It's not that I don't like the project, or what everyone working on it is doing... It's awesome to see SSBM-esque things being implemented for a modern audience to enjoy, and actually being recognized for it. I wasn't a backer of the project until I saw some random Project M Sonic footage, among other things. Also, Wario's new side-b is amazing.
Sarcasm or not, the problem is that... it's Brawl. Personally, just looking at that game, or hearing anything about it, pisses me off to unheard fanboyrage levels.
I WANT to like Project M as much as SSBM. But when it's associated with THAT game, a game that's become the bane of my SSB-fanboy's existence . . . Liking Project M means for me to play Brawl, and to enjoy it under a different skin. It's all psychological. If more elements of SSBB can be replaced (sound effects mostly; the menu revamp was a great one), then... maybe. Just maybe. Project M looks so promising, exciting, and actually looks like fun. I find no enjoyment out of SSBB due to its completely overindulgence in the media, its ****ing on nostalgia, and its brainwashing of the masses . . . yet Project M promises to offer the exact opposite of this.
wth.
tl;dr SSBB scarred me for life hard to like Project M because of it.
You pretty much summed up why most of my friends (being hardcore Melee fans) dislike Project M. Coincidently, for some strange reason, they also happen dislike Brawl. What a ****ing surprise.
This dislike started when, after the release, they realized that Brawl would NEVER be Melee. Ever.
"Brawl made me realize how good Melee is"
Yet EVERYONE expected and hoped for something as "awesome" (relative Melee-bias). I'm not ashamed to admit that I did. Anyone remember:
-Checking the Brawl Dojo every day, multiple times, before the release?
-Screaming in agony when Brawl was delayed (several times)?
-Playing imported Brawl because you were too anxious to wait to release in your region?
I've seen quite a bit of first-impressions on the Project M since the release and they always seem to follow the same pattern, even the PHRASES people say are sometimes exactly the same:
1. Start the game
2. Pick a Melee character. Remember, Brawl = bad, Melee = good. Keep it safe
3. Play silently for few minutes & make observations
4. Take
ANY-****ing-THING that is
different from Melee (graphics, sound effects, character voices, announcer voice etc.)
5. Start complaining, let it out and do it fast:
"Isn't this supposed to be Melee 2.0?"
"Why haven't they changed 'x'?
"OMG 'x' IS DIFFERENT FROM MELEE AND I DON'T LIKE IT"
"Melee is so much better than this ****"
"WHY CAN'T I DO 'x'? I can do it in Melee every single time!"
"This game sucks!"
7. Repeat step 5. for any duration of matches
8. Curse Brawl
9. Ignore EVERYTHING that is totally ****ing AWESOME about Project M
10. Pop in a Melee disc
11. Curse Sakurai
12. Never, ever play Project M again. I mean come on, the game sucks.
You know this for a fact because you have played Melee since 2002.
That makes you a ****ing Project M expert.
Things people fail to realize:
- Project M is a completely new game.
Playing Melee doesn't make you an expert at it.
Learn to play the game, you scrub.
- For ****s sake, the PMBR is doing this without any pay. And they have done it for over 2 years now spending countless hours on the project.
- PMBR =/= HAL or Nintendo.
- Project M =/= Melee 1.1
-It's DEMO 2. NOT the final release.