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Full-Roster Character Select Screen

schavira

Smash Journeyman
Joined
Jun 17, 2013
Messages
210
Location
NYC
I just read earlier in the thread that 10 is actually the max. With that in mind, here are some alternatives:





...and without newcomers:

 

Kor of Memory

Smash Rookie
Joined
Nov 21, 2013
Messages
13
I there any reason we can't do a more vertical menu? Putting the player boxes in each corner while all the character take up the center of the screen from top to bottom?
 

schavira

Smash Journeyman
Joined
Jun 17, 2013
Messages
210
Location
NYC
I there any reason we can't do a more vertical menu? Putting the player boxes in each corner while all the character take up the center of the screen from top to bottom?

It could certainly work, and someone tried it earlier in the thread, but that would be a huge break from Smash tradition, especially for a mod attempting to live up to the organizational standard set by Melee. It might scare off newcomers.
 

splat

Smash Lord
Joined
Oct 28, 2006
Messages
1,169
Location
The Netherlands
I there any reason we can't do a more vertical menu? Putting the player boxes in each corner while all the character take up the center of the screen from top to bottom?
I think most games use horizontal tile roster (or a vertical, scrolling one). At least, I expect one when I boot up a game with a fairly large roster.

I noticed people still post rosters; I still prefer an 8-9-8-9-8 kind of roster as opposed to the 9-9-9-9-6 we have now:

 

Kor of Memory

Smash Rookie
Joined
Nov 21, 2013
Messages
13
That looks gorgeous. Do you have that pac file available?

I think I would change that up ever so slightly.

Probably move the Zelda character all the way to the left, withe Capt. Falcon next to Ganondorf and then the Spacies. Then move Olimar down there next to Dedede.
 

splat

Smash Lord
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Oct 28, 2006
Messages
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Location
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There's no .PAC file for it, it's a mock-up I made. If I knew how to hack the character selection screen, I might've tried to make something similar, but I'll just keep stage hacking for now.
 

Kankato

Smash Journeyman
Joined
Dec 5, 2013
Messages
239
Location
SoCal
There's no .PAC file for it, it's a mock-up I made. If I knew how to hack the character selection screen, I might've tried to make something similar, but I'll just keep stage hacking for now.
Is it possible to hack the CSS? Because your menu and the menu on the OP look MUCH better than all the box-shaped ones we currently have...
 

Kor of Memory

Smash Rookie
Joined
Nov 21, 2013
Messages
13
Is it possible to hack the CSS? Because your menu and the menu on the OP look MUCH better than all the box-shaped ones we currently have...

I know it's possible, I was screwing around with it the other day before 3.0 came out, but I didn't know enough of what I was doing to complete it.

Something like a program called Brawlbox to extract the file out, and then a CSS organizer to manipulate it.
 

Kankato

Smash Journeyman
Joined
Dec 5, 2013
Messages
239
Location
SoCal
I know it's possible, I was screwing around with it the other day before 3.0 came out, but I didn't know enough of what I was doing to complete it.

Something like a program called Brawlbox to extract the file out, and then a CSS organizer to manipulate it.
I will definitely look into it :3 Thanks~

While we're at it, can we banish all box-shaped menus forever? They're all incredibly dull...
 

schavira

Smash Journeyman
Joined
Jun 17, 2013
Messages
210
Location
NYC


Mockup of what we are looking at with Waluigi (this is assuming Waluigi is not included as part of the Mario team and is either of the Wario universe or receives his own designation)

I switched up the Zelda characters a bit, mainly so Zelda/Sheik are above Samus/Zero Suit Samus. Fox has also been moved to make the placement below the Mario characters less awkward. Ice Climbers were moved to the bottom row with the other 'classic' characters (R.O.B./G&W were swapped so the NES characters would fit together).


And, just for fun, this is my updated ideal:



...or if Ridley actually does make it in to SSB4:



If Knuckles makes it in to SSB4 too I have no clue what to say lol
 
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