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Crimson King

I am become death
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Wii Music is just a further example of Nintendo saying "**** making real games."

When I saw Pikmin for Wii being advertised with ALL NEW CONTROLS, I just shook my head. Why did I even buy a Wii if they are just porting games and making non-games...

Also, don't double post.
 

metalmonstar

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Wii music was hurt by bad reviews. I have seen some people do some amazing stuff with those songs. It isn't really a rhythm game more of a experimentation. It takes a good bit of practice to do something really creative with the game. For noobs though it is just a noise maker. Nintendo probably should have tried to get some popular songs instead of going public domain. I guess they figured any innovative game that they tacked wii onto would instantly hit top of the charts. Wii music could get a nice boost with a price cut.

Animal Crossing was also considered a failure and it is sold roughly 2.5 million. I guess they hoped to obtain the DS level of success. It is a shame they didn't really do much with the game.

I think Sport Resort will be big. EA and Sega already have titles on the way that will support motion plus. Maybe it will be up there with Wii fit.
 

Vlade

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Wii Music is just a further example of Nintendo saying "**** making real games."

When I saw Pikmin for Wii being advertised with ALL NEW CONTROLS, I just shook my head. Why did I even buy a Wii if they are just porting games and making non-games...
I have been thinking the same thing. Nintendo, unfortunately for us, have found a new target audience to please. Particularly those who haven't got any of the previous nintendo consoles, as well as people who are extremely casual gamers.

It's a real shame.
 

Crimson King

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Wii music was hurt by bad reviews. I have seen some people do some amazing stuff with those songs. It isn't really a rhythm game more of a experimentation. It takes a good bit of practice to do something really creative with the game. For noobs though it is just a noise maker. Nintendo probably should have tried to get some popular songs instead of going public domain. I guess they figured any innovative game that they tacked wii onto would instantly hit top of the charts. Wii music could get a nice boost with a price cut.

Animal Crossing was also considered a failure and it is sold roughly 2.5 million. I guess they hoped to obtain the DS level of success. It is a shame they didn't really do much with the game.

I think Sport Resort will be big. EA and Sega already have titles on the way that will support motion plus. Maybe it will be up there with Wii fit.
With Wii Music it takes even less skill and talent than guitar hero or rock band to produce anything, that makes it a horrible game and an insult to musicians. I actually wouldn't hate the game as much if it was on WiiWare for like $10, instead of selling for $50.

I have been thinking the same thing. Nintendo, unfortunately for us, have found a new target audience to please. Particularly those who haven't got any of the previous nintendo consoles, as well as people who are extremely casual gamers.

It's a real shame.
It's true, and it will never change. This new market they found will play a game for a very short time, then buy the next big thing. There was a study in October or November that showed the Wii had a total play time that was two to three points LESS than the PS3, which had a total play time of a point less than 360. I'll see if I can find that article, but it explains everything that is wrong with this generation.
 

Mic_128

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Wii music is something I would expect toddlers to enjoy. you literally just wave the stick around, no rhyme or reason and it plays music.
 

The Halloween Captain

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Wii music is part of the Nintendo line of wii tech demos. It is meant to demonstrate the uses of the wii and nothing more. In fact, the enitre function of the wii series of games is to find new uses for the wiimote tech, and demonstrate them with the best motion and infrared controls possible.

Like it or not, the wii has the combined sales of the PS3 and the Xbox 360 entirely because of its superior control scheme. Not just the waggle, but rather the remote control design, the self explanatory interface (point and press the big button in the middle), the infrared technology, and the unique and comfterble way the nunchuck conjoins to the wiimote. However, the selling point of the wii has always been motion controls, and to get these, one must buy a wii game, such as wii sports, wii play, wii fit, or wii music. With so many games that refuse to use the wiimote the way motion controls should be done, and a huge install base created entirely by motion control implimentation, it should be a surprise to no one that games such as wii-music sells 2.5 millions copies; most of the other efforts fall flat on their face in this reguard.

