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Heir to the Monado. Shulk General Discussion/Social Thread

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Robert of Normandy

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As for Shulk. I think this next title will tie into Xenoblade enough without actually being a full sequel. Some have even suggested this could be a prequel to Xenoblade, which Monolith Soft never technically ruled out.
Hm...that'd be nifty. Shame I haven't finished Xenoblade, so I can't speculate on what it might be about.
 

Starphoenix

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Hm...that'd be nifty. Shame I haven't finished Xenoblade, so I can't speculate on what it might be about.
Well, my theory is this new world is the result of the ending of Xenoblade, but set far into the future at a state where everything is restarting again. After hearing people mentioning the prequel idea, I like that too. Regardless, my burning questions are how does the crashed UFO tie in, and how does Shulk tie in?
 

N3ON

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Within context, it was "Saki will be in before Isa because his game sold more". Nothing to do with the series compared to another series, at which I agree, the more well known and popular series would get the character first.
Ah, my bad then. I've been doing a lot of skimming in this thread... for obvious various reasons. ;)

2. It is not just because he was on the Wii, it is because he is a great new character with a unique styled move-set that is a really good character rep and popular (the game as well).
So was Isaac during pre-Brawl. Didn't stop him from being excluded.

3. We shouldn't be expecting the smaller franchises to sell as well as the big 6 (Mario, Zelda, Kirby, DK, Pokemon, Smash Bros) to begin with.
I should've specified that I was comparing the c-list franchises to other c-list franchises, not to a-list ones, my bad. :embarrass:

Plus sales don't mean the game is bad. S&P2 was a great game, it just didn't get the right marketing.
I agree, sales and quality of the game aren't always necessarily related. However, one, we can't expect Nintendo to market all of their series like they do the A-list ones, and two, S&P is a pretty niche kinda game, even if it was marketed more, there'd be no guarantee it would've sold well (better, yeah, but not necessarily great).
 
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Ah, my bad then. I've been doing a lot of skimming in this thread... for obvious various reasons. ;)



So was Isaac during pre-Brawl. Didn't stop him from being excluded.



I should've specified that I was comparing the c-list franchises to other c-list franchises, not to a-list ones, my bad. :embarrass:



I agree, sales and quality of the game aren't always necessarily related. However, one, we can't expect Nintendo to market all of their series like they do the A-list ones, and two, S&P is a pretty niche kinda game, even if it was marketed more, there'd be no guarantee it would've sold well (better, yeah, but not necessarily great).
Shulk is practically in the same category as Isaac. However I see Shulk making it alongside a Golden Sun rep (Adult Isaac or Matthew) this time. Especially since Nintendo still has other franchises left and they have pretty much pulled almost everyone out of the currently repped rosters.

Ok ;)

I am not asking for A-level marketing, just a little bit better than they usually do for the smaller ones. At least it is gets it more out in the open for people to see.
 

FlareHabanero

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Well, my theory is this new world is the result of the ending of Xenoblade, but set far into the future at a state where everything is restarting again.
Which brings up my theory that "Shulk" seen at the end of the trailer is not really the Shulk, but rather a decedent or reincarnation of sorts that will be very important to the plot.
 

SmashChu

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Which brings up my theory that "Shulk" seen at the end of the trailer is not really the Shulk, but rather a decedent or reincarnation of sorts that will be very important to the plot.
Or it could not have been Shulk at all.
 
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Would be great if, in the case this new Monolith Project is connected to Xenoblade and if Shulk is in, that Mecha thing could use as Shulk's Final Smash or at least Shulk's entrance into the fray.

Your thoughts ?
 

Ember Reaper

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Would be great if, in the case this new Monolith Project is connected to Xenoblade and if Shulk is in, that Mecha thing could use as Shulk's Final Smash or at least Shulk's entrance into the fray.

Your thoughts ?
Doesn't make much sense because that never happens, and he works against them. So getting help joining the battle from his enemies is a stretch.
Though I can't think of one myself.... I've played the entire game and I can't think of a decent entrance
 

Tweezer Salad

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Never digged this guy's design, but man what an awesome looking sword though. I wouldnt mind using that in game.


