So I guess every character deserves to be mocked and ridiculed for never making it in. Look forward to more of that when Geno still isn't in.
No. All I say is that this isn't a case of bullying, but bigger issues behind. Stop trying to make it look like everyone is innocent here when different people already got history being jack***es.
... You do know that XB2 came out after Smash Bros Ultimate and they stated that due to the production time of things Rex & Pyra were introduced too late to get into Smash Bros, right?
Yes, but that doesn't mean Smash helped Xenoblade or anything. Otherwise, why is it that the game was still successful despite no Rex in Smash?
The Dragon Quest series hasn't really been successful here in the states, which was why Dragon Quest got into Smash Bros to help it. Sakurai stated himself that he believe that Smash Bros can be used to promote games and make them more popular, and Nintendo agrees to that as well. Which is why when they're trying to make sure a game sells well they will mention Smash Bros, just like how they say that Smash & Metroid fans should get Samus Returns and how Smash Bros is constantly mention in anything related to Dragon Quest XI S. If they kept doing that then I believe it's safe to say that Smash Bros does have power to make franchises more successful, if not they why keep doing that?
Mentions don't have any power at all. Otherwise why is it that we haven't heard about more Xbox One's being sold in Japan or a greater amount of sales for Rare Replay despite Sakurai saying that you could go play the game there?
In case you haven't realized it yet, we don't have any actual numbers on DQXIS' sales in America. All that's available are
japanese numbers. So what proof do you have to say that DQ benefitted from Smash at all?
Oh yes, none.
Did you not read my comment early? I did state that "Assist Trophy is usually a death sentence for the series," which means that if a character gets in as an Assist Trophy then their series just wound up dead because nobody had interest in them anymore. Being a fighter is what gives a popularity boost, being an Assist Trophy just means you're garbage.
f you go back to see Brawl's original Assist Trophies you would see that a lot had one title afterwards which all sold bad and never got a continuation.
If you want to prove me on what I'm typing then please actually read my comment.
So Shovel Knight is garbage because he wasn't playable despite having a new title coming in December? Don't want to know what you think of the new Brain Age on Switch if Assists were such a death sentence, or any of the popular ballot characters that got shafted like Zero (in Dive, the X and Zero collections), Alucard (Requiem) or Knuckles (TSR).
Next time try to not to use the black and white morality if you're only gonna use a pair of characters to prove it.
Regardless of the fact people kept on asking for it and there's so much demand which happen because of Smash Bros help introduce Lucas to the western audience that most likely didn't even know about Mother 3.
Lucas was going to be added regardless of whether Mother 3 released overseas or not. It's been over ten years since Brawl released and just a little less when the unofficial translation came out and we still haven't heard of Nintendo tackling on an official localization.
???
Well first of all that's completely untrue because after Smash Bros people were asking for a Kid Icarus revival and Nintendo had plans to make a Kid Icarus game on the Wii without Sakurai and working with Factor 5 for it. Remember?
https://www.youtube.com/watch?v=GF3cqKxfxaw
Sakurai wasn't going to make a Kid Icarus game until Iwata requested it.
Kid Icarus Uprising ended up being the 10th best selling title in 3DS library and probably one of the best influence that helped Kid Icarus series gain a lot of traction was because people played as Pit in Smash Bros Brawl.
Also Sakurai stated that he doesn't really like sequels which is a reason why he left Hal Laboratory and stopped making Kirby games. Him not being interested in making another Kid Icarus game isn't an example of Smash's lack on impact on the usage of IPs, that's just how Sakurai is. Plus he and his team are have been busy with Smash Bros for a really long time.
Even if Sakurai didn't want to work in another Kid Icarus, why couldn't Nintendo do it then? It's not like they ever nagged at HAL for not involving him anymore in their Kirby projects.
You say Uprising was successful, then it should've guaranteed something, but it didn't.
Having a character be playable helps strengthen the IP itself by having it be their first introduction to them and wanting to get more invested into the series. We saw plenty of people wanting to try out Castlevania games when Simon was revealed.
Castlevania had requests on the Ballot and they got listened. It didn't have anything to do with promotional purposes.
We saw the demand of Kid Icarus after Pit was playable in Brawl.
And it all amounted to a one-shot game.
We even see people get more interested in Dragon Quest after they got a chance to play as Hero in Ultimate.
Yet we haven't heard of any sale numbers here. Not even if they are higher than the 4 million copies in PS4 and PC.
When you get to play as the character there is more of a connection you get, so having a character like, let's say, Min Min as a playable character gets people talking and wanting to check out more of the series. That has been proven.
As for Golden Sun, Starfy and Punch-Out well none of them were playable in Brawl, so most people didn't get that same connection that they did with the other playable character. It was a character that showed up for a bit and disappears, leaving absolutely no impact.
Oh sure, Little Mac in Brawl had such little connection with the players that it gave them a motivation to ask for him to be in the next game and succeeded at it.
It's not a thing about being a playable character in Smash, it's whether Nintendo finds the idea of a new entry in an IP to be worth investing, and those titles wouldn't have been worth jack **** even if the characters were playable.
Let's paint an easy example for this. Being playable is like Marvel giving one of their series a movie. Majority of people didn't know about Guardian of the Galaxy, but once Marvel made it part of the MCU and made it a great movie more people got interested in that series. It was like a D-list series that rocket up to being well know.
Smash=/=the MCU
Smash couldn't save any franchises at all. It couldn't do it for any of the ones you listed, why would it do something like the Guardians of the Galaxy?
Being an Assist Trophy is like being a Ready Player One cameo. Sure you're there in the background, but the appearance is so short that it doesn't register with you. So you're not going to be that interested in seeing where that character came from or what they were about because you just don't care. I had to constantly remind myself that Sonic was in that movie and I'm a huge Sonic fan.
The whole deal with RPO is that they've got a lot of cameos for all sorts of pop culture characters, like Spawn, Chun-Li, Tracer and even Mechagodzilla. Nobody who watched that movie took offense over any of those characters simply because that was the whole point.
I don't know why you're trying to downplay Smash Bros contribute or saying it doesn't have the impact we think it does when we clearly see that it does by getting people curious about it. Like crap, look at how Piranha Plant got a fanbase. If a generic enemy that people barely talked about before gets all this popularity then it's safe to say that there is some kind of magic in Smash Bros.
Oh sure, blame Piranha Plant for everything that doesn't go your way. It's not like it's a generic mook that you can see in every freaking Mario game out there, that pops up in all sorts of merchandise and even appeared in a Super Mario RPG commercial, right?
If including characters in Smash was so magical, then why didn't Nintendo make another Punch Out after Little Mac got as a playable character, why did it take so many years for Mega Man to finally get another game, or why is it that the only new Castlevania title coming soon is just a ****ty phone game that nobody cares about and its only recent one is a compilation that Sony put their money on?
Pretty sure most people bought the DLC without knowing it was going to be all third party titles.
We had Joker being revealed a day before Smash came out, and Sakurai told people not to invest money in it if they weren't ready to accept what would come. That's much those people's problem if they couldn't be bothered to understand that there were many possibilities they could be getting into by buying the pass bindly.