There will probably be more core games when intuitive motion controls meet a core game, and that game sells better than a tech demo. Mario Kart wii is actually a good example; love it or hate it, the controls are there, and it keeps up with wii fit.
 

Bowser King

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Wii music is part of the Nintendo line of wii tech demos. It is meant to demonstrate the uses of the wii and nothing more. In fact, the enitre function of the wii series of games is to find new uses for the wiimote tech, and demonstrate them with the best motion and infrared controls possible.
A tech demo shouldn't be costing over $40.

Like it or not, the wii has the combined sales of the PS3 and the Xbox 360 entirely because of its superior control scheme. Not just the waggle, but rather the remote control design, the self explanatory interface (point and press the big button in the middle), the infrared technology, and the unique and comfterble way the nunchuck conjoins to the wiimote. However, the selling point of the wii has always been motion controls, and to get these, one must buy a wii game, such as wii sports, wii play, wii fit, or wii music. With so many games that refuse to use the wiimote the way motion controls should be done, and a huge install base created entirely by motion control implimentation, it should be a surprise to no one that games such as wii-music sells 2.5 millions copies; most of the other efforts fall flat on their face in this reguard.

So shacking the wiimote up and down shows the creativity and capabilities of the wiimote? I think it's basically just an easy way to get people to buy there accessories while giving extra cash.

I've seen people buy wii play just because it has a wiimote and a stupid game that costs you an extra $10. Sure, it may seem like a good deal but the games were terrible and for $10 your better of saving for an actual GOOD game.

Wii fit sells a balance board and a game for about $90. The wii fit might have been fun but there's only 1 other game that I know of that's balance board compatible. Eventually, wii fit will get boring. It becomes dull relitevely fast and now you have a balance board you spent a lot of money on that will never get used again.

-:bowser:Bowser King
 

The Halloween Captain

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A tech demo shouldn't be costing over $40.



So shacking the wiimote up and down shows the creativity and capabilities of the wiimote? I think it's basically just an easy way to get people to buy there accessories while giving extra cash.

I've seen people buy wii play just because it has a wiimote and a stupid game that costs you an extra $10. Sure, it may seem like a good deal but the games were terrible and for $10 your better of saving for an actual GOOD game.

Wii fit sells a balance board and a game for about $90. The wii fit might have been fun but there's only 1 other game that I know of that's balance board compatible. Eventually, wii fit will get boring. It becomes dull relitevely fast and now you have a balance board you spent a lot of money on that will never get used again.

-:bowser:Bowser King
I do agree that the accessories help. In fact, they may be what sells the games in some cases.

However, the Wii non-gamers are very clear on their demands. Wii bowling should be a substitute for actual bowling, wii fit should be a substitute for a normal weight-loss center, etc. They chose the wii because it was cheaper than the activities it replaces. And wii play serves it's purpose well, it's a party minigame collection that is better than 90% of wiiware.

Wii fit is not a game, it's simply a life-style device that is superior to all it's competitors. Even if it is boring, people will continue to use it, because it helps one get in shape in a relatively non-painful way. The alternative is a slew of expensive exercise epuipment with a cost greater than the wii and these devices are far more likely to be thrown into storage than the Wii is.

I agree that a tech demo should not cost more than $40. It is unfortunate that the tech demo is the absolute best game a non-gamer could buy. However, the Non-gamer, and myself to an extent, want games that utilize motion controls to substitute real-life hobbies and activities for virtual ones. They are, after all, not gamers.
 

Mr. Rogu

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well duh, seems like everyone non hardcore is a sucker for the "wii" series. just look at wii play, just cause it comes with a wiimote, its been the top selling game for almost two years now. wii fit is basically paying $90 for a balance board and having the game call you fat and need to lose weight. but just cause its in the "wii" series, millions are buying it.

im trying to say is that if the game title will have the word wii in it, its gonna be a top seller cause people cause people either actually like them or are suckers for it.
 

Mith_

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With Wii Music it takes even less skill and talent than guitar hero or rock band to produce anything, that makes it a horrible game and an insult to musicians. I actually wouldn't hate the game as much if it was on WiiWare for like $10, instead of selling for $50.
If the Wii had a hard drive, they could sell all the games for casual gamers on WiiWare like they do for 360 for about 15 bucks and sell hardcore games in stores for 50 bucks.
 