Also before I looked this guy up I though Shulk was short for She-Hulk when I saw him mentioned on this site, I was like "you people must really like marvel or something."
 

Ninka_kiwi

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I dunno if it has been brought up yet, but the guy that looks a lot like Shulk appears at another point in the trailer.



It's a bit hard to see but I'm almost 100% it's the same character piloting the mech, which this is thought to be a cut scene soooo, this character is obviously important.

Just adding to the fact that I think Shulk is a shoe-in.
 

Diddy Kong

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Still would rather see Isaac, and from the looks of it, this doesn't look quite like the same genre game as Xenoblade. Not sure you could consider Shulk a shoe in yet.

:phone:
 

SmashChu

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I dunno if it has been brought up yet, but the guy that looks a lot like Shulk appears at another point in the trailer.



It's a bit hard to see but I'm almost 100% it's the same character piloting the mech, which this is thought to be a cut scene soooo, this character is obviously important.

Just adding to the fact that I think Shulk is a shoe-in.
Nice find.
 

foolssigma

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I finished Xenoblade yesterday and it is now one of my all time favorite games. I can't wait for the wii u "sequel" or whatever it may be. Being a big fan of smash, naturally I thought to myself, Shulk needs to be in the next one, so here I am to speculate with others and hope for the best. I think his serie's symbol should be the X from the title Xenoblade in the same style. His entrance is tough to think of...maybe some sort of epic jump in with his monado...not too sure there. His specials should be the various arts and his final smash should incorporate visions as previously stated by others. In terms of stages, there are many choices from the game that would be spectacular visually as well as epic. Any ideas on what his victory theme should be?
 

Weeginji

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Alright, so I pretty much created an account specifically to reply to this thread. Bout time I got around to it. Shulk is my #1 first-party Smash candidate. He's also the only character I've bothered to make a moveset for. Whaddya guys think?

[COLLAPSE="Stats and Description"]Running Spd.: Moderate
Air Spd.: Fast
Falling Spd.: Floaty
Power: Moderate
Atk. Spd.:Slow to Moderate
Atk. Range: Unmatched
Weight: Moderate
Recovery: Moderate

Shulk is a mid-range fighter with mostly middling stats, aside from his range and attack speed. The Monado is a very large sword and grants Shulk what is easily the longest overall direct attack range in the game, and will even extend for certain attacks a la the Beam Sword. The drawbacks to Shulk’s incredible range are his generally slow attack speed and his only moderate attack power. Shulk is meant to be a “poking” character, playing offensively but using his long range to attack from a safe distance. His floaty falling and quick air speed help him to escape close-combat by hopping, as well as assist his so-so recovery (it also matches Xenoblade’s jump physics quite well IMO). Shulk also has a few more tactical moves in his arsenal in the forms of most of his specials.
[/COLLAPSE]
[COLLAPSE="Specials"]Neutral- Monado Buster- Shulk calls out “Monadooo!” extending the Monado, then yells “Buster!” as he slashes downward and slams the Monado into the ground. The move is slow and telegraphed, like the Falcon Punch, and is only somewhat on the strong side. However, the Monado extends to an incredible size, able to reach halfway across Pokemon Stadium.

Side- Monado Purge- Shulk reels back, and then fires a projectile wave from the Monado while calling out the attack’s name. Though the move starts somewhat slowly, the wave travels quickly. It only does moderate-low damage, but surrounds the opponent in an aura that leaves them unable to shield or use specials (Single Button!), lasting for about 4 seconds. The initial sword strike that releases the wave also does damage, and drags the opponent in to ensure that the wave will hit. On the ground the animation resembles Stream Edge, while in the air it is the classic Monado Purge.

Down- Counter Shield- Shulk’s eyes glow blue as he receives a vision of the future. If he is hit during this time, he casts Monado Shield on himself, simultaneously releasing a burst of ether that does low damage and hits all surrounding enemies. The shield lasts for about four seconds, making Shulk invincible for its duration. Shulk is vulnerable for a split second before his eyes begin to glow, as well as afterward if he is not hit during the vision.

Up- Monado Cyclone- Shulk calls out the attack name and leaps into the air at a diagonal angle, the Monado held above his head and a whirlwind surrounding him. The attack only goes about as high as Mario’s Super Jump Punch, and has a slight starting delay. It does one hit for moderate damage, but also pushes away anyone beside Shulk for its duration. The push forces a topp-er...trip on grounded opponents. The push does not reach the area above Shulk, leaving him vulnerable to overhead attacks. Shulk enters helpless state after using this move.[/COLLAPSE]
[COLLAPSE="Normals"]A, A, A- Two horizontal sword slashes and a downward slash. Come out moderately fast, do low damage, and have good reach.

Side Tilt- Shulk leans back for a moment then does a side kick. The move does low damage at the leg, but has a sweetspot at the foot. When the foot connects, the move becomes ELECTRIC GUTBUSTAH and does higher, electrical damage and more knockback.

Up Tilt- Shulk does an overhead slash. Comes out somewhat slow, but has good range. Moderate power. Also strikes in front and behind Shulk.

Crouch Attack- Shulk does a low kick. This is one of Shulks faster, shorter ranged attacks. Low damage.

Forward Smash- Shulk performs Turn Strike, spinning a 360 before slashing diagonally. One of his slower attacks, but also stronger. Has good range.

Upward Smash- Shulk hoists the Monado above his head with both hands and stabs directly upward. The Monado extends during this move, giving it great range, but it comes out somewhat slowly and does only moderate damage. The hitbox also does not extend to Shulk’s sides.

Downward Smash- Shulk performs WAAAR SWING, spinning around with the Monado held out. Good range, somewhat slow, moderate damage.

N-air- Shulk spins 3 times with the Monado held close to himself. Moderatey fast and short ranged, with gradually decreasing power like most N-airs.

F-air- Shulk performs Air Slash, slashing diagonally upward with the Monado. The Monado extends during this move to give it great range. Somewhat slow. Moderate damage.

U-air- Shulk performs SOOOARING TEMPEST, or at least a two-handed, watered down version. Shulk spins the Monado above his head multiple times. Does several small hits, and is somewhat fast. The hitbox is actually more to Shulk’s sides than directly above himself, making him somewhat vulnerable to overhead attacks when also in the air.

B-air- Shulk gets into batting position in midair and swings behind himself. The Monado extends for this move. Is somewhat slower and stronger than his F-air.

D-air- Shulk stabs the Monado downward while flipping upside-down. The Monado does not extend, but the Monado still reaches very far downward. The move is somewhat slow and does moderate damage, but Meteor Smashes if the very tip connects.

Dash Attack- Shulk performs GALE SLASH, sliding forward a little and stabbing. The Monado reaches very far but does not extend. Somewhat slow, moderate damage.

Item Neutral: A quick forward poke.

Item Dash Attack: Hops while reeling back, then stabs.

Item Tilt: Reels back and slashes forward.

Item Smash: Crosses both weapons against his chest and slashes upward with them one after another in an X shape.
[/COLLAPSE]
[COLLAPSE="Grabs, Ledge, & Floor Attacks"]
Grabs
As per Sakurai's statement on the Dojo, Shulk's throws are on the weaker side since he can't use any powers to make them stronger.

Pummel- Shulk knees the opponent.

Forward- Shulk kicks the opponent forward.

Upward- Shulk tosses the opponent upward.

Downward- Shulk throws the opponent to the ground and performs HAMMAAAH BEAT. Hammering the opponent with the Monado.

Backward- Shulk tosses the opponent behind himself and performs Back Slash.

Ledge Attacks

<100%-Shulk climbs up and slashes horizontally.

>100%-Shulk climbs up slowly and uppercuts (Bone Uppah?) with his free hand. EDIT: Haha, this is outdated now.

Floor Attacks

Face-down- Shulk stabs the Monado forward, and then strikes behind him with the pommel.

Face-up- Shulk gets to his feet in a crouch, and then does a 360 slash as he rises.[/COLLAPSE]
[COLLAPSE="Final Smash"]Final Smash

*SPOILERIFFIC VERSION! Skip unless you've beaten Xenoblade Chronicles*

Monado III- Shulk unleashes the Monado III. Shulk is invulnerable, and all attacks now do strong damage. Attacks that extend the Monado, including Monado Buster, now reach even further.


