• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

General Sonic the Hedgehog Series Discussion: Sonic Lost World!

Fuelbi

Banned via Warnings
Joined
Jun 17, 2009
Messages
16,894
Location
Also PIPA and CISPA
I see no problem with that if they make it better than MK7's thing. Even though they advertised to hell and back the different vehicles, they ended up being really, really underwhelming and maybe SEGA might actually fix that up with this game :phone:
 

Fuelbi

Banned via Warnings
Joined
Jun 17, 2009
Messages
16,894
Location
Also PIPA and CISPA
I'm hoping for the day that NiGHTS actually becomes playable and doesn't cameo as a referee

Right next to Sonic, NiGHTS is my favorite SEGA character ever then comes the Crazy Taxi dude
:phone:
 

Mr. Johan

Smash Hero
Joined
Jul 9, 2009
Messages
5,579
Location
Edmond, OK
NNID
Sonicboom93
http://ds.ign.com/articles/122/1224011p1.html

Have you no pride, SEGA?

Copying Mario Kart 7's special feature and passing it off as your own unique idea?
http://uk.xbox360.ign.com/articles/122/1223896p1.html

If the game was unlikely to escape Mario Kart comparisons in the first place, its new central mechanic makes it impossible not to discuss the similarities. As with Mario Kart 7, Transformed doesn't just restrict its vehicles to the track, instead sending them skidding across water and soaring into the sky. Sumo's game had already been conceived before Nintendo's E3 conference, and the developer watched in horror at the airborne and aquatic sequences in the trailer. SEGA had been all but gazumped by its former rival.
I can provide links too. :p
 

GreenKirby

Smash Master
Joined
Aug 22, 2005
Messages
3,316
Location
The VOID!
NNID
NoName9999
It's not copying Mario Kart. Mario Kart doesn't have boats or planes (both which are superior racing vehicles compared to submarining and gliding)

If anything, Sumo is acting like Rare. Take a formula and make it ****ing better!
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
It's not copying Mario Kart. Mario Kart doesn't have boats or planes (both which are superior racing vehicles compared to submarining and gliding)

If anything, Sumo is acting like Rare. Take a formula and make it ****ing better!
Sumo is allowed to make games. They're good at it.
 

PsychoIncarnate

The Eternal Will of the Swarm
Joined
Jul 4, 2007
Messages
50,641
Location
Char
NNID
PsychoIncarnate
3DS FC
4554-0155-5885
It's not copying Mario Kart. Mario Kart doesn't have boats or planes (both which are superior racing vehicles compared to submarining and gliding)

If anything, Sumo is acting like Rare. Take a formula and make it ****ing better!
It slightly changes things, using the same concept.

That IS copying.

Your using an argument based on semantics. That's poor form.

The fact is the vehicles TRANSFORM, you don't select different vehicles like Diddy Kong Racing
 

Fuelbi

Banned via Warnings
Joined
Jun 17, 2009
Messages
16,894
Location
Also PIPA and CISPA
It couldn't be copying MK in the first place because SEGA already had the transforming idea before MK7 even came out :phone:
 

Metal Overlord

Smash Hero
Joined
Aug 2, 2011
Messages
6,794
Location
Nawf Side
Sonic and SEGA All-Stars Racing was a DAMN good game. Can't wait for All-Stars Racing 2 (hopefully Segata Sanshiro makes it in as a playable character this time, it would be cool to see him ride on a Sega Saturn like he was planned to)
 

Wizzrobe

Smash Champion
Joined
Mar 27, 2011
Messages
2,280
Location
Florida
Yea, very hyped for all stars racing 2. I will be mad if it doesn't get announced for Wii U. But it looks like it may get announced for Wii U due to Sega's interest.
 

Kuraudo

4Aerith
Joined
Jun 7, 2009
Messages
8,858
Location
Spruce Grove, Alberta
NNID
Kuraudo
In regards to Sonic 4 Ep II reviews...