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We have to get over it soon.

Nintendo- 80% casualized
Microsoft- 35% casualized
Sony- 15% casualized

I've noticed Microsoft has started going into casual gaming much more recently, while Sony doesn't do that much casual stuff (explaining awful sales).

It reminds me of how rock used to cater to an audience when it was good, then as it went mainstream it became a steaming pile of crap.
 

Mith_

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35% is a fair amount for a gaming system. I'd have to say Xbox 360 is the best system as of now. Wii is too casualized and sony isn't casual enough lol.
 

The Halloween Captain

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We have to get over it soon.

Nintendo- 80% casualized
Microsoft- 35% casualized
Sony- 15% casualized

I've noticed Microsoft has started going into casual gaming much more recently, while Sony doesn't do that much casual stuff (explaining awful sales).

It reminds me of how rock used to cater to an audience when it was good, then as it went mainstream it became a steaming pile of crap.
I disagree about rock.

Rock became bad when there were a lot of recognized bands, or "hacks," trying to become big. There are still great rockers, probably as many as there's ever been, but you have to find them amongst all the wannabes who try for the mainstream, which have increased in number.

EDIT: also, 360 is rediculously hardcore in the direction of FPS. In fact, I would say it is less casual friendly than the PS3. PS3 has LBP, and a number of triple A titles far removed from the FPS genre; which makes it a much less "niche" market.
 

The Halloween Captain

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I heard about something called touhou project a while ago. Supposedly it's some bullet hell game with a huge niche appeal. It has a super strong musical appeal; the entire series was created by a single musician, and every song in every game has been redone by at least three or four different artists. In fact, the music for the series is often more influential than even the games. The most popular of these songs, redone at least 100 different times, is the infamous "U.N. Owen was her?" In fact, a user named "Adauchisan" actually uploaded 73 different versions of this song onto youtube to date. Beneath is a high quality version of the oddly addictive "Owen was Her?":

http://www.youtube.com/watch?gl=JP&hl=ja&v=Qdice9x0xcU&fmt=18
 

Skrah

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35% is a fair amount for a gaming system. I'd have to say Xbox 360 is the best system as of now. Wii is too casualized and sony isn't casual enough lol.
I have to disagree Mith. Playstation 3 is the best system, at least in my opinion.

The rate of casual games shouldn't decide which system is the best. If anything, the Xbox is the worst console of the three. Both the PS3 and the Wii are "revolutionary", the Wii obviously with its controls and the PS3 with its superior graphics and processing and all that stuff. The only thing Xbox truly has it going for himself is its superior online capabilities, and the PSN is pretty good too, and free. The PS3 and Wii have no serious hardware or software problems that I know of, while the Xbox has the infamous Red ring of Death.
 

Cashed

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If anything, the Xbox is the worst console of the three. Both the PS3 and the Wii are "revolutionary", the Wii obviously with its controls and the PS3 with its superior graphics and processing and all that stuff.
You completely lost me here.

Console debatez lolz.
 

The Halloween Captain

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Actually, a side by side comparison reveals that the graphics processor of the PS3 is pretty much equal to that of the Xbox 360. Any difference in graphical ability has yet to be explored in the PS3, and has had no impact on games to date. The primary difference between the PS3 and the Xbox 360 is the data storage in their respective disks, with the PS3 obviously superior in this reguard. Beyond that, a PS3 and an Xbox 360 are fairly interchangable.

That said, my brother has an Xbox 360, and the combined costs are clearly higher than the PS3, once hardware problems and Xbox Live are factored in.
 

Crimson King

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Actually, a side by side comparison reveals that the graphics processor of the PS3 is pretty much equal to that of the Xbox 360. Any difference in graphical ability has yet to be explored in the PS3, and has had no impact on games to date. The primary difference between the PS3 and the Xbox 360 is the data storage in their respective disks, with the PS3 obviously superior in this reguard. Beyond that, a PS3 and an Xbox 360 are fairly interchangable.

