Carrill
Smash Journeyman
- Joined
- Sep 7, 2014
- Messages
- 409
- 3DS FC
- 3325-2718-4699
I started playing Final Fantasy XIII for the first time.
I just reached Chapter 3 and so far, I'm really liking it. I feel like this is a game I should have bought and played years ago. Before, I was really cautious to give this game a try because of the mixed opinions surrounding it. Yes, the game was linear but I don't think that's its main fault. I actually enjoy exploring the game's areas as linear as they are. They're very beautiful and the slight variations in the paths keep me interested. The real problem is the lack of a hub world of some kind connecting it all. Recently, I just went from an intense boss battle, to Snow's fight against his Eidolon, to a riveting chase sequence. While all that was fun, I felt a strong need to unwind afterwards. The flashback to the 11th Day didn't do that for me. Even with that, the story was still in total control of the pace. If this game had something akin to Mass Effect's Normandy and Citadel, I wouldn't care at all that the structure is so linear.
Other than that, I find the battle system to be the best one I've seen yet in a Final Fantasy (I've played IV-IX). I found it to be a little overwhelming at first (there's A LOT to pay attention to) but so far, it's amazing. Also, the paradigms were introduced earlier than I thought. That's another good thing!
My biggest fear with the game at the moment is that it's going to become really tiring for me. If it keeps this pattern of intense things consistently happening with nothing really there in between to break it all up, I think I'm going to feel repeatedly exhausted. Hopefully, I stay long enough to get to the Gran Pulse part.
I just reached Chapter 3 and so far, I'm really liking it. I feel like this is a game I should have bought and played years ago. Before, I was really cautious to give this game a try because of the mixed opinions surrounding it. Yes, the game was linear but I don't think that's its main fault. I actually enjoy exploring the game's areas as linear as they are. They're very beautiful and the slight variations in the paths keep me interested. The real problem is the lack of a hub world of some kind connecting it all. Recently, I just went from an intense boss battle, to Snow's fight against his Eidolon, to a riveting chase sequence. While all that was fun, I felt a strong need to unwind afterwards. The flashback to the 11th Day didn't do that for me. Even with that, the story was still in total control of the pace. If this game had something akin to Mass Effect's Normandy and Citadel, I wouldn't care at all that the structure is so linear.
Other than that, I find the battle system to be the best one I've seen yet in a Final Fantasy (I've played IV-IX). I found it to be a little overwhelming at first (there's A LOT to pay attention to) but so far, it's amazing. Also, the paradigms were introduced earlier than I thought. That's another good thing!
My biggest fear with the game at the moment is that it's going to become really tiring for me. If it keeps this pattern of intense things consistently happening with nothing really there in between to break it all up, I think I'm going to feel repeatedly exhausted. Hopefully, I stay long enough to get to the Gran Pulse part.