JingleJangleJamil
Banned via Warnings
- Joined
- Oct 7, 2014
- Messages
- 536
Honestly I feel like this thread might end up being locked,but I'm going to make it anyways in case it doesn't.
What character nerfs/buffs are you hoping for in whatever the next major balance patch will be? How do you think the character should be nerfed/buffed?
For me I want :
Nerfs: I hope gets nerfed by giving her moves less range and more ending lag to make some of her moves less safe and easier to punish. I also want to get nerfed, I haven't played against him enough to figure out exactly what makes him so good,but whatever it is I want it to be nerfed.
Buffs: I hope (this will probably NEVER happen) gets his range from brawl back. I also want to get buffed by making his up-b take him higher, decreased knockback on certain moves to increase his combo potential, more priority on the megavitamins (seriously just poking these things will make them disappear), make his dair spike, and finally increase horizontal knockback on d smash for a quick kill option.
Edit: Maybe not so much on the last buff with Doc, I literally just played a match using him and I got a kill with d smash when my opponent was at like 120% and I was at like 30% so my rage was pretty low.
Edit 2: I decided we should also discuss what changes we want in the engine. I want them to have more ending lag for air dodges and rolls to make them easier to punish. Air dodges are easier to punish in this game,but the window where they can't just do another air dodge is too small.
What character nerfs/buffs are you hoping for in whatever the next major balance patch will be? How do you think the character should be nerfed/buffed?
For me I want :
Nerfs: I hope gets nerfed by giving her moves less range and more ending lag to make some of her moves less safe and easier to punish. I also want to get nerfed, I haven't played against him enough to figure out exactly what makes him so good,but whatever it is I want it to be nerfed.
Buffs: I hope (this will probably NEVER happen) gets his range from brawl back. I also want to get buffed by making his up-b take him higher, decreased knockback on certain moves to increase his combo potential, more priority on the megavitamins (seriously just poking these things will make them disappear), make his dair spike, and finally increase horizontal knockback on d smash for a quick kill option.
Edit: Maybe not so much on the last buff with Doc, I literally just played a match using him and I got a kill with d smash when my opponent was at like 120% and I was at like 30% so my rage was pretty low.
Edit 2: I decided we should also discuss what changes we want in the engine. I want them to have more ending lag for air dodges and rolls to make them easier to punish. Air dodges are easier to punish in this game,but the window where they can't just do another air dodge is too small.
Last edited: