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Houston Thread - No HOBOs and no WHOBOs. What do we do now??????????????????????????????????????????

What side event should i include in my tournaments?


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Gea

Smash Master
Joined
Jun 16, 2005
Messages
4,236
Location
Houston, Texas
it's harder to time out with 10 minutes, not like ledge grab limit is increasing, more time for opponent to catch lead, there will still be timeouts but they will be discouraged, this is the whole logic behind this lol, I don't ever c a trney runnin late because of a 10 minute timmer lmao, the only reason a trney runs late is because of *****hs not showing up taking mad long, going get food, being like "I'm not ready", go to bathroom right when they're called etc...

Japan's metagame is superior to ours, time to swallow our pride and learn from them.
1. Brawl tournaments run late all the time. How many HOBOs were finished at someone's apartment?

2. You're assuming two things. One is that a player would decide that two extra minutes may not be worth stalling, this could be true. Two would be that all matches normally finish in under 8 when people aren't stalling, which isn't true at all.

I do agree that TOs need to be more DQ friendly (especially towards top players that essentially do whatever the hell they want and TOs give them special privileges) and players need to show up to their goddamn matches. But to say that the Japan metagame is so much better than ours is a big assumption based on the results of one tournament, and is also assuming that the cause of this is 10 minutes on a very small stage list and not raw talent, knowing the MU better, or just playing their characters slightly differently.

Most of a player's time practicing the game isn't in bracket, it's in friendlies. Most of them are on neutrals anyways. If you want to get better at the game, see what Japan does better than us specifically with their characters and learn how to do it. I don't see Olimars with that kind of pikmin control, nor ROBs using gyros like that. You want to swallow your pride? Don't blame the ruleset for your shortcomings. Blame your lack of skill at the game.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
18,135
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Houston,Tx
if you look at the character spread in melee its wider than brawl. brawl has yet to spread. maybe it will when mk gets banned. and it was a joke anyway. its just stage ban logic. it doesnt even actually happen in fighters its just a facade that comes from games usually having 1 dominant player. like how melee is so old and 7 people have won nationals ever. the same guy wins the EC regionals for sf4 and jwong uses s/s/c and yipes used m/s/p which is borderline close to games going into 5 chars. its just a facade. also dont act like brawl isnt probably the worst when you are one of the strongest pro banners
overall, melee is fox/falco/shiek/falcon with a bit of peach/marth here and there. very rare do u see lower tiered chars.

brawl is mk/snake/diddy maybe some marth/falco and a BUNCH of mid tiers.

brawl is not at melee level yet but it will if we switch to 3 stages
 

kailo34ce

Smash Lord
Joined
Jun 9, 2005
Messages
1,136
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Houston, TX Melee
i would go to hobo just to watch/talk to people/cheer if it wasnt the same exact thing over and over and nobody even cheering or caring about the finals. but its nobodys fault except gnes and razer for being good


oh yeah. my point is quit makin brawl worse
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
18,135
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Houston,Tx
i would go to hobo just to watch/talk to people/cheer if it wasnt the same exact thing over and over and nobody even cheering or caring about the finals. but its nobodys fault except gnes and razer for being good
Too many of us main ****ty chars/are not meant to be good. So we are stuck. lolololol
 

Drillmaster

Smash Rookie
Joined
Jan 5, 2012
Messages
14
ledge play is the only method thats discouraged. air camping/scrooging/platform camping will STILL happen and even increase in happening because ledge play is discouraged.

its been proven for nearly 4 years that no matter what rules u make to make this game "better," mk or "gay" players will(and have) find a way to continue playing gay.
ledge play= invisible u can't touch me or u die,camping/scrooging//platform camping= you can add pressure/read/force into mistake because character is not invisible therefore beatable in many ways

THIS GAME IS GAY overall, THAT'S A FACT! This was not meant to be played serious.
1. Brawl tournaments run late all the time. How many HOBOs were finished at someone's apartment?

