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It looks real to me, but it might be a screen from a dev build since it has the remaining Brawl characters (or unless Demo 3.0 includes them, which I would have absolutely no problem with, since I really want to see what they'll do with Olimar)
Not sure if this has been mentioned here yet, but is it real?
Whether a character appears as an assist trophy is completely irrelevant (other than as "permission" to make the character playable). The assist trophy models are too low-quality to even use. I suppose Lyn's and Isaac's would come in handy for coloring. If I recall correctly, Ridley has a similar but inverse problem.I cannot see them pulling off Dixie Kong successfully from scratch (she is not even an assist trophy)
They are low quality models, yes, but they have animations, which is a huge start compared to Dixie Kong, who only has a trophy at this point. I fail to see where their point of reference would be for Dixie Kong, unless you want an exact clone of Diddy Kong.Whether a character appears as an assist trophy is completely irrelevant. The assist trophy models are too low-quality to even use. I suppose Lyn's and Isaac's would come in handy for coloring. If I recall correctly, Ridley has a similar but inverse problem.
Yes it is, but it's just a dev build with the remaining characters.
Not sure if this has been mentioned here yet, but is it real?
Better than creating a Dixie Kong entirely out of thin air.Could assist trophy animations even be ported? It's not that there's much animation anyway. Certainly not enough to say "This character has a significantly good start, so we can build an entire moveset."
Diddy Kong would be a base both in terms of model and moveset.They are low quality models, yes, but they have animations, which is a huge start compared to Dixie Kong, who only has a trophy at this point. I fail to see where their point of reference would be for Dixie Kong, unless you want an exact clone of Diddy Kong.
You mean the only character that might be able to be manipulated for Brawl would be Primid well now that I think about Waluigi even has a lot of good animations. (I think your just over vouching for ridley)They already said that Assist Trophy models were unsatisfactory for making a playable character. That means Lyn and Isaac would have to made from scratch. The ONLY character that might be able to be made from a model already in Brawl is Ridley (since his boss model is as detailed as a playable character's), however, even that would need to be manipulated a lot to get the proportions right and have to had in lots of new animation frames.
No the Waluigi model:You mean the only character that might be able to be manipulated for Brawl would be Primid well now that I think about Waluigi even has a lot of good animations. (I think your just over vouching for ridley)
but compared to the ridley one they're gold.No the Waluigi model:
1. Does not have enough detail compared to the Brawl roster.
2. Does not have enough animations for playable status.
Primid also has a rather primitive model compared to the rest of the Brawl roster.
I don't know why you keep bringing up Ridley, however, I think it may be due to my comment about the model already being as detailed as already playable characters.but compared to the ridley one they're gold.
This is not the correct thread for this kind of discussion.I still don't see a good argument why Primid Should not be chosen? When there are so many great things going for him.
My opinion is that 8 clone characters is impossible. It's a pretty popular opinion.I present to you my idea of a complete Project M
I didn't make it completely based on Melee CSS, because let's be realistic, there are waaaaay more characters now than there was in Melee so let's just leave it at that.
As you can see, I filled up the 7 extra character slots, IMO these are the ones who should make it.
Also credits for splat for most of the icons.
Let me hear your opinions!
*cough* SonicTwo *cough*Now you have the most heart-rending decision of your life - who do you cut from your own dream roster?!?!?
*cough* SonicTwo *cough*
@LD50 I'd switch Snake and Pit. Puts the third party characters together and puts Pit in by the multi jump characters (Kirby and crew) and the main fantasy characters (LoZ).
It's a pretty looking roster, and it has Dixie (yay!), but yeah, you went one over. : > Now you have the most heart-rending decision of your life - who do you cut from your own dream roster?!?!?
This is honestly the sexiest roster I've seenI present to you my idea of a complete Project M
I didn't make it completely based on Melee CSS, because let's be realistic, there are waaaaay more characters now than there was in Melee so let's just leave it at that.
As you can see, I filled up the 7 extra character slots, IMO these are the ones who should make it.
Also credits for splat for most of the icons.
Let me hear your opinions!
he's an extremely generic pawn, punches, kicks, and an occasional weapon. He also has no back story whatsoever and there is nothing unique or special about him, he also never did anything ground breaking. There is also the fact that he has not impacted the Nintendo universe in anyway, he's just thought of a standard brawl enemy. He's just unimportant, there would be no point in adding him over a character who is actually deserving the spot in the roster.I still don't see a good argument why Primid Should not be chosen? When there are so many great things going for him.
Read as: "Who is Mr. Game and Watch, again?"he's an extremely generic pawn, punches, kicks, and an occasional weapon. He also has no back story whatsoever and there is nothing unique or special about him, he also never did anything ground breaking. There is also the fact that he has not impacted the Nintendo universe in anyway, he's just thought of a standard brawl enemy. He's just unimportant, there would be no point in adding him over a character who is actually deserving the spot in the roster.
Sorry they look so janky but I thought I'd try to throw this more organized set in.
GnW is the embodiment of a gaming era, he is a representation of nintendos first hand held system. The game n watch was the first hand held system to gain major success, it paved the road for the world of hand held gaming, and gaming in general. Its clam opening style would be used for the line of ds systems, and its button scheme would be used for later nintendo systems as well. It also released titles such as zelda, mario, donkey kong, baloon fighter, ect. The system was so successful it helped bring nintendo into the console market.Read as: "Who is Mr. Game and Watch, again?"