*team attack off*
*Robin can just throw out Thorons with no consequence to his partner or instant fill GW bucket*
Okay then.
??? You can't fill up your teammates bucket with TA off. Reflectors/absorptions go back to being reversal techniques to COUNTER mindless spam. Sure you can Thoron through your teammate, but maybe the other team has a palutena reflecting everything back at you while little mac crushes your skull.
Walkoffs were banned because of overcentralization of gameplay, but that's exactly what characters like Melee Fox and Brawl DDD did with shine/dthrow chains. They are saying basically the same thing. Here's the thing: Tesh is advocating the banning of certain things because he prefers not to play there. Until something has been proven to be problematic (like walkoffs), they should remain legal.
The thing is, Allan may want to retest walkoffs. MKII was legal in doubles for a LONG TIME in Melee despite having walkoffs. It never became an overcentralizing CP.
As for doubles, team attack is on because it's considered a higher test of skill to have it on instead of playing a game called "who can overlap hitboxes better."
Ps2 was banned in Brawl just because the majority didn't like it. It wasn't broken, just very different from core gameplay. The game has settings, and a switch for turning off stages you don't like. The community is already playing the game based on preference. Stamina mode, time mode, bonus mode, special mode etc. could all be competitive in their own way. Its just about majority rules and community preference. At some point, you do have to look around ask "are any of us enjoying this?".
I'll leave the walkoffs alone for now, I've said my part on it, so if you guys really believe walkoff camping is a skill we want to test, thats fine.
"who can overlap hitboxes"
^There is a game that does exactly that, and its way more popular than Smash ever was or probably ever will be. Shooting lasers through your teammate doesn't automatically throw skill out the window.
"cyclops shot a laser and it didnt even hurt his teammate akuma, this is soooooo not fun or skillful" said no Marvel player ever.
Coordinating a joint offensive/defensive with a partner would certainly be more skillful than two people literally mashing down B over and over to win a tournament. I don't expect you guys to really play TA off, but lets not pretend TA on is always so skillful. Almost any game has some level of stupid **** that takes alot less skill to be viable.
TA off wouldn't be dominated by double falco/megaman mashing B over and over. It could get hectic and messy, but quick thinkers who planned ahead will still come out on top with the right synergy.
I didn't find Ferox bad at all. Maybe it's cause me and Trela don't camp lo. Even still, you can rush down your opponent.
I'm sure you and Trela are having a good time, but what if someone as skilled as you gets a lead and decides to abuse whatever he can to win? When you put these solid barriers in play for such a long time, you don't give slower characters even a sliver of a chance at forcing a conflict with someone that might just run away with a 10% lead. Arena Ferox spends 10 seconds being perfectly fine before going back to being ******** for 30 seconds. Thats a terrible trade-off. You might as well do a 1 minute match on FD to decide who wins.
Believe it or not, I enjoy taking concepts I'm passionate about and fleshing out how I feel on an issue. I understand people have different opinions and I enjoy a heated discussion. I always have. No point in complaining about it, this thread has been completely dead compared to the old Houston thread so its not like we are getting in the way of something more important/interesting. This thread gets like maybe 3 post a day otherwise. If you don't like it, feel free to toss out another topic and see if anyone bites. Xyro literally texted me and told me to give my input about his stagelist, so here I am.
I'm calling Xyro/Razer/RT on what they are saying right now. I really shouldn't need some sort of credibility to do that. If something does or doesn't make sense, it really doesn't matter who said it.
I'm pretty disgusted with that MK video. I don't see why they would think its okay to have the animations imply hitboxes that are clearly not there. Its ugly. There is nothing good about giving him a sword that somehow has less range than Mario. Meanwhile shulk has a ****ing lightsaber attached to a greatsword AND magical powers that let him do whatever the **** he wants at any time.
I've been keeping an eye on that "smooth landing" discussion. I'm not sure if we should jump on conforming this game towards Melee/Brawl just yet. In previous Smash games, safe landings were dominant, and while thats an entirely bad thing, we may finally have an iteration where ground based characters and aerial based characters see some balance. I'd like to see it play out before we turn Smash into "best aerials win" again.