Ray_Kalm
Smash Master
Okay, a patch was made available for us Monday midnight, and this patch contained character balance changes. This is what I figured out so far for Ganondorf.
Bair does 17% in training mode more than the 16% it did previously. Bair works differently now it seems. Before the patch, In training mode, the move always did 16% and an additional 1% (17%) if it would sweetspot. Now, in training mode, the move always seems to hit with 17%, but the sweetspot does 1% less (16%).
I don't know what this implies, but I'm figuring that maybe the sweetspot was switched with the sourspot (mild observation, but, if true, this could be better for us). Against bigger characters like Bowser, you more often get sweetspot bair than sourspot bair.
^ Yeah, this is all very confusing and may sound exaggerated, but I can confirm this. This was the very first change I noticed.
In short, bair 'seems' to sweetspot more often now.
Wizkick:
Seems to start up a tad bit faster and travels just a little more distance.
These are the only changes I've noticed. Have you discovered anything?
EDIT: Ganon's fair has less ending lag. @ThunderSt0rm pointed this out to me before. Jab seems slightly faster (not entirely sure). Ganon's downthrow has more stun in the move. and can be comboed from more easily. Another confirmation; the lag on nair has been greatly reduced.
*Not confirmed but testing:
Usmash/Fsmash has lower knockback + damage?
Another change: Ganondorf no longer has landing lag after a full hop air dodge?
Down Throw has more stun?
Bair does 17% in training mode more than the 16% it did previously. Bair works differently now it seems. Before the patch, In training mode, the move always did 16% and an additional 1% (17%) if it would sweetspot. Now, in training mode, the move always seems to hit with 17%, but the sweetspot does 1% less (16%).
I don't know what this implies, but I'm figuring that maybe the sweetspot was switched with the sourspot (mild observation, but, if true, this could be better for us). Against bigger characters like Bowser, you more often get sweetspot bair than sourspot bair.
^ Yeah, this is all very confusing and may sound exaggerated, but I can confirm this. This was the very first change I noticed.
In short, bair 'seems' to sweetspot more often now.
Wizkick:
Seems to start up a tad bit faster and travels just a little more distance.
These are the only changes I've noticed. Have you discovered anything?
EDIT: Ganon's fair has less ending lag. @ThunderSt0rm pointed this out to me before. Jab seems slightly faster (not entirely sure). Ganon's downthrow has more stun in the move. and can be comboed from more easily. Another confirmation; the lag on nair has been greatly reduced.
*Not confirmed but testing:
Usmash/Fsmash has lower knockback + damage?
Another change: Ganondorf no longer has landing lag after a full hop air dodge?
Down Throw has more stun?
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