I grab with x and somthing that helped me was when you know they are about to stand up start charging with nanaso z charge, dash, then what? what button do you graab with?
once you get it a couple of times it's really easy
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I grab with x and somthing that helped me was when you know they are about to stand up start charging with nanaso z charge, dash, then what? what button do you graab with?
This is because bowser hits the ground really fast. Because of this his ground bounce animation ends before popo's ice block hits him. Thus he can roll, get up attack, etc. If you delay the timing a little you'll probably be able to do the b-throw hobble.That happens to me with bowser for some reason I do a normal hobble but he just gets right up andstarts attacking again. He's the only heavy character that does that to me. Has anybody else had this problem?
Oh cool idea, never thought of delaying it.This is because bowser hits the ground really fast. Because of this his ground bounce animation ends before popo's ice block hits him. Thus he can roll, get up attack, etc. If you delay the timing a little you'll probably be able to do the b-throw hobble.
About the tornado; you cannot pivot grab it any time, only when its close or semi close the ground.
Well, theoretically, Heavies should be easier to F-throw CG since F-throw has the exact same timing on everyone, and larger hurtbox characters are "easier" to regrab.Oh cool idea, never thought of delaying it.
Heavies in general are annoying to CG if you don't have fthrow's timing down really well (like me)
It depends more on where the hurtbox is after the initial throw. Snake (may, no hurtbox data) has a pretty big hurtbox, but he still isn't necessarily as easy to regrab with forward throw as say G&W. Regardless if you can learn the timing on lucas/ness you can do it on anyone xDWell, theoretically, Heavies should be easier to F-throw CG since F-throw has the exact same timing on everyone, and larger hurtbox characters are "easier" to regrab.
Yeah, as long as you learn the slightly different timing on bowser (then again, since when is bowser goin to be a problem for ICs, w/ or w/o CGs)But if we're talking f-throw CG's on heavies, wouldn't it just be easier (although longer) to just hobble them instead?
Well, it's different from person to person.lucas and ness are easy
This is legit. I just need to learn timing on f-throws in general. Once I get that down I'll be golden.Yeah Ness is one where I have to position Nana or the timing's way different from the first to the rest of them.
Also not all heavies are easy to hobble, bowser you can't bthrow hobble (unless this delayed timing thing works out, then never mind in that scenario) in that case you probably have to just do a slow bthrow after a couple of fthrows. Most of the time with normal big characters I fthrow x2 -> bthrow hobble, it doesn't throw off my timing when I need to use Popo to nana fthrow again.
I pretty much:
bthrow to dthrow on light chars
bthrow -> fthrow on light/med chars
dthrow -> fthrow on med./heavy (like Snake)
fthrow x2 -> bthrow hobble on biggies
fix'di do whatever CG i want on whomever i want.
because metaknight da bess