Can anyone explain what the Mii Brawler was doing when he was sliding across the stage with ZSS like a windbox? Is it one of his moves or what?
^i too am curious about this. it also suddenly makes me want to try mii brawler.
O hey, I was actually about to post this myself. I'm the one who did that.
Well first off, Brawler has no windboxes, he just has really good air/ground speed and he slides quite a bit, so that tends to happen alot.
As for the footstool itself, D-throw into footstool is a true combo as most things out of D-throw are at low % such as Helicopter Kick, F-air, N-air, ect. If you're fast enough, you can fast fall to the ground with a sour spot n-air to jab lock the footstooled opponent (which this gif actually isn't it didn't jab lock him but it still combo'd into grab anyways). But when done correctly it will jab lock them and force them to do a regular get up, which you can grab. To extend further on this, Mii Brawler's F-tilt jab locks, HIS JAB DOES NOT.
As for the difficulty, it depends on the character's fall speed, something like this won't work on fox, but it will work on floatier characters like ZSS, Diddy, Ness, and Jigglypuff. I particularly find it easiest to do against Ness. This obviously won't work at higher percents.
Tho for fast fall characters, thers an optional combo you can do with them, instead of footstooling, try d-throw into shffl f-air, land before the 2nd hit comes out and it semi spikes them back to the ground, this will allow you to grab them again and repeat.
Overall, Mii Brawler's footstool combo is a risky reset. If you land it you guarantee yourself more damage and better stage position, however if you mess up, which is likely, you only get 5% from the d-throw. Don't worry tho, the footstool part of it is almost impossible to miss.