That said, my brother has an Xbox 360, and the combined costs are clearly higher than the PS3, once hardware problems and Xbox Live are factored in.
This. Really, the PS3s only benefit to consumers: Blu-Ray. The format is so great and expansive (1TB blu-ray coming) gives consumers a lot better quality for a pretty good price. Take a look at Close Encounter of the Third Kind, all three one disc.
 

Mith_

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That said, my brother has an Xbox 360, and the combined costs are clearly higher than the PS3, once hardware problems and Xbox Live are factored in.
I was planning on getting a 360, thinking it would be less than the Ps3. -.- I completely forgot about Live and Microsoft points :dizzy:
 

Skrah

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Its true that right now graphical differences are minimal, but maybe they haven't been able to push the PS3's limits hard enough? I believe that once Final Fantasy comes out the differences will be at least notable.
Yeah I sound like a fanboy, but I'm trying to look equally at the three consoles. Recently I've been mad at nintendo and microsoft for various reasons (bad games in wii and red ring of death in xbox) while the PS3 has been running quite good for me. Only things that really pissed me off are the no playback capabilities, but then again I've had trouble playing some Xbox games on the 360 too.
 

Darkslash

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So when the heck is Gundam 0079 Fronts and Mobile Ops: The OYW are being released. Both pretty much are rivals on the Gundam FPS front as Crossfire sucked for its genre, and Dynasty Warrior's Gundam gets boring fast..seriously the Xbox 360 and Wii can actually have rival games and one of them isn't a crappy port.

Also I think we can't really complain on Nintendo about Casual games..yet. As we are going through a recession(I believe), the only reason why the industry is kinda floating is the Casual. The hardcore dev's are closing one by one and we should really complain when we get out of the recession.

Also Sequels bad? Hypocrisy at it's finest?
 

Firus

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Also I think we can't really complain on Nintendo about Casual games..yet. As we are going through a recession(I believe), the only reason why the industry is kinda floating is the Casual. The hardcore dev's are closing one by one and we should really complain when we get out of the recession.
The economic recession is not the reason Nintendo has become casual. It doesn't have a thing to do with it.
 

Darkslash

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The economic recession is not the reason Nintendo has become casual. It doesn't have a thing to do with it.
The thing is we can't really can't criticize them until AFTER the recession is gone. Pretty much when the recession is done the Casuals will go on and buy some thing else, and Nintendo will come back crawling back to us. If your really pissed at them then kick them in the face and don't buy their games.

And where the heck did PSX casual go to. Now its whine whine whine, when back then no one gave 2 ****s if a game was casual or not.
 

Firus

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The thing is we can't really can't criticize them until AFTER the recession is gone. Pretty much when the recession is done the Casuals will go on and buy some thing else, and Nintendo will come back crawling back to us. If your really pissed at them then kick them in the face and don't buy their games.
Why? What does the recession have to do with anything? If I recall correctly, we weren't in a recession two years ago when the Wii was released. That was when it started. So why does Nintendo get an auto-pass until the recession is over? Sorry, that's just a lame-*** excuse.

Why would casuals be spending money on a hobby that most of them were never into before when there's a recession going on and then stop when it ends? That's totally illogical.

I'm not buying Nintendo's games, not only just to spite them but also because I have no interest in any of the games they've been putting out. You don't need to tell me to do that.

And where the heck did PSX casual go to. Now its whine whine whine, when back then no one gave 2 ****s if a game was casual or not.
There's a difference between a game being casual and an entire console being casual with a handful of exceptions.

Also, casual doesn't always mean bad. Animal Crossing is casual, and I like that. But most of the games on the Wii are bad quality.
 

SSJ5Goku8932

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Pretty soon,People will notice the quiality of the games,and want more quiality.Its are only hope.
 

The Halloween Captain

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I don't care if a game is casual or not. Heck, by my standards, the much applauded "Zack and Wiki" is very casual - it's a point and click puzzle game meant to be played in short sessions. I can't think of a more casual game than that.

