RaynEX
Colonel RTSD
I'm fairly certain he can re-grab from 0. He can't do any of his aerials, thats for sure.I thought Pika could regrab at 0 if Fox DI away or behind.
The more you know I guess.
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I'm fairly certain he can re-grab from 0. He can't do any of his aerials, thats for sure.I thought Pika could regrab at 0 if Fox DI away or behind.
The more you know I guess.
only true of DK is up-airing. some DK's (m2k...) prefer to just cg to 35% -> u-airx1or2 depending on DI -> punch/stuffif you DI behind dk (at mid-ish percents) he usually has to switch to bair at some point
If you get an opening after a whiffed Pound, usmash if you think it will kill. Even if it doesn't, she's above you, and you're now in an advantageous position. You can trail her below and try to clip her with uair. Her Bair, Fair, and Nair become a drastically reduced threat once she begins falling helplessly towards you from above. Her Dair is terrible, by the way.Fox's fluent dash dance can be used to create a opening (after a miss pound attack) for a full jump nair.
Rest hits you from the left side and sends you flying to the right:Miggz said:Just like all hard hitting moves (like Falcon's knee, Marth's forward smash, DK punch) it would be a good idea to DI up to increase your chances for surviving. I'm sure other players will touch up more on DI-ing the rest.
lolMiggz said:Now lucky for you, rest requires alot of precision to land.
Besides using shine to avoid being shield grabbed:Miggz said:The shine cannot combo Jiggz at all. Fox's shine knocks Puff to the ground. Nonetheless, its still important you shine after your aerials (you'll most likely be using full jump aerials then SHFFLs in this particular match up) especially if you land on her shield.
Ah yes that does make more sense. Up smash simply owns Jiggz. I suppose even Fox's up tilt is another useful tool in this scenario. Thanks for that. ^^RaynEX said:If you get an opening after a whiffed Pound, usmash if you think it will kill. Even if it doesn't, she's above you, and you're now in an advantageous position. You can trail her below and try to clip her with uair. Her Bair, Fair, and Nair become a drastically reduced threat once she begins falling helplessly towards you from above. Her Dair is terrible, by the way.
I'm actually really glad you brought this up. I remember a while ago you explained to me about this method of di (or similar to it) but I couldn't fully recall what it was you said. Now I understand what you mean, now that I remember. Haha. But what you said is true, though. It would make sense to hasten your death after rest, return to the stage, an up smash her just before she wakes up. Yeah, I gotcha. lolRaynEX said:Rest hits you from the left side and sends you flying to the right:
Smash d.i. up+towards (up/left), as you near the top of the screen, slide the control stick past the left vertex and circle it to the down+towards (down/left) position. This will help you survive vertical kill rests. If you are over 50% and get rested, don't bother trying to d.i. it up in the slightest. If you die off the top (which you certainly will at over 50%), Jigglypuff has enough time to wake up before you regenerate and punish her. With this in mind, sometimes it is better to intentionally d.i. towards the side of the level you are closest to, and hasten your death. Why delay the inevitable? Or, more appropriately, why let Jiggs wake up when you can kick her in the face and make her die?
I had a feeling someone was going to like that one. =PRaynEX said:
Ah duh Miguel! I won't lie, I totally overlooked the idea of tech chasing Jiggz. But it is indeed possible. I'm going to apply this method well when I meet a good Jiggz player.RaynEX said:Besides using shine to avoid being shield grabbed:
Fox's shine is plenty useful in this match-up. If you land one and she falls down, thats a free techchase - and its up to you to take that advantage and put it to use. Every shine knockdown is a potential uthrow uair. Thats a BIG chance for damage or a stock. You won't get many of those opportunities with an extremely good/defensive/safe Jigglypuff. Aerial->shine->techchase usmash also works.