Sol0ke
Smash Ace
Best part of Wii U version is you get to see his muscles in HD
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I still say we petition Sakurai to add an Ike alt with briefs only.Best part of Wii U version is you get to see his muscles in HD
Easily. Pause When using Eruption to see his triceps in full glory, or pause in Down Taunt to gaze upon his virile chest.Best part of Wii U version is you get to see his muscles in HD
I agree, but Ike in tight, form fitting boxer-breifs is the way to go.I still say we petition Sakurai to add an Ike alt with briefs only.
Can't running shield grab anymore since you don't slide with standing grabs. Gotta just dash grab, which is similar to many other characters'. Kinda sucks, since I still do it out of habit. Standing and pivot grabs still has nice vertical reach and pivot grab lasts a while.Ugh what am I doing wrong
trying to grab with ike feels like trying to hit a rest
YO, that 2nd stock on Sonic game 1. LMAO
That was some great Ike play! Game one was straight up brutal and Ryo is just flat out amazing at reads.
Grabbing SUCKS in this game (thank god). It's not just Ike.Ugh what am I doing wrong
trying to grab with ike feels like trying to hit a rest
It's a shame, because D-Throw can combo into Aether at low percents. That racks up a lot of damage.Grabbing SUCKS in this game (thank god). It's not just Ike.
Bthrow wasn't changed at all, but I did see Ganon SDI Ike's bthrow. Maybe it's something specific to the Wii U for his bthrow? Either that or you can SDI throws now.I'm like 99% sure they increased the SDI multiplier on Ike's bthrow in 1.0.4 ever since I watched some of Ryo's matches. These guys are getting launched above Ike's head. A shame really because I liked how it forced tech chases at mid percents but it also ended Little Mac pretty easily. Lol
How to you SDI a throw? I know you can SDI multi-hit attacks, like infinite jabs or Pikachu's down smash.Bthrow wasn't changed at all, but I did see Ganon SDI Ike's bthrow. Maybe it's something specific to the Wii U for his bthrow? Either that or you can SDI throws now.
That's an amazing combo! Are you using CGN Controller? I really enjoy Dtilt as well. It reminds me so much of Roy's Dtilt in PM, as they both share so many options. Combos, set-ups, edgeguards, shield pokes. It's becomes a staple for Ike. I need to use this move more.Speaking of d-tilt: I can't emphasize how much I have come to love it. I've grown a lot more comfortable with using it over the last several days. Before then I was only using it for ledgeguarding, but now it's one of my most utilized ground options. Jab 1 -> d-tilt -> f-air is great for setting up a ledgeguard itself.
Also, zero to death in five seconds.
I have no idea, whatever caused this to happen at 11:06How to you SDI a throw? I know you can SDI multi-hit attacks, like infinite jabs or Pikachu's down smash.
Nah, I use the Wii U gamepad. I thought GCC would be the only acceptable way for me to play Smash 4 but I think I've adapted to the gamepad well enough to where it doesn't feel necessary anymore. I get awkward n-airs with the right stick sometimes, even though it's set to smash. Not sure if that would persist if I used a gamecube controller instead.Are you using CGN Controller?
-Ganon does a crazy-
Unfortunately, buffering is still the same on the Wii U. You can still "jab cancel" with frame-perfect timing, but you can't buffer it like you could in Brawl, the essence of the technique. Jabs lack the hitstun and trajectory to want to jab cancel into other jabs. For instance, combat walking is still there which was even better than simple jab canceling in the past, but most characters can escape easily.I've seen notation of canceling Jab 1 a few times now.
Apparently something happened one of the days I wasn't around to read up on stuff, because last I heard about Jab Canceling was for the 3DS and wasn't particularly practical. Is it the same input as before in Brawl? What can be combo'd into?
That was nice. Nice video though.I have no idea, whatever caused this to happen at 11:06
My new capture card shipped in, so I might try testing uploads with how to use certain characters such as Ike. That'll be a lot easier than writing essays on message boards.
Where is the Sweetspot on Dair and how do you aim it.When you dunk you opponent on their first stock and they take a moment to consider their life choices.
You freaking destroyed him...That was pretty incredible.When you dunk you opponent on their first stock and they take a moment to consider their life choices.
That's what I'm still trying to figure out, since I'm still not too sure. All I know right now is that the hilt = horizontal knockback while the middle and end of the sword = spike. At least that's how it has been for me consistently when it has come to using d-air. As for spiking with it I just keep the spacing for it in mind to make sure that I'm hitting with the middle/end of his sword. I don't always land the spike because of that but even still the horizontal knockback is usually enough to kill or gimp them.Where is the Sweetspot on Dair and how do you aim it.
Congratulations! That counts to me!I won a tournament.
Not exactly normal rules... 5 stock, 8 minutes, Omega Stages only, one fight and single elimination. It was for a charity event.
But there were some pretty good players in the later rounds and I won the thing so I'll take it.
Just tab back diagonal on the circlepad/joystick or jump in that direction. Just mess around in training mode and see what works for youBasically I'm trying to figure the fastest way to Bair in this area is
Yeah I got like 4 or 5 Aether spikes yesterday in various matches, I love it when you do it off stage, manage to catch the ledge and just watch them plummet. It's even better when they're trying to edge-guard you and you pull that on them.Playing For Glory as Ike against Dedede. I go offstage to edge guard him after having a good time combing him. He's recovering to the ledge so I use Aether to recover as well. Best part is that I manage to catch him in Aether and meteor smash him with it. You could feel the salt after. I even recorded the match. Aether Spike is the best spike