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Full-Roster Character Select Screen

MLGF

Smash Lord
Joined
Jun 19, 2013
Messages
1,922
Yeah, that was a roster on the stream they showed.
It could or could not be in the newest demo based on which vets are in by then
 

schavira

Smash Journeyman
Joined
Jun 17, 2013
Messages
210
Location
NYC


This would be my ideal layout, if the only remaining bonus slots will be given to characters who already have models on the disc. I cannot see them pulling off Dixie Kong successfully from scratch (she is not even an assist trophy), and it is likely she will be in SSB4. The other three options (Ridley/Lyn/Isaac) seem a lot more probable for Project M, and have lower chances of being included in the next official game.

And I really prefer the four E3 trailer characters (plus Sonic) on the column furthest to the left. Those are the five most well-known characters in the game (save Donkey Kong, who is part of the Mario series), and easy access makes sense. It really does not make sense for Fox to take precedence over Link, especially if we are past mimicking the Melee roster at this point. Also, I have no clue what is going through their minds, but it makes a lot more sense to order the Pokémon by Pokédex number, save Pikachu, who is the row leader.
 

Mach5Mike

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Oct 8, 2013
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Not sure if this has been mentioned here yet, but is it real?
It looks real to me, but it might be a screen from a dev build since it has the remaining Brawl characters (or unless Demo 3.0 includes them, which I would have absolutely no problem with, since I really want to see what they'll do with Olimar)
 

Giygacoal

Smash Lord
Joined
Apr 30, 2011
Messages
1,651
I cannot see them pulling off Dixie Kong successfully from scratch (she is not even an assist trophy)
Whether a character appears as an assist trophy is completely irrelevant (other than as "permission" to make the character playable). The assist trophy models are too low-quality to even use. I suppose Lyn's and Isaac's would come in handy for coloring. If I recall correctly, Ridley has a similar but inverse problem.

Good layout, though
 

schavira

Smash Journeyman
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Messages
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Whether a character appears as an assist trophy is completely irrelevant. The assist trophy models are too low-quality to even use. I suppose Lyn's and Isaac's would come in handy for coloring. If I recall correctly, Ridley has a similar but inverse problem.
They are low quality models, yes, but they have animations, which is a huge start compared to Dixie Kong, who only has a trophy at this point. I fail to see where their point of reference would be for Dixie Kong, unless you want an exact clone of Diddy Kong.
 

Giygacoal

Smash Lord
Joined
Apr 30, 2011
Messages
1,651
Could assist trophy animations even be ported? It's not that there's much animation anyway. Certainly not enough to say "This character has a significantly good start, so we can build an entire moveset." Ridley can't exactly be made as easily as Roy.
 

schavira

Smash Journeyman
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Could assist trophy animations even be ported? It's not that there's much animation anyway. Certainly not enough to say "This character has a significantly good start, so we can build an entire moveset."
Better than creating a Dixie Kong entirely out of thin air.


This looks like it is based off of an assist trophy...
 

AnOkayDM

Smash Champion
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Shoreline, WA
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EvanescentHero
They are low quality models, yes, but they have animations, which is a huge start compared to Dixie Kong, who only has a trophy at this point. I fail to see where their point of reference would be for Dixie Kong, unless you want an exact clone of Diddy Kong.
Diddy Kong would be a base both in terms of model and moveset.

Honestly, that she might be in Smash 4 is a much bigger obstacle to her inclusion than lack of resources. Every single character they want to add will need new models and most of the Assist Trophies they might add (Lyn, Isaac, possibly Goroh) have one or two animations that probably would be unused or modified. It's not a simple matter of updating the model and slapping a couple new animations on there.

That Diddy looks almost exactly like Dixie, and has a model and animations they can start with that are of equal quality with the rest of the cast, are much bigger boons than a low-quality AT model with maybe three animations.
 

schavira

Smash Journeyman
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There is really no chance of Lyn or Isaac (maybe Isaac but his game came out a decade ago) making it into SSB4, so I could see them fleshing out those characters without worrying. Ridley is grey area, but Dixie Kong seems very likely, which is why I doubt they would put the effort into coding something that could end up legally destroying the whole project.
 

ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
They already said that Assist Trophy models were unsatisfactory for making a playable character. That means Lyn and Isaac would have to made from scratch. The ONLY character that might be able to be made from a model already in Brawl is Ridley (since his boss model is as detailed as a playable character's), however, even that would need to be manipulated a lot to get the proportions right and have to had in lots of new animation frames.
 

red9rd

Smash Ace
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Jan 30, 2010
Messages
504
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Auburn, Wa
They already said that Assist Trophy models were unsatisfactory for making a playable character. That means Lyn and Isaac would have to made from scratch. The ONLY character that might be able to be made from a model already in Brawl is Ridley (since his boss model is as detailed as a playable character's), however, even that would need to be manipulated a lot to get the proportions right and have to had in lots of new animation frames.
You mean the only character that might be able to be manipulated for Brawl would be Primid well now that I think about Waluigi even has a lot of good animations. (I think your just over vouching for ridley)
 

ChronoBound

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You mean the only character that might be able to be manipulated for Brawl would be Primid well now that I think about Waluigi even has a lot of good animations. (I think your just over vouching for ridley)
No the Waluigi model:
1. Does not have enough detail compared to the Brawl roster.
2. Does not have enough animations for playable status.

Primid also has a rather primitive model compared to the rest of the Brawl roster.
 

red9rd

Smash Ace
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No the Waluigi model:
1. Does not have enough detail compared to the Brawl roster.
2. Does not have enough animations for playable status.

Primid also has a rather primitive model compared to the rest of the Brawl roster.
but compared to the ridley one they're gold.
 

ChronoBound

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Sep 20, 2006
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but compared to the ridley one they're gold.
I don't know why you keep bringing up Ridley, however, I think it may be due to my comment about the model already being as detailed as already playable characters.

The truth is that the Waluigi model (along with every other Assist Trophy model) is unsatisfactory compared to the models that playable Brawl characters have. A member of the team that developed the Clone Engine, so its pretty much his word against your's.
 

schavira

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Jun 17, 2013
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Alright, well with that in mind, how does this look for a final layout? I really hope they watch these forums, it would be nice to see The Legend of Zelda characters and the third parties moved to the left.
 

red9rd

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I still don't see a good argument why Primid Should not be chosen? When there are so many great things going for him.
 

9bit

BRoomer
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Jun 28, 2005
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Illinois
I've done it. This is the best thing. It's almost perfect.


The area outlined in red represents a chunk where the characters can be moved around. Everything else is pretty spot on.

This CSS is based on the idea that there won't be any new characters past the ones already announced. I believe it was GHNeko who said there weren't any more planned right now.

Once again here is Melee's CSS:



Similarities
  • Mario team on top
  • Wario taking the place of Dr. Mario
  • Star Fox team on the left under Mario
  • Kirby right in the middle
  • Ice Climbers are one to the left of middle (and Kirby)
  • Captain Falcon and Ganondorf in basically the same position, just one row lower
  • Zelda cast in the same position, one row lower
  • Fire emblem cast below Zelda cast (with the addition of Ike, also Roy is in between Marth and Ike on the CSS as he is in gameplay style)
  • Pokemon on the bottom, same order, Mewtwo right in the middle
  • Lucario taking the place of Pichu
  • Samus to the left of Zelda and under Yoshi
  • There is a block of very humanoid characters on the right including
    • Snake, Captain Falcon, the entire Zelda cast, Samus and ZSS, and the Fire Emblem cast
Notable Differences
  • Ness not right next to Ice Climbers
  • Samus lower and not on same row as Zelda cast
  • Game and Watch not next to Marth
So overall I think it's really great.
 

AnOkayDM

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I'd put Wario after Peach or Yoshi. Mario not being the first character on the CSS is wrong.
Likewise with Lucario. I'd put him before or after Mewtwo.
I'd put Sonic and Snake together, if possible. Or at least on the ends of rows.
 

Cerulean

Smash Cadet
Joined
Oct 4, 2013
Messages
57
Location
Amman, Jordan
I present to you my idea of a complete Project M



I didn't make it completely based on Melee CSS, because let's be realistic, there are waaaaay more characters now than there was in Melee so let's just leave it at that.
As you can see, I filled up the 7 extra character slots, IMO these are the ones who should make it.

Also credits for splat for most of the icons.