*Non-Spoileriffic Version*

Super Monado Buster- Shulk points the Monado upward, extending it, and then performs a larger and more powerful version of Monado Buster with a full-arc swing that hits everywhere but beneath him. A damaging trail of ether follows the slash that stays around for about half a second, making it more difficult to dodge. The Monado does small hits that draw the opponent inward during the extending portion of the move. Shulk's falling speed slows considerably when this is used in the air.[/COLLAPSE]

[COLLAPSE="Misc."]Intro
A Defense Force hover transport descends onto the stage with its door open. Shulk hops out and brandishes the Monado.

Emblem
A silhouette of the Monado pointing downward at an angle, imitating the title screen/box art.

Taunts
Up- Shulk pumps his fist into the air with the Monado in it and shouts “Come on!” as a blue aura surrounds him. Copied from Xenoblade’s Battle Soul Art, but has no effect.

Side- Shulk puts the Monado away and stands up straight for a moment. He holds his chin and taps his foot in thought and says “Hmmm…”, then switches back to battle stance. Copies an idle animation from Xenoblade.

Down- Shulk says “Huh?” and relaxes his battle stance as his eyes glow blue and he has a vision. After gazing for a moment, the vision ends and he hurriedly shifts himself back into stance.

Idle Animations
• Shulk’s combat stance is somewhat crouched, swaying slowly, with the Monado held out to the side and one hand extended forward. Reminiscent of his stance from Xenoblade Chronicles, but with a free hand for grabs and items.
• Shulk will shift the Monado in front of himself as if trying to guard with it.
• Shulk will take one hand off the Monado and hold his chin with it, contemplating.

Victory Animations
• Shulk puts the Monado onto his back and lets out a sigh of relief. He then takes out a book, sits on the ground, and begins reading it.
• Shulk pumps the Monado into the air twice and says “That wasn't so hard!”, then puts it over his shoulder.
• Shulk slashes the Monado twice, hops a 360 on the second slash, and points it toward the screen on landing, saying “Now you know the Monado’s power!”

Victory Fanfare
Remix of the “Secret Area” fanfare: http://www.youtube.com/watch?v=641bZL2Rlvs[/COLLAPSE]
 
Last edited:

foolssigma

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Shulk doesnt need losing animations as he always wins lol. I like the idea of using the secret area theme as his victory music. I always enjoyed hearing that fanfare after exploring for hours. Your moveset is very true to the game, but personally I would switch and or alter some of his specials. It really all comes down to preference, though I wouldnt mind if shulk appeared in the game like that.
 

Wondra

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With the overall success of XenoBlade, as well as the more recent revealing of it's sequel, tentatively titled, "X", I think Shulk's inclusion is very possible.

I actually do hope to see him included, myself.
 

Scoliosis Jones

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This is not likely to happen or anything, but what if they included Xenoblade characters like they did for Fire Emblem in Melee? They included Marth from the first (but popular) character, and then Roy to advertise the new one.

So if they did it again, they could have Shulk (think Marth) and then the new hero (Roy). I know this is very, VERY unlikely. But its good to think about =D
 

N3ON

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He is practically the choice for Zelda, alongside Impa :awesome:
Nothing dictates that a new Zelda rep is mandatory. Sakurai doesn't look at the roster that way anyway, he bases inclusions off individual merit, not allotted and designated spots per series, except retro and perhaps third-party.

One-shot Zelda characters have never been included before, and Ghirahim really has no more popularity than Midna did. Sure, I'm not saying he absolutely won't be included (though chances aren't with him) but he doesn't compare to Link, Zelda, and Ganondorf. He's no shoo-in. His chances aren't nearly as good as Shulk or Little Mac's.
 
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Nothing dictates that a new Zelda rep is mandatory. Sakurai doesn't look at the roster that way anyway, he bases inclusions off individual merit, not allotted and designated spots per series, except retro and perhaps third-party.

