ravemaster47
Smash Ace
Only thing that gets me with pika is quick attack. I can't hit the rat out if it. No matter how well I read it.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Is there anyone who thinks Mario is not that bad? Between his stupid frame data and what i think it's the best reflector in the game, what do we have against him?Tier List time!
Do you know which of our aerials actually work for hitting Mario off-stage? Do we have anything to trade with his Up B or we need to just read an airdodge and go for a bair?I don't think Mario is a -2 MU. I could maybe see -1 but he just doesn't have the range or speed that makes Sheik so scary. His reflector isn't really a big problem and he can't really fight Mega Man off stage at all. In addition, his recovery doesn't have a lot of distance so if you happen to hit him out of his DJ it's pretty much a dead Mario.
I was saying that as a general example, not so much to Mega Man himself. Mega Man isn't really affected by the Cape because of his awesome recovery.@ Mega-Spider If you get hit by Mario's cape after using Up B, you can Up B again.
The problematic part comes from the rest: What do we do to hit back his 30% combo? Our traditional keep away game is kinda screwed because of the overall safetyness of Mario's moves, and because of MM's weight, he'll always get some extra % out of those throws. And when it comes down to killing, he gets the work done MUCH faster and easier than us.I have to disagree, mario is not bad if you play patiently. Yes, a free 30+% gives him a significant lead on us, but after that, what then? His combo game is pretty much done after 60%
I know a lot of people talk about Mewtwo being somewhat of a nuisance but... why? From most of my experience I can tell you with block him pretty hard with lemons, and confusion is not enough to stop our gameplan. Not only that but he's big AND light, which is a bad combination vs a character that has such a good kill option with the name of Slash Claw.What do you think of the Mewtwo matchup?
This. Mewtwo, links and samus are the most annoying things to fight on for glory. So tiring and time consuming. 5 minutes is not enough to seal the deal with a wall of projectiles coming at you.I don't think it's a bad matchup but it's certainly a weird matchup. Mewtwo is just weird to fight in general.
I always thought Mewtwo was a decent match up. Since he's so light, we can kill him earlier, but I guess his Side-B can make us rethink our plans.This. Mewtwo, links and samus are the most annoying things to fight on for glory. So tiring and time consuming. 5 minutes is not enough to seal the deal with a wall of projectiles coming at you.
Which wall of projectiles? Last time I saw Mewtwo only had Shadow Ball and... Confusion I guess? I've fought Mewtwo a lot and it's not all that tiresome considering how easy it is to kill him.This. Mewtwo, links and samus are the most annoying things to fight on for glory. So tiring and time consuming. 5 minutes is not enough to seal the deal with a wall of projectiles coming at you.
Confusion is not much of an issue appart from "sealing" our fsmash, but at this point in the metagame, we know better than to just throw that out without thinking. As it was pointed out before, if he hits YOU with confusion, you can still jump, up B or do an aerial out of it to avoid the follow up.I always thought Mewtwo was a decent match up. Since he's so light, we can kill him earlier, but I guess his Side-B can make us rethink our plans.
Yeah, that's second nature at this point. Character has reflector? Don't throw FSmash out. I still say we have a good advantage over Mewtwo.Confusion is not much of an issue appart from "sealing" our fsmash, but at this point in the metagame, we know better than to just throw that out without thinking. As it was pointed out before, if he hits YOU with confusion, you can still jump, up B or do an aerial out of it to avoid the follow up.
BUT, his PK Thunder goes a muuuuch farther than Ness' does and he can activate it from a safer distance and still boost himself, not to mention since his PKT1 goes through opponents you can't just take the hit to make him fall like you can with Ness. Heck, PKT isn't even his only way to recover: He can shoot a little PK Fires to recover high sometimes, he still has the giant double jump and has that good old rope snake tether grab. Unless he can't zair (which should happen rarely), I dunno why he'd even need to use PK Thunder. There's just no way he's easier to gimp than Ness, just having a PK Thunder with less priority isn't enough to do that.Lucas is even easier to edge guard than Ness. His recovery is multihit which means a lot of moves beat it. Even leaf shield stops his recovery, which cannot be said for good oldebola back throwNess.
Please explain why you think Pacman and Lucario are bad MUs?
I think this MU spread is over optimistic. If it were true, Mega would be a top5-10 character, and he isn't.Been holding off on this for a while because I know how controversial this could be, but here's how I personally feel about quite a few of MM's match ups
-2:
-1:
0: /
+1: /
+2:
Undecided/ Lack of match up experience:
(ZSS and Fox are probably -1, but that's just me theory-crafting. I have absolutely 0 BJ experience and very little Ike experience).
As for some of the more controversial opinions:
- Yes, I think that Mario is that bad; his aerial mobility in combination with the threat of cape and a pretty hard to gimp recovery make this mu very frustrating. Heck, I've lost to Mario more than to Sheik in tourneys at this point.
- Pika's neutral is definitely a threat to MM, but Pika has to respect pellets since it's so good at stopping his usual gameplan (QA and/or TJolt follow ups).
- Rosalina is abused far too well when she's offstage; d-tilt is the mvp in this match up since it prevents her from sweetspotting the ledge, it auto-kills luma, and it also goes under Rosalina's Jab. MM's aerials cleanly beat hers when spaced properly and she has a really hard time dealing with Leaf shield approaches with out Luma.
TL;DR : God I miss rush canceling cause we would have little to no losing match-ups with it.