Let's talk stages
How do you feel about Corrin on each of the main stages?
Here are my notes
How do you feel about Corrin on each of the main stages?
Here are my notes
What do you think?Battlefield: The platforms greatly benefit Side B use and make it difficult for opponents to land against Corrin. It's small, so Corrin doesn't have to actually move all that much. Great stage.
Town and City: Occasional platforms are helpful + low ceiling makes it easier for Corrin to KO with up throw.
Smashville: Similar to Town and City, but the ceiling isn't as low. People who land on the floating platform are vulnerable to Back air.
Final Destination: Not a stage Corrin particularly benefits from(?)
Lylat: The tilting messes with Dragon Lunge, though Corrin appreciates the platforms.
Dreamland 64: Similar to Battlefield. Top platform is close to the ceiling, which improves vertical KOing.
Duck Hunt: It's duck hunt. Lowered visibility is a double-edged sword, though its easier to land side Bs. Characters with higher movement options can be annoying, but you have so much range it's difficult for opponents to camp. High ceiling.
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