bowz
Smash Journeyman
Well, I mainly just wanted to know what falco can do with his jab cancel, but instead of wasting a whole topic on that I decided to start a Falco's jab thread.
If you like the idea, just go ahead and discuss it, it's set ups and all that good stuff. I'll edit this as we get more info. =]
So far-
Jab
Good for interrupting approaches.
Pressuring shields. Jabs themselves or jab canceling to tilts or aerials. Possible grab.
Stopping/interrupting recoveries.
Jab-grab. Escapable, but useful.
Jab>tilt>aerial/laserlock/boost smash/gattling combo
Jabx3>roll behind>jabx3 again
jab>dair/nair
jab cancel>boosted pivot grab
jab>forward smash
jab>reflector (can be VERY punishable and predictable)
What I'll be testing-
jab>downsmash
jab>boosted pivot grab (with them spot dodging)
jab>IAP (pivoted?)
jab>
If you like the idea, just go ahead and discuss it, it's set ups and all that good stuff. I'll edit this as we get more info. =]
So far-
Jab
Good for interrupting approaches.
Pressuring shields. Jabs themselves or jab canceling to tilts or aerials. Possible grab.
Stopping/interrupting recoveries.
Jab-grab. Escapable, but useful.
Jab>tilt>aerial/laserlock/boost smash/gattling combo
Jabx3>roll behind>jabx3 again
jab>dair/nair
jab cancel>boosted pivot grab
jab>forward smash
jab>reflector (can be VERY punishable and predictable)
What I'll be testing-
jab>downsmash
jab>boosted pivot grab (with them spot dodging)
jab>IAP (pivoted?)
jab>