Nidtendofreak
Smash Hero
*starts giggling wildly*
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Good to see I wasn't just seeing things.What do you guys think about Bair's knockback? I feel it's closer to brawl knockback.
The people were right. The Dtilt is real.
Ike was probably the most buffed character in the patch.
It's to be expected.
Sorry what?
(The following has been tested on Pit, not Mario)
-N-Air has been buffed from 7% to 10% and now KOs ~45% earlier.
-Dimensional Cape sends the target in a more horizontal angle and now KOs ~15% earlier.
-Forward Throw has been changed, it now has two hitboxes that total 9% on all characters. It previously did 3% on some character and 9% on others, so it's more of a fix than anything else.
-Back Throw has received slightly increased knockback and KOs ~5% earlier.
-Back-Air's knockback has been increased a lot and now KOs a whopping ~30% earlier.
-Forward-Air can no longer spike.
I keep whiffing with Fair for that very reason.This also means my timing is off as I got used to the old ike.
I'm having the opposite problem: more difficulty landing Dash Attack.Does dash attack feel better for anyone else? I felt like I couldn't space it the same way I could in Brawl, but now I can again.
Yep, I will. It'll probably be best to add a changelog for each patch for him. Need to sift out what's confirmed vs hearsay, though.So does this mean that @ san. is going to go through and update the strategy thread with the 1.0.4 changes?
Definitely. Might also want to separate the different patch sections into parts that still work with the current patch and stuff that was patch-specific and make note of which patch update made it irrelevant. (Although I highly doubt Ike will really lose any of his combos during the updates.)Yep, I will. It'll probably be best to add a changelog for each patch for him. Need to sift out what's confirmed vs hearsay, though.
How about N-Air -> D-Tilt -> N-Air? I'm at work so I can't test itIt'll be a guaranteed link at low percents, Nair -> D-Tilt worked at low percents pre-patch. F-Air isn't a true combo out of it but it's almost guaranteed.
Nair -> D-Tilt still combos, but the F-Air is just slow enough to not count as a true combo. 29 percent pretty much guaranteed early.
Though testing it now on Bowser, it only works at percents lower than 10, and if they VI up on N-Air you can whiff the down tilt.