Games Radar criticized it in similar ways, stating that the two-player mode "...seems to prioritize griefing your friends instead making real in-game progress" and that with the game in general "Every time we felt like we were reliving our old Sonic glory days, the next stage would incorporate limp and uninspired gimmicks like shifting winds or avalanche snowboarding."

--

But...

But...!



"every time we felt like we were reliving our old Sonic glory days,"



"the next stage would incorporate limp and uninspired gimmicks like shifting winds or avalanche snowboarding."

..........



Guess it's the cool thing to hate on Sonic again. **** 'em all. I love this game.
 

Fuelbi

Banned via Warnings
Joined
Jun 17, 2009
Messages
16,894
Location
Also PIPA and CISPA
Under all honesty, I don't see much of a problem with the wing cap since who the **** wouldn't love to fly

Asides from that, you're right. Why the hell does everyone bash on Sonic everytime they put a gimmick in the game yet it's perfectly acceptable when some other franchise or character utilize gimmicks like Mario or Link or something it's really stupid.

Which makes me think, how would Sonic actually flying work anyways? I know that Sonic just hovers off the ground when he goes Super Sonic in SG, but eh, I'd would've liked to see some more gameplay based off of that or something .-.
 

Metal Overlord

Smash Hero
Joined
Aug 2, 2011
Messages
6,794
Location
Nawf Side
Well, we'll just agree to disagree, yes I've played Sonic R fairly recently and I think Sonic R was just mediocre

Now horrible, IMO, would describe Shadow the Hedgehog more than anything
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
And yet here we are disagreeing and me saying that I really liked Shadow the Hedgehog.
Ironically, Shadow was twice as stable as Heroes and yet more people like Heroes.

I can understand why people dislike Shadow (the game) but IMO its very underrated.
 

Metal Overlord

Smash Hero
Joined
Aug 2, 2011
Messages
6,794
Location
Nawf Side
There were a few things I liked about that game (Shadow the Hedgehog), though. I liked how there were multiple endings, I liked the music of course, and I liked the Omochao Gun. Seriously, the only two things more annoying than Omochao, IMO, are Artificial Chaos and Chip. That gun was satisfying, to say the least

:phone:
 

Grimmz

Smash Journeyman
Joined
Nov 23, 2011
Messages
462
Who here agrees that sonic the hedgehog '06 was the worst or one of the worst sonic games?
 

Kal

Smash Champion
Joined
Dec 21, 2004
Messages
2,973
Ironically, Shadow was twice as stable as Heroes and yet more people like Heroes.

I can understand why people dislike Shadow (the game) but IMO its very underrated.
Heroes was so awful man. Shadow wasn't great, but I do think it was an ok game. The worst part was the ridiculous hoops you had to jump through just to unlock the final act. Beating the game some 10 different times was just repetitive as hell. And the gun play just felt really out of place.

I think the issue is when the gimmick is contrived or not fun, in general, that people complain. I haven't tried Episode II yet, but I found Episode I fun. I thought it was a little overpriced, but I enjoyed it.

I haven't tried the 2006 Sonic, because I hear it's incredibly terrible.
 

Grimmz

Smash Journeyman
Joined
Nov 23, 2011
Messages
462
You think heroes is bad.. wait til see Sonic the hedgehog 2006 ratings and everything else. This game fails at just about everything. Its not fun so whatever you do, do not waste your money on this piece of garbage posing as a video game no matter how tempted you are to try it out.

Storyline

Sonic has this romantic relationship with a HUMAN princess which I find to be wrong, he's better off with amy. In his story mode, you'll be losing the princess, saving the princess, losing her again and saving her again which is a little like the mario bros series but in a bad way. Other than that the sotryline was pretty nice with the time traveling, silver the hedgehog trying to change the apocalyptic future by defeating iblis in the past/present and shadow trying to stop this generic demon recolor (mephalis).

Replay Value

The replay value this game has to offer is bad. For replay value it has town missions and silver medals, for 360 you can get an achievement for collecting all the silver medals and on the PS3 they are useless. The town missions have to be one of the worst excuses for programing I've seen in my life. You spend a lot of time staring at the loading screens as you do on playing the game.

Graphics and Gameplay

The graphics are crap, 'nuff said. Now I'm gonna talk about each character's gameplay separately, sonic's gameplay in this game has some differences in the past sonic games. What sucks the most is that sonic is slow as ****, he accelerates terribly, and his top speed is laughably bad. The only way to run at a decent speed is to run in a chain of dash pads or spam the hell of the blue gems you can buy at a store in the soliana town (most of the gems in the shop are useless). The mach speed zones like the one in crisis city are terrible to control because there are A LOT of stuff in your way and stuff that are headed your way but the most irritating one are the pipes that are on the middle of the road and can be pretty hard to avoid being crashed into one. But wait, all the gameplay in sonic's story gets even worst. You can also play as tails and knuckles, tails's gameplay is by far the worst in the game. Tails controls like crap and he can barely attack for his life, all he does is throw rings which is stupid, he was better off with tail whipping or with the robot he had in sonic adventure 2 battle. Knuckles got more boring than he was in sonic adventure 1 and 2.

Shadow is slower than sonic, he is a little harder to control when accelerated on the dash pads, riding one of the vehicles in his story mode is pointless IMO, the only thing good about his gameplay are his chaos powers. Like knuckles rouge's gamplay got more boring like it was in sonic adventure 2, her glide is better than his though. Omega's gameplay is similar to gamma's, he is slower than he should be, his lock on thing is crap and his hover move isn't so great.

In silver's gameplay you can pick up things like boxes, rocks, his enemies, stop bullets and missiles using his telekinesis AND throw them back. I have to admit that this makes his gameplay pretty awesome. In addition to that he can fly for a short amount of time and his story mode is bad because you solve puzzles, you fight enemies, you solve puzzles, you fight enemies, you solve puzzles, you get lost in stupidly huge levels, and you fight bosses (with silver only). You can play as amy in silver's story mode, she has no range with her hammer but she can turn invisible............. wait did I just say she can turn invisible!? Who showed her how to do that, espio? >__> (that was a dumb idea)
Blaze's gameplay is like sonic's but with a more interesting move set. Blaze and silver's gameplay are the best in the entire game imo.

Music

If there's only one thing the game designers of '06 did right, it was the music. All the songs are epic (especially his world in their own version), all but one. I forgot the name.
 

Kal

Smash Champion
Joined
Dec 21, 2004
Messages
2,973
Wow, I'm even less inclined to try the game now.
 

Kuraudo

4Aerith
Joined
Jun 7, 2009
Messages
8,858
Location
Spruce Grove, Alberta
NNID
Kuraudo
If I may play devil's advocate, I will counteract this and describe what Sonic 2006 did right or what they aspired to do right but were plagued by deadlines and not swallowing their pride to release it way later and ensure it was completed properly.

Gameplay? Plagued with glitches and bugs, yes. Running against a wall and suddenly falling off of it. Riding on boards impossibly terrible. Mach Speed Zones, bad. Diversity in gameplay? ...actually rather impressive. One thing people gotta keep in mind is that this was a spiritual successor to the Sonic Adventure series. And in those games, Sonic wasn't really that fast either. Only time we really got to see his speed was in the likes of Speed Highway or when we abused the spin dash, which they practically took out in this new game which I did not like. The power-ups were cool and the homing attack system was done alright. How to fix Sonic's gameplay? Get rid of glitches that cause unnecessary deaths, fix riding boards and the like, and turn Mach Speed Zones into the style of Sonic Unleashed/Colors/Generations with speed boosts and all. One problem down. Coulda been executed a lot better for sure.