What I do care about is this rediculously long drought of quality for the past few months. I buy Nintendo consoles for Nintendo games, and not much has appealed to me since Mario Kart. More irritating than that, the combined review scores for the Nintendo Wii library is significantly lower than that of the PS3 and the Xbox 360.

I really can't complain much though, because I used to play Sonic the Hedgehog, and thus, there wouldn't be a game drought for me if I hadn't abandonned that franchise. I hate getting standards with age; although without them I'm pretty sure some of the old games I played were simply not fun.

Nintendo needs to make a Pokemon Puzzle League sequel :laugh:
 

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Its true that right now graphical differences are minimal, but maybe they haven't been able to push the PS3's limits hard enough? I believe that once Final Fantasy comes out the differences will be at least notable.
Yeah I sound like a fanboy, but I'm trying to look equally at the three consoles. Recently I've been mad at nintendo and microsoft for various reasons (bad games in wii and red ring of death in xbox) while the PS3 has been running quite good for me. Only things that really pissed me off are the no playback capabilities, but then again I've had trouble playing some Xbox games on the 360 too.
But.... Final Fantasy XIII is coming out for the 360 as well. The games are going to look identical aside from maybe some compression on the HD FMV cutscenes. It's easier for developers making multi-platform titles to lead production on the PS3 and then port to the 360 (and PC), as the 360 and PC don't need much code tweaking for the game to run, but the PS3 has huge problems playing 360 code without major tweaks. Most developers were leading production on the 360 at the beginning of this generation but have switched to PS3 lead production (such as in the case of FFXIII) because of this. It's cheaper for them to make the game primarily for the PS3 and then port it to the 360 instead of vice versa.

Like CK pointed out, the huge draw for the PS3 is Blu-ray. That's the biggest reason I want a PS3. It's the most reliable Blu-ray player on the market... and it can play games! That's a nice bonus. So I'll go ahead and pick one up so I can watch my HD movies, and hey, I can now play LBP, Motorstorm and Killzone, too.
 

Skrah

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That's what I meant..

If FFXIII is on both, you can compare them. I don't know about codes or anything, but FF was supposed to be PS3 exclusive, but Microsoft had to be a ***** about it and gave Enix a big wad of money so 360 has it too.
 

Darkslash

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That's what I meant..

If FFXIII is on both, you can compare them. I don't know about codes or anything, but FF was supposed to be PS3 exclusive, but Microsoft had to be a ***** about it and gave Enix a big wad of money so 360 has it too.
Which is why I'm waiting for the games Gundam 0079 Fronts and Mobile Ops: The One Year War. Both are the same genre and aren't ports of each other. So you can compare them as a seperate games and see how the Dev's at Namco-Bandai aren't total sellouts. Yet.
 

Cashed

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That's what I meant..

If FFXIII is on both, you can compare them. I don't know about codes or anything, but FF was supposed to be PS3 exclusive, but Microsoft had to be a ***** about it and gave Enix a big wad of money so 360 has it too.
See, now you are being a fanboy.
 

The Halloween Captain

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http://omgnintendo.blogfaction.com/...s-third-party-sales-success-thq-promises-more

THIS.

I do not understand why everyone is complaining about weak 3rd party hardcore support in the typical sense of M-rated games with zombies and guns galore. People don't buy the Wii for bikini-clad girls slaying zombies (although very fun). They buy it for Nintendo-esque titles - cartoony action/adventure and platformer titles with an attractive, stylized graphical presentation. I will buy Madworld when it comes out because it looks awesome, but I bought a Wii to play Nintendo games, and I bought an Xbox to play Xbox-esque games.

De Blob sales nearing 1 million isn't rocket science; it's what third parties should have done from the start, and it's the reason why shooters sell on the Xbox while Banjo-Kazooie and Sonic don't, and Sonic and de Blob have large figures on the wii while games such as CoD: WoW and Madden sell fairly low.

I don't know why it took so long for everyone, including myself, to realize this. Still, FPS Conduit FTW.
 
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