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Nah, it's probably because Charizard was charging a smash. You get 20% more vulnerable to knockback while charging a smash. Happened to me before, knee'd a Bowser while he was charging a f-smash... KO'd at like 60%. It was brutal.Bad vectoring on their part if you're killing Charizard at 70%. Only way it makes sense
The dash attack pops the opponent too high, even at 0%, for it to be a combo. It doesn't work.Hey Falcon mains, while I don't main the guy, I absolutely love him (as expected) and I think I found a combo for him, though it is very depended on the enemies movement. The combo is
Dash attack > F smash.
IT can get you very good kills however the trick is reading where your opponent is going to land and it helps if the Air Dodge land to get the extra time to hit them. That just my 2 cents though, your will to test it if you want.
Really? Hm, must be the CPU's being too stupid. Did you try it on fast fallers?The dash attack pops the opponent too high, even at 0%, for it to be a combo. It doesn't work.
Well, it did end up working at 0% on a lvl 9 Falcon... however, we'd need human opponents to test this with vectoring.Really? Hm, must be the CPU's being too stupid. Did you try it on fast fallers?
Yeah, I vs a lv 9 Doc Mario once on Boxing Ring Omega and manged to Dash attack to slightly charged fsmash and ko'd him about 70% mark.Well, it did end up working at 0% on a lvl 9 Falcon... however, we'd need human opponents to test this with vectoring.
Thats interesting, going to give it a go now.Anyone else notice you can juggle mid-weight or heavy characters with Nair?
On training mode I could consistently juggle Dedede and ROB with Nair and carry them all the way to the opposite end of FD.
I'd be down for a skype groupFAALCOOON...Skype?
This is interesting, i have done Nair strings many times but i never realised it was a true combo!@Victra: I've been able to do it to some of my sparring partners, who play Dedede and ROB. In training mode as well, the counter stops at 006 or 008 or so.
I notice that you could probably get two Nairs off on some of the cast, but I'd reckon it's most of the characters with bigger hitboxes.
I'd probably prefer irc over skype.FAALCOOON...Skype?
Yeah this is pretty cool. It's unfortunate though that Falcon does not have any weak attacks that forces the opponent to get up after a footstool (like Peach sourspot Nair for example) or this could have been really useful.I'm not much of a lab monster, but something Falcon had on ROB in Brawl is now possible vs other characters in Smash 4, namely his first hit nair > footstool. There might be some cool tricks to figure out with this, especially when you start shorthopping the footstools.
They would make a lovely coupleYou remember Snake's behind?
Dafuq just happened to Captian Falcon? I mean sure, he didn't get a new game in a long time... but(t) O___O
I'm not much of a lab monster, but something Falcon had on ROB in Brawl is now possible vs other characters in Smash 4, namely his first hit nair > footstool. There might be some cool tricks to figure out with this, especially when you start shorthopping the footstools.
What about first hit Nair > Footstool > Lightning Falcon Kick > Footstool->Kick loop > Knee?Gardex: I tried with the weak hit Fair and it didn't work. It seems however, that you can hit the opponent with a Dair if you fastfall it as quickly as possible after the footstool!
So you could go First hit Nair > Footstool > Dair > Knee for example since Dair combos into Knee at certain percents.
Im not completely sure though and the timing is very strict but im gonna experiment more with this Nair to footstool thing!