Shadow's gameplay and Silver's gameplay were the best realized, in my opinion. Shadow's combat system with handling multiple enemies was satisfying and I loved warping between a hoard of enemies and homing attack into melee combos. If it weren't for the long loading times and the occassional glitchy stage sending me to my death, I'd fully say that this was the best we've ever seen of Shadow in terms of gameplay. No guns (which weren't bad persay in his own game), just Shadow racing to the end while utilizing his chaos powers to take down his enemies. ....and I miss Jason Griffith's Shadow. Not gonna lie. (disclaimer, I was a supporter of most of the 4Kids cast. I don't frequent Sonic boards for a reason. those fans are bat**** insane)

Silver? Another realized character. He could serve to be a slight bit faster, but otherwise, it was awesome. I agree with Grimm as far as that goes. Most of the additional characters needed more time to be developed though as far as gameplay went. The best one was Blaze, who I felt handled even better then Sonic did. :( A little sad, but either way. I would love for them to revisit this game and remake it to be the game it was truly meant to be. That or when they release Sonic Adventure 3, use 2006 as a foundation and build from there. Myself, as long as I get Sonic and Shadow I'll be content.

In defense of the replay value? It's hard to keep replaying a game that's so damn slow in loading times. It kills your gaming buzz, and you need some serious patience in order to beast your way through it all. Otherwise I'd play it again and again if it had none of the problems mentioned by many of the fans. Music? Freaking awesome nothing else has to be said. Good job as usual, SEGA.

And you guys are going to call me crazy for this last one, but the storyline? ... I liked it. I liked the conflict between Shadow and Mephiles ("If the world is to become my enemy, then I'll fight as I always have."), I like Silver being naive and learning the truth about what killing Sonic would do. I like Sonic and Elise's story.

... Yup you heard me. You're all creeped out by the whole thing? The internet's ruined the minds of so many people, so hear me out on this one. It gets borderline uber lovey-dovey and corny, I'll admit. But let's present a couple of examples here. The Princess and the Frog. Beauty and the Beast. (yes they're humans to begin with, but the point comes here). You're engaged with the storyline of them coming together despite their differences, and they love them for who they are (even if they're rewarded with a handsome prince afterwards). And no harm done in that Sonic was able to protect Elise, and when Solaris was defeated and they erased their meeting, it was a vague familiarity as Elise returned to her normal life. Sonic is back on a new adventure, like the wind, there one second and gone the next.

Here's the thing about the Sonic & Elise thing. Don't take it so seriously and try to look at it from the more innocent Disney perspective. It's not like it canonly happened anyway (well technically it did but time erased the events for the sake of the future).

...and for all the things I've defended Sonic 2006 for? I am never playing it ever again.

The loading times and cheap deaths via glitches just KILL it for me. Eff this game. I love me some Sonic Generations.
 

Grimmz

Smash Journeyman
Joined
Nov 23, 2011
Messages
462
One thing people gotta keep in mind is that this was a spiritual successor to the Sonic Adventure series. And in those games, Sonic wasn't really that fast either. Only time we really got to see his speed was in the likes of Speed Highway or when we abused the spin dash, which they practically took out in this new game which I did not like.
Actually the first time we really got to his true speed was in sonic unleashed, even though sonic couldn't spin dash in unleashed the gameplay was still awesome. In fact who needed spin dash when you can boost to make sonic run twice as fast by collecting rings and it makes sonic move at nearly 3 times the speed of sound. Furthermore this spiritual sequel known as Sonic the Hedgehog '06 deserves a 1/5, wouldn't you agree?

you guys are going to call me crazy for this last one, but the storyline? ... I liked it. I liked the conflict between Shadow and Mephiles ("If the world is to become my enemy, then I'll fight as I always have."), I like Silver being naive and learning the truth about what killing Sonic would do. I like Sonic and Elise's story.

... Yup you heard me. You're all creeped out by the whole thing? The internet's ruined the minds of so many people, so hear me out on this one. It gets borderline uber lovey-dovey and corny, I'll admit. But let's present a couple of examples here. The Princess and the Frog. Beauty and the Beast. (yes they're humans to begin with, but the point comes here). You're engaged with the storyline of them coming together despite their differences, and they love them for who they are (even if they're rewarded with a handsome prince afterwards). And no harm done in that Sonic was able to protect Elise, and when Solaris was defeated and they erased their meeting, it was a vague familiarity as Elise returned to her normal life. Sonic is back on a new adventure, like the wind, there one second and gone the next.
You're not crazy, I like the conflict as well. The only bad thing I pointed out from the storyline was the creepy romantic relationship with sonic and elise. However I now understand the part where you said that they love each other for who they are even though one is an animal and the other is a human being and if the female gets rewarded with a good looking prince in the end.