LOL, that's the tios fault mah duu.

2. You're assuming two things. One is that a player would decide that two extra minutes may not be worth stalling, this could be true. Two would be that all matches normally finish in under 8 when people aren't stalling, which isn't true at all.
If people aren't stalling and fighting each other why would it not lol?

I do agree that TOs need to be more DQ friendly (especially towards top players that essentially do whatever the hell they want and TOs give them special privileges) and players need to show up to their goddamn matches. But to say that the Japan metagame is so much better than ours is a big assumption based on the results of one tournament, and is also assuming that the cause of this is 10 minutes on a very small stage list and not raw talent, knowing the MU better, or just playing their characters slightly differently.

Japan metagame is better slightly, they beat us solidly with 2 **** in finals.

Most of a player's time practicing the game isn't in bracket, it's in friendlies. Most of them are on neutrals anyways. If you want to get better at the game, see what Japan does better than us specifically with their characters and learn how to do it. I don't see Olimars with that kind of pikmin control, nor ROBs using gyros like that. You want to swallow your pride? Don't blame the ruleset for your shortcomings. Blame your lack of skill at the game.
uh, that's what im saying, not trying to blame no ruleset lol, we got **** on.
 

kailo34ce

Smash Lord
Joined
Jun 9, 2005
Messages
1,136
Location
Houston, TX Melee
it wouldnt be a big deal that u guys are stuck except it realyl seems like gnes and razer are WAY ahead of whoever is third, mainly because me and probbaly everyone else dont hear about 3rd cuz , ya razer/gnes too far ahead, also i know around hobo15 it was all about razer and ojo and gnes and now its 35....


i think you should be more strict, if i was in charge of brawl i would say look if you go 0-2 in consecutive tourneys , which doesnt happen all too much, then gtfo, get better or just dont enter, ur wasting ur own money and time. just hang out and relax/play friendlies/quit wasting ur time sucking. then i would ban mk

good thing i run melee ****


also hobos should be free. too many people in houston suck ****ing **** at this game especially flip and if people dont want to come cuz no money then they are ******s anyway.

and hobo is famous enough so if OOC peopel dont want to come then they can suck one. houston has all the resources to become greater and greater on its own
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
18,135
Location
Houston,Tx
ledge play= invisible u can't touch me or u die,camping/scrooging//platform camping= you can add pressure/read/force into mistake because character is not invisible therefore beatable in many ways
Incorrect.
Ledge play does not make you INVISIBLE nor invincible. PLAINKING make you invincible(only if u do it right). Plainking is already banned and has been banned for a while. Ledge play is simply playing on/from(mainly FROM). 10min timer discourages EXTENDED use of this kind of play but will not stop people from doing small amounts of it.

Dojo air camped DEHF(who at the time was very active and a PRO vs mks) and beat him with 2 stocks left(correct me if im wrong, dojo). No amounts of pressure/baiting/reading can get a falco to beat a MK who has a GOAL of timing out(through air camping). other chars have it WORSE than falco and some have it better. Either way, its still putting mk in a awesome position to deal damage/escape damage.

Also, the age old "hes beatable therefore hes not bannable" is a joke. What you need to look at is whether the "beatable" factor is obtainable without major risk. Double mk in teams(talk to gnes/razer about this) is beatable but u literally need to be PERFECT in order to do so. So is is really obtainable? no not really.
 

Drillmaster

Smash Rookie
Joined
Jan 5, 2012
Messages
14
Incorrect.
Ledge play does not make you INVISIBLE nor invincible. PLAINKING make you invincible(only if u do it right). Plainking is already banned and has been banned for a while. Ledge play is simply playing on/from(mainly FROM). 10min timer discourages EXTENDED use of this kind of play but will not stop people from doing small amounts of it.

small amounts of ledge play?? Isn't that better than EXTENDED lol? My point on 10 minute>8 minute timer. Less time on the ledge, more time on the stage... don't know what ur trying to argue.