Let me hear your opinions! :)
 

F. Blue

Smash Journeyman
Joined
Oct 11, 2011
Messages
433
I present to you my idea of a complete Project M




I didn't make it completely based on Melee CSS, because let's be realistic, there are waaaaay more characters now than there was in Melee so let's just leave it at that.
As you can see, I filled up the 7 extra character slots, IMO these are the ones who should make it.

Also credits for splat for most of the icons.

Let me hear your opinions! :)
My opinion is that 8 clone characters is impossible. It's a pretty popular opinion.
 

Chzrm3

Smash Ace
Joined
Feb 4, 2008
Messages
625
3DS FC
3926-5442-3703
It's a pretty looking roster, and it has Dixie (yay!), but yeah, you went one over. : > Now you have the most heart-rending decision of your life - who do you cut from your own dream roster?!?!?
 

ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
I still think this is a pretty spiffy full roster but in its design (the feng shui) and the character choices:

 

820

Smash Apprentice
Joined
May 1, 2009
Messages
99
Location
Northeast Ohio
@LD50 I'd switch Snake and Pit. Puts the third party characters together and puts Pit in by the multi jump characters (Kirby and crew) and the main fantasy characters (LoZ).
 

Cerulean

Smash Cadet
Joined
Oct 4, 2013
Messages
57
Location
Amman, Jordan
It's a pretty looking roster, and it has Dixie (yay!), but yeah, you went one over. : > Now you have the most heart-rending decision of your life - who do you cut from your own dream roster?!?!?

Actually... Lol. I didn't even want Gray Fox I just thought I was missing 1 character and included him.

Here is my edited roster:
 

Sanity's_Theif

Smash Ace
Joined
Dec 12, 2011
Messages
620
Location
Bristol, Rhode Island
I present to you my idea of a complete Project M



I didn't make it completely based on Melee CSS, because let's be realistic, there are waaaaay more characters now than there was in Melee so let's just leave it at that.
As you can see, I filled up the 7 extra character slots, IMO these are the ones who should make it.

Also credits for splat for most of the icons.

Let me hear your opinions! :)
This is honestly the sexiest roster I've seen

Although I'd get rid of Krystal or Waluigi, because too many mario characters and too many spacies
 

Paradoxium

Smash Master
Joined
Sep 7, 2012
Messages
3,019
Location
New Sand Fall
I still don't see a good argument why Primid Should not be chosen? When there are so many great things going for him.
he's an extremely generic pawn, punches, kicks, and an occasional weapon. He also has no back story whatsoever and there is nothing unique or special about him, he also never did anything ground breaking. There is also the fact that he has not impacted the Nintendo universe in anyway, he's just thought of a standard brawl enemy. He's just unimportant, there would be no point in adding him over a character who is actually deserving the spot in the roster.
 

Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
he's an extremely generic pawn, punches, kicks, and an occasional weapon. He also has no back story whatsoever and there is nothing unique or special about him, he also never did anything ground breaking. There is also the fact that he has not impacted the Nintendo universe in anyway, he's just thought of a standard brawl enemy. He's just unimportant, there would be no point in adding him over a character who is actually deserving the spot in the roster.
Read as: "Who is Mr. Game and Watch, again?"
 

Paradoxium

Smash Master
Joined
Sep 7, 2012
Messages
3,019
Location
New Sand Fall
Read as: "Who is Mr. Game and Watch, again?"
GnW is the embodiment of a gaming era, he is a representation of nintendos first hand held system. The game n watch was the first hand held system to gain major success, it paved the road for the world of hand held gaming, and gaming in general. Its clam opening style would be used for the line of ds systems, and its button scheme would be used for later nintendo systems as well. It also released titles such as zelda, mario, donkey kong, baloon fighter, ect. The system was so successful it helped bring nintendo into the console market.

As for his move set, every single attack is directly from a game on the system. He has one of the most unique move sets in the entire game. If there was anyone deserving of a spot in ssb, it would be gnw, he helped shape the gaming world as we know it today, he is a representation of that era.

Now that you know who Mr. Game & Watch is please tell me, who is primid?
 

Giygacoal

Smash Lord
Joined
Apr 30, 2011
Messages
1,651
Imo on the dev style css, mewtwo and lucario should swap places so that mewtwo could be next to the other melee pokemon and lucario could be next to the other brawl pokemon. they'd still be adjacent, which makes sense with the clone engine.
 
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