JJBro1
Smash Journeyman
Just curious to see how many of you prefer melee over brawl. I like brawl better but like melee's physics better. Brawl is way floaty and a player can recover from almost anywhere. It was so hard to adjust for me.
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Yeah, agreed.People keep saying techniques will be discovered for Brawl in a year or so. After a year or so, I believe Brawl will not have changed that much. I hope I am wrong.
While I agree that it would be in the competitive community's best interest for Nintendo to make Melee with online play, truthfully the game will sell that much better because it caters to the casual crowd that is currently in love with the game. Oh well, hope there's a Smash 4 which actually expands upon Melee's gameplay instead of taking away from it.I can honestly say if they kept the physics the same, and took all the wavedashing/L-cancelling/etc (Glitches) out I'd like brawl. I played melee competively for 6 years w/o even learning any of the advanced techniques and learned how to defend myself against people who knew these techniques and beat them. Yet after 4-5 days of having Brawl, I wish they would have just added online mode to melee and never made brawl. Seriously, it'd be in Nintendo's best interests to make Melee with online play.
I kinda feel the same way, but I'm actually hoping nothing changes in Brawl because I want it to be so bad that people come back to Melee.People keep saying techniques will be discovered for Brawl in a year or so. After a year or so, I believe Brawl will not have changed that much. I hope I am wrong.
I had the exact same experience!After playing Brawl for a month, I went back to Melee for a few hours and it felt like lightning mode, **** its fast.
More than that, people worry about how the gameplay mechanics will work out in the future. I don't see as much potential for interesting mindgames in Brawl because it is a very slow, aerial based game. Ground games were severely weakened because of how dash got messed up. The overwhelming amount of focus on aerial priority and spacing makes the game feel very simple. Melee also had these things, but you also get interesting situations with ground counters to aerial approaches and vice versa (because of fastfalling and better dashing in melee). I think that the general tempo of melee was much better as well. Brawl moves much slower than most players can think.Different is not bad. There are tons of games that are lots of fun, Brawl being one of them. At the moment I think people complain because of the low limits the game currently has.
This pretty much sums up my feelings right now. However, I wouldn't say that I completely don't care about Melee.I like/miss some things Melee had, but Brawl is too amazing for me to care. ^_^