a big 300 person competition. I was in the finals with best in PA, and I lost. Pretty badly. =P)
But actually, I love the tier system. I got awesome with Luigi (ironically just for his ending taunt, where he does The Worm twice), and now when I play with him, no one expects me to be good. It works as a continuous mind game, in my favor. If we didn't have tiers, that wouldn't be so.
If I see someone come up playing Bowser or DK, I just mentally don't prepare myself as much as if I was playing someone like Marth or Fox.
~Dac
Oh, and R.I.P. Young Link. I liked you so much more than the older one. =(
What do you mean? That smash boards is having a screwy server? Because if so yes. If you mean that there are alot of scrubs and n00bs in the Brawl boards (and some other portions of the site but to a lesser degree), than I agree.Smash boards is really acting up.
Completly, and totally wrong.Link is one place lower than Luigi which is the top of Mid Tier.
Nope. He's bottom tier. gets ***** in tournaments big, and just overall is a ****ty character. Ive played a bit of competitive SC2 so id know.I thought Link was high tier in Soul Caliber. He was the only one with a grab to throw off the edge and he had projectiles even if they are situational.
Had to get it off the smash wiki, forgot where it was on the forums.This is the tier list for SSBM said:Top tier
Fox
Falco
High tier
Sheik
Marth
Peach
Middle tier
Captain Falcon
Ice Climbers
Samus
Dr. Mario
Jigglypuff
Mario
Ganondorf
Low tier
Link
Luigi
Donkey Kong
Roy
Young Link
Pikachu
Bottom tier
Yoshi
Zelda
Mr. Game and Watch
Ness
Bowser
Kirby
Pichu
Mewtwo