Dojo air camped DEHF(who at the time was very active and a PRO vs mks) and beat him with 2 stocks left(correct me if im wrong, dojo). No amounts of pressure/baiting/reading can get a falco to beat a MK who has a GOAL of timing out(through air camping). other chars have it WORSE than falco and some have it better. Either way, its still putting mk in a awesome position to deal damage/escape damage.

This some old as set so I don't remember, but couldn't dehf just keep a lead anyways, knowing how he is, he prob got greedy.

Also, the age old "hes beatable therefore hes not bannable" is a joke. What you need to look at is whether the "beatable" factor is obtainable without major risk. Double mk in teams(talk to gnes/razer about this) is beatable but u literally need to be PERFECT in order to do so. So is is really obtainable? no not really.
I agree with doubles, not with singles.
 

Drillmaster

Smash Rookie
Joined
Jan 5, 2012
Messages
14
lol u got me, i schemed that last one for reason.

Response:

Mk has been beaten countless times without having to go off the stage and spiking him lol. In the US only mks that have dominance are m2k and ally(take into consideration player skill not character) all THE REST, always lose to something, in Japan mk ain't even close to dominating wassup which recalls the whole japan too good argument on the ban. I don't know how gnes/razer vs m2k anti was, only thing i saw was gnes choke hard as **** on one game where he was on 1 vs 1 against m2k, really seemed like they could had taken it, the metagame is going keep on advancing and soon they will reach their dream, I believe in the tomorrow *****h.

For teh luls:

http://www.youtube.com/watch?v=-0DCN6MozWE
 

kailo34ce

Smash Lord
Joined
Jun 9, 2005
Messages
1,136
Location
Houston, TX Melee
the only arguemnt people have that japan is better than usa is one tournament results, in which those results are mk won both events so in the grand scheme all that happened was a different mk **** in the pool
 

Dojo

Smash Champion
Joined
Feb 7, 2007
Messages
2,978
Location
Time Chamber, Texas
Yeah we were both at 2 stock really high percent. And I disagree with there is no amount of pressure/baiting/reading that can handle air camping.

He had a lead in the beginning and began camping me. I had to make an effort to regain that lead. Once I did the table turned and I started camping him in return. He never made a huge effort to try to regain that lead other than safe nairs under the platform as it crossed the stage and full hop lasers. There were a lot of instances he could of racked on a lot of damage especially considering how nervous and prone to mistakes I was.

The metagame has advanced further on beating MK at this point now as well so there was always more he could have done. Me as well.

There is alot he can do to stop it. It's very hard, but there is alot he could of done.
 

kailo34ce

Smash Lord
Joined
Jun 9, 2005
Messages
1,136
Location
Houston, TX Melee
there was a point where dojo threw someone and ally naired the thrown player and the commentator screamed louder than wombo combo. i promptly turned off the stream and drank chocolate milk.


dojo im sure its really hard to camp a falco just like its hard for him to hit a camping mk.i dont blame you and idc

but the fact that it happens is kinda like a bunch of garbage
 

Dojo

Smash Champion
Joined
Feb 7, 2007
Messages
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Location
Time Chamber, Texas
Well this game is garbage in general, but there was still 400+ people willing to travel an international tournament and over 10000 viewers watching at a single time and people who don't even bother playing, like you, who still try to pay attention to what is going on.

This game has so many faults it's unreal. But a ton of people are still playing and giving it attention.
 

zmx

Smash Lord
Joined
Jul 31, 2011
Messages
1,138
Well this game is garbage in general, but there was still 400+ people willing to travel an international tournament and over 10000 viewers watching at a single time and people who don't even bother playing, like you, who still try to pay attention to what is going on.

This game has so many faults it's unreal. But a ton of people are still playing and giving it attention.
No fighting game is ever balanced or without flaws. There will always be "broken" techniques, glitches, infinites, dominant characters etc. Not sure what you're comparing it to.
 
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