RT
Smash Hero
They probably felt the need to nerf him a little more so that it was comparable to all the amazing strengths he had on the ground in the first place. But hey, they buffed KO punch supposedly for some dumb reason (assuming what I read is true), so there you go.People were already rewarded. His up b and side b doesn't auto-grab the ledge unless it's perfectly positioned, which half the time you're unsure if you'll get it or not. The slightest mistake of using it too early or too late leads to a gimp/edgeguard and loss of a stock. His side-b on the ground had a longer distance than it did in the air before the patch also. I understand balancing the game in general, but even the slightest nerf in his recovery lessens him as a whole. At least imo. I'll play around with him a few more times and get used to it. He does feel a lot slower though.
Flip, just make sure you have enough space on your Wii U. The game is massive.