Browny
Smash Hater
If DDD is facing a wall, dont run into him? delfino/PS1 is fine. 8 minute timer gives you MORE than enough time to simply sit back and wait for the stage to change. CG them on a wall to 999% for as far as i care lol. not that it matters since the stage will change well before then, and you should know better than to simply walk into it. you wouldnt try to camp a wall against an MK who knows how to dtilt... dont do it to ddd 
also LMAO @ sieg.
Not every character is packing a disjointed hitbox like ZSS side b. MK's dtilt outranges just about everything in the game hahaha. Tornado has more range than the turtle and his dashgrab also has the most range of any.
Go and watch any video of M2K and youll see why hes top tier lol, outranging and being able to camp him doesnt mean anything if you cant actually hit him...

also LMAO @ sieg.
Not every character is packing a disjointed hitbox like ZSS side b. MK's dtilt outranges just about everything in the game hahaha. Tornado has more range than the turtle and his dashgrab also has the most range of any.
Go and watch any video of M2K and youll see why hes top tier lol, outranging and being able to camp him doesnt mean anything if you cant actually hit him...