MasterBlu
Smash Cadet
- Joined
- Jul 19, 2014
- Messages
- 53
Hey, additionally I would like to add that while it is not guaranteed it is extremely hard to DI out of Ganon U-throw - U-tilt for spacies up to about 40-50 percent and is even hard for characters like Roy as well. Do this next to the edge facing away from the stage and this will easily net you some kills on fast fallers at about 50-60% after damage from the u-tilt. I tested this on CPUs in training mode as well as having a brother handy. Works best on stages like Dracula's Castle and Green Hill Zone where the up throw won't have them land on a platform during normal circumstance. Otherwise, this must be performed from the center of the stage at which point, they will most likely live but it does leave room for follow ups. That is my 2 cents. Let me know what you guys think and if there is anything that can be done to actually guarantee this.I want to clarify that against fast fallers, like spacies, hitting with utilt when they're standing behind you is guaranteed to land into the actual stomp starting at around 40% or so. I didn't test how far this works, but I've done it even at around 80%. It works fairly well against the semi FFs like Diddy also. You probably won't get to use it often vs Falco, but you'll get lots of opportunities to use that against Fox and probably Wolf. You can also use it when theyre airbone behind you, like if you're standing near the middle of battlefield, and they come down behind you from one of the platforms.
It can be CCed. But the opportunities you'll get to use utilt generally come from punishing close quarters approaches, so it's not something you'll have to worry about.