EdgeTheLucas
Smash Lord
- Joined
- Oct 2, 2013
- Messages
- 1,695
Those were changes in 3.01, not 3.02. In 3.02 (what he asked for) they didn't change Ganondorf.3.01 changelist
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Those were changes in 3.01, not 3.02. In 3.02 (what he asked for) they didn't change Ganondorf.3.01 changelist
My bad.Those were changes in 3.01, not 3.02. In 3.02 (what he asked for) they didn't change Ganondorf.
I think the main concern (which is also my concern) is that ganondorf sword mode 2.3 wont work in P:M 3.02.Those were changes in 3.01, not 3.02. In 3.02 (what he asked for) they didn't change Ganondorf.
It's all good, you actually answered my question. It didn't work in 3.01, so it still wont work in 3.02. ThanksMy bad.
I've got to say I've been using Sword Ganondorf Final for a week or two and haven't noticed any issues since updating PM to 3.02I think the main concern (which is also my concern) is that ganondorf sword mode 2.3 wont work in P:M 3.02.
I think someone said it freezes in 3.01, I'm not 100% sure if that is the case or not. Has anyone else tried 2.3 on 3.01 or 3.02 now?
When I finish my build on this, it wont be built on the P:M 3.02 ganondorf. I wont be able to work on that unless someone attaches the sword to ganondorfs hand bone in 3.02 for me, or someone teaches me how to do it. It would be nice if it just worked, but i have no idea. I think I mentioned this before, I'm not gona bother dling P:M updates till there are some super significant changes. This is mainly because I play with my own build and i just finished transfering everything over the way I wanted to, so I dont wana do it allll over again now lol.
Really? Cool, I'll give it a try.I've got to say I've been using Sword Ganondorf Final for a week or two and haven't noticed any issues since updating PM to 3.02
Yay you're back! Looking forward to itHello everyone I am back, actually have been back for almost a week now. Got some great new ideas while I was gone and going to hit up this project again. I am also now collaborating a bit with BronzeGreekGod and we are making good progress, although we are working together we both will have separate versions.
I will be making a BIG update soon with new contents.
Alright. You guys are amazing for making Sword Ganon, and I can't wait for your version as well Ashingda. :DHello everyone I am back, actually have been back for almost a week now. Got some great new ideas while I was gone and going to hit up this project again. I am also now collaborating a bit with BronzeGreekGod and we are making good progress, although we are working together we both will have separate versions.
I will be making a BIG update soon with new contents.
Hello everyone I am back, actually have been back for almost a week now. Got some great new ideas while I was gone and going to hit up this project again. I am also now collaborating a bit with BronzeGreekGod and we are making good progress, although we are working together we both will have separate versions.
I will be making a BIG update soon with new contents.
You guys have probably already discussed this, but the fake projectiles you had for a bunch of Sword Ganon's moves on a previous version were really cool. The jab in particular was awesome, but the tilts were rad to. Maybe you could incorporate those into his Magic moveset?Awesome I'm glad you enjoy it. As for Magic Ganon only ideas has been generated nothing has actually been put into action yet. I will gladly like to take more ideas if anyone care to share. So far myself and BronzeGreekGod has gotten a good basic plan for most of the moveset.
Haha indeed. :DYo that ground punch is swag.
Sorry I'm new to this but, what does Fake Projectile mean?Yes I like those. I'm still trying to figure out how the fake projectiles will work out, I was trying to hack the articles but it's not going well haha.