One-shot Zelda characters have never been included before, and Ghirahim really has no more popularity than Midna did. Sure, I'm not saying he absolutely won't be included (though chances aren't with him) but he doesn't compare to Link, Zelda, and Ganondorf. He's no shoo-in. His chances aren't nearly as good as Shulk or Little Mac's.
Ok then

Although I would say he is one of the top choices, not a shoe in but beneath it :bee:
 

kikaru

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Playing Xenoblade right now and I will say that I am thoroughly impressed by the game. I also approve of the specials mentioned by the OP and might try and come up with a moveset of my own after being more familiar with his movepool.
 
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SmashChu

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Nothing dictates that a new Zelda rep is mandatory. Sakurai doesn't look at the roster that way anyway, he bases inclusions off individual merit, not allotted and designated spots per series, except retro and perhaps third-party.

One-shot Zelda characters have never been included before, and Ghirahim really has no more popularity than Midna did. Sure, I'm not saying he absolutely won't be included (though chances aren't with him) but he doesn't compare to Link, Zelda, and Ganondorf. He's no shoo-in. His chances aren't nearly as good as Shulk or Little Mac's.
Well, technically, Sheik is a one shot character, and second, we really haven't had an opportunity to see if Sakurai wont do another one shot (Zant and Midna were kind of weak).

I agree wiht you, but I thought I should point that out. It's what I do.
 

N3ON

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Well, technically, Sheik is a one shot character, and second, we really haven't had an opportunity to see if Sakurai wont do another one shot (Zant and Midna were kind of weak).

I agree wiht you, but I thought I should point that out. It's what I do.
And Sheik probably wouldn't have been included if she wasn't a facet of Zelda, but yeah, I didn't say that Ghirahim was impossible or anything, just that precedent would be against his inclusion, which I still believe. And I agree Zant support never really amounted to much, but IIRC Midna had quite a bit of popularity at one point, I'd say it was definitely comparable to Ghirahim's. Plus at this point Midna's game would've coincided with Brawl's release much more than Ghirahim's will with SSB4, and really the demand for Ghirahim had already cooled off quite a bit by when Sakurai was likely making the roster.

All that said, he could still show up, but I really wouldn't count on it. And totally, by now I wouldn't expect anything less than you coming to disagree with me every time I make a point. ;):laugh:
 

Ember Reaper

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So, what were you saying, Ember ? :p

:phone:
I think he could use a better entrance. One that actually happens. I like the ship dropping him off idea. Maybe even teleport in based on the teleporters in Eryth Sea. Or dash in similar to after ... uhh... i dont want to spoil anything... How do spoilers work...?
 

SmashChu

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And Sheik probably wouldn't have been included if she wasn't a facet of Zelda, but yeah, I didn't say that Ghirahim was impossible or anything, just that precedent would be against his inclusion, which I still believe. And I agree Zant support never really amounted to much, but IIRC Midna had quite a bit of popularity at one point, I'd say it was definitely comparable to Ghirahim's. Plus at this point Midna's game would've coincided with Brawl's release much more than Ghirahim's will with SSB4, and really the demand for Ghirahim had already cooled off quite a bit by when Sakurai was likely making the roster.
Yeah, true. I agree, though I tend, now, to take the position of "wait and see" at this point. We never know until it happens. Though you make a good point with Midna.

All that said, he could still show up, but I really wouldn't count on it. And totally, by now I wouldn't expect anything less than you coming to disagree with me every time I make a point. ;):laugh:
It's what I do :)

EDIT:Adding your pic to the OP. Thanks
 

FlareHabanero

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I've noticed that things are getting quiet for Shulk. I might be because people are not exactly aware or are simply that confident for the character. But I will say that I would like the character as an offensive mix-up character.
 

Swamp Sensei

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I've noticed that things are getting quiet for Shulk. I might be because people are not exactly aware or are simply that confident for the character. But I will say that I would like the character as an offensive mix-up character.
Well you know, I would love to talk about Shulk.

BUT I CAN'T FIND DA GAME!!!!

I think the main reason people don't talk about Shulk too much is because many people don't have the game and either...
1) Don't want to spoil it.
2) Don't know anything about the game and can't contribute to discussion.
 
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