Also one thing that I didn't say in my other post was that the decision to populate the world with realistic humans was a dumb idea. I mean... this is a sonic the hedgehog game, a game about a blue hedgehog that runs at ultra sonic speed. So what I'm saying is that we do not need realism in sonic games, it just looks out of place. The humans in unleashed look so much better because they're cartoony looking.

Oh and did I forget to mention that cut-scenes are also terrible imo and end up looking like HD versions of Sonic adventure 2 lol.
 

Kuraudo

4Aerith
Joined
Jun 7, 2009
Messages
8,858
Location
Spruce Grove, Alberta
NNID
Kuraudo
3 times the speed of sound? Not really. Getting Sonic's true speed would be pretty damn difficult to control. Though it is as close as we've come to it. I was just talking about in relation to the older games of Sonic Adventure and Sonic Adventure 2. Sonic wasn't so fast in those either, just like in Sonic 2006. To be generous, because it had the idea right but lacked the execution, it deserves a 2/5 in my books. Enough for me to finish it as a Sonic fan but not enough to really go back to it.

Truth be told, I never saw any issues with realistic humans in the Sonic world. After all, Maria looked pretty...well, normal as far as humans went and no one batted an eye at that. Or the other humans seen in the Sonic Adventure series. It's just more noticable due to the fact that the graphics were more detailed in Sonic 2006. Making the humans cartoony looking was a nice move, but this comes from me not seeing a problem with the realistic look either. Sonic seems to fit in a lot of environments in my opinion, as Sonic Generations showed with how we got Crisis City and Spagonia. No matter how cartoony you make a human look, it's still a talking giant blue hedgehog that can run the speed of sound living amongst them.

The only thing about the cutscenes I was kinda like "meh" about was how lanky Sonic looked. Otherwise, it was alright.
 

Kal

Smash Champion
Joined
Dec 21, 2004
Messages
2,973
I think no one complained about Maria because the subplot involving Shadow was rather dark. Realism, in that regard, made sense. Imagine if they made Eggman (when did he stop being called Robotnik?) look realistic. It would feel totally out of place.

However, I still haven't played Sonic '06, so I can't comment on that game. I might pick it up if I find it on sale somewhere. Is there a PC version?
 

Kuraudo

4Aerith
Joined
Jun 7, 2009
Messages
8,858
Location
Spruce Grove, Alberta
NNID
Kuraudo
I forget if there is. I remember seeing vids of people who altered/fixed up the game though online.

If you can get it for like...$10 or $15, find it for that or less.
 

Grimmz

Smash Journeyman
Joined
Nov 23, 2011
Messages
462
3 times the speed of sound? Not really. Getting Sonic's true speed would be pretty damn difficult to control. Though it is as close as we've come to it. I was just talking about in relation to the older games of Sonic Adventure and Sonic Adventure 2. Sonic wasn't so fast in those either, just like in Sonic 2006.
I don't think sonic's true speed would be that hard to control, his true speed is currently the one you see in unleashed, colors, and generations when he does that boost. If they make a new sonic game where can run faster than that and it turns out to be not so easy control, then that would be his true speed at the time and yes you can say its hard to control. You have to admit that his true speed isn't that hard to control especially when you can tap LB or RB to quick dash to the left or right.

Now encase you haven't figured it out sonic can move at the speed of light when he goes super. It took him and shadow like 4 minutes to defeat the biolizard and stop the space colony from crashing into the earth. (Not saying this is sonic's true speed or w/e, just a fact)

also about the realism thing. Everyone has their own taste, some like it cartoony better, some like it realistic better and some just don't have a problem with either at all. That's just how life is :smirk:
 
Top Bottom