Humanity
Smash Cadet
- Joined
- Oct 15, 2014
- Messages
- 36
It's pretty basic, but here's a little trick I've been using: If you full-hop into a standard wizard kick off the edge, you can reliably recover with your midair jump and Up+B. What this means for you is more off-stage spiking options- it's fairly situational, but a good tactic to have up your sleeve just in case. The danger is, of course, that it's really easy to gimp ganon when he goes that deep, so it's best saved for when you're sure you're going to land it. When it does land, it can score extremely early kills. I've been messing with it in friendlies with some people I know, and it's won me a decent few matches so far.
Edit: Also, while testing this I discovered that the Wizard Kick spike hitbox is much bigger than I would have previously guessed. It can be pretty generous as far as what counts as the "start" of the kick.
Edit: Also, while testing this I discovered that the Wizard Kick spike hitbox is much bigger than I would have previously guessed. It can be pretty generous as far as what counts as the "start" of the kick.
Last edited: