• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Falco Vs. Sheik

GawdImFoxy

Smash Journeyman
Joined
Jul 6, 2007
Messages
262
Location
West Frankfort, IL
How do you guys fight Sheiks using Falco? More specifically, campy ones that do nothing but tech chase?

Some things that come to mind are DI'ing toward the ledge after the dthrow, but that's a good way to get ftilt>fair'ed. I've also tried blaster spamming, but all it takes is one grab, really. FD is a nightmare when it should be in my advantage.

Any tips?
 

BiN Breezy

Smash Cadet
Joined
Apr 20, 2009
Messages
69
Location
Repping MWMC Miami, Fl
Just space which is really tough considering Sheiks reach advantage. But you just got to space your lasers and do a little combo here a little combo there and really try not to get grabbed.Sheiks are just gay.
 

GawdImFoxy

Smash Journeyman
Joined
Jul 6, 2007
Messages
262
Location
West Frankfort, IL
I imagine it's in my best interest to stay on the stage, too? I mean, Falco has next to no recovery ability, and Sheik's edgeguard is nearly spotless. I find I die more often due to gimps than tech chase > ftilt > fair.

Thanks for the advice, guys. Why should I CP FD though? I kinda like PS and BF against Sheik.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
If she camps you, laser her.

It's really that simple.

If she tries to go above you, then u-air / tilt. Or keep shooting lasers.

Edit: you can CC if she's above you, then get a 50%+ combo.
 

GawdImFoxy

Smash Journeyman
Joined
Jul 6, 2007
Messages
262
Location
West Frankfort, IL
I make lasers my primary damage dealer if I need to. When should I look for the Shine combo though? After a CC'ed aerial? Spot dodge a grab?
 

MegaFEAR

Smash Apprentice
Joined
Jun 20, 2007
Messages
88
spotdodge the grab? just shine the hoe :)

full hop ff d-air, up tilt, back air... just something simple like that is > 50%

I kind of agree though, i love BF against shiek those platforms are perfect for comboing. But I still CP fd always
 

GawdImFoxy

Smash Journeyman
Joined
Jul 6, 2007
Messages
262
Location
West Frankfort, IL
Hah, sounds great. I like the full hop dair > Shine/uptilt/whatever idea... I don't know why I never thought of trying that.

My timing's still a bit off sometimes as far as out-prioritizing her grabs though, so I'll try to avoid spot dodging and replacing it with a shine for practice.

What about edge guarding? Obviously, dair comes to mind, but what about like a drop bair?

Again, thanks everyone, the only good player I play against consistently mains Sheik so it's good practice. I have most of the likely matchups down pretty well.
 

Falcinho

Smash Ace
Joined
Nov 5, 2006
Messages
831
Location
Austria
If she camps you, laser her.

It's really that simple.

If she tries to go above you, then u-air / tilt. Or keep shooting lasers.

Edit: you can CC if she's above you, then get a 50%+ combo.
^this

umm edgeguard ....
just grab the ledge and make sure sheik doesn't hit you with rejump fair or upB-explosions
She'll have to recover onto the stage --> hit her off the stage again with dsmash/fsmash/bair
or kill with dtilt when you racked up enough %

stage...
Just pick a stage where you feel comfortable
I personally like FD against Sheik because she can't platform camp there,
of course i can laser camp back on platform stages but thats boring
And i like PS because Sheik has to do needle charge trixxies so she can shorthop under the platforms in the neutral transformation of the stage


oh and ftilt
ftilt ***** Sheik
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
I make lasers my primary damage dealer if I need to. When should I look for the Shine combo though? After a CC'ed aerial? Spot dodge a grab?
sorry late reply.

Spot dodging is generally bad. Since everyone plays defensive now, they actually try to wait for your spot dodge. It's generally better to roll, or wavedash out of shield. If you think she's gonna grab, d-air at her. If she shields, then you get to pressure her, or you can move away. Full hoping is generally bad as well. Since his jump is so high, you are vulnerable most of the time. During combos it's needed though.

The time to get combos are:
- when the get hit while you are pressuring their shield
- when they get hit by a laser form close distance
- If you hit them with a random d-air / n-air
- When you anti-air them with u-tilt
- If you shine through a move

For stages:
- Dreamland is amazing
- FD
- battlefield
- I actually think FoD is pretty good, though everyone else will probably argue with me
- CP stages (not really brinstar)
 

AprilShaw

aka Logan
Joined
Aug 27, 2009
Messages
1,578
Location
Pittsburgh, PA
Most of what I was gonna say's been covered, but once she's on your *** make sure you aren't predictable.

The last thing you wanna do is tech away from her throws every time. If it means you gotta sit there for a second while she runs off to wherever she thinks you'll go, do it. Also if you get a free moment and wanna get out of the ****, at lower %s I like to shine -> full hop, it messes with their rhythm and can save you. Good Sheiks'll gimp you out of a full jump often, though, except maybe on FD.
 

TresChikon

Smash Lord
Joined
Jun 25, 2009
Messages
1,730
Location
@ the barnyard
I make lasers my primary damage dealer if I need to. When should I look for the Shine combo though? After a CC'ed aerial? Spot dodge a grab?
Lasers aren't for racking up damage, they're for controlling your enemies' space, creating openings, and baiting approaches.

If you rely on lasers for damage, you'll find yourself misspacing them far too often and falling prey to simple dash attack and tilt combos.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
Lasers aren't for racking up damage, they're for controlling your enemies' space, creating openings, and baiting approaches.

If you rely on lasers for damage, you'll find yourself misspacing them far too often and falling prey to simple dash attack and tilt combos.
Correct.

I love these stages against Sheik
Cool, same here.

I personally hate dreamland. Just as a stage.
 

Falcinho

Smash Ace
Joined
Nov 5, 2006
Messages
831
Location
Austria
Yeah it's so bright and full of hope, dark stages are awsome
And the background music is EVERYWHERE at any tourney

Nah seriously I'm fine with dreamland although it makes some matches last forever
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
Yeah it's so bright and full of hope, dark stages are awsome
And the background music is EVERYWHERE at any tourney

Nah seriously I'm fine with dreamland although it makes some matches last forever
yeah, I hate that stage for that reason. Even though I main fox and it's an amazing stage for him

lol

dreamland cost me a tournament match

**** wind

I do well on there from time to time...
lol. The most annoying thing to happen is the wind glitch with marth.

But yeah, back in '07, I lost a tourney set vs a marth as fox because the wind blew us to the edge, then I got D-thrown off the stage. I was at 20% and he was at around 130% last stock, final match. I then illusioned early and didn't make it high enough to the stage. It was kind of an SD, but kind of not.

I should've mashed out of the grab, but oh well, it's too late now.
 

L__

Smash Master
Joined
Nov 5, 2007
Messages
4,459
Location
flopmerica
But yeah, back in '07, I lost a tourney set vs a marth as fox because the wind blew us to the edge, then I got D-thrown off the stage. I was at 20% and he was at around 130% last stock, final match. I then illusioned early and didn't make it high enough to the stage. It was kind of an SD, but kind of not.

I should've mashed out of the grab, but oh well, it's too late now.
That's terrible... lol

I missed a tech against Falcon and he charged a down smash out of range.

Guess what happened?

The wind blew him towards me while he was charging, I rolled to the edge.

The moment I got up I got punted in the face.
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
DL64 is personally my favorite stage with Falco.

I firmly believe that it is Falco's best neutral.

Peach and Marth are two of Falco's worst matches, and Dramland is easily their worst neutral stage.

I don't care what any Peach player thinks about DL. The space animals have a huge advantage on that stage.
 

AvengerAngel

Smash Journeyman
Joined
Jun 13, 2008
Messages
449
Location
Italy
That's terrible... lol

I missed a tech against Falcon and he charged a down smash out of range.

Guess what happened?

The wind blew him towards me while he was charging, I rolled to the edge.

The moment I got up I got punted in the face.
OOOWWWWWW
That happened to me as well lol. So painful xD


I think DL is freakin good vs. Marf cause it's like Spam Land 64 and the platforms are excellent to keep the combos going, but vs. Peach... wtf? Why should I pick DL when I can take her to YS/PS and shine **** her ***? :O
Oh and BF is pretty good too. The edges are horrible but the platforms are the best for combos <3
 

TresChikon

Smash Lord
Joined
Jun 25, 2009
Messages
1,730
Location
@ the barnyard
DL64 is personally my favorite stage with Falco.

I firmly believe that it is Falco's best neutral.

Peach and Marth are two of Falco's worst matches, and Dramland is easily their worst neutral stage.

I don't care what any Peach player thinks about DL. The space animals have a huge advantage on that stage.
I don't have as much experience in those matchups as you, so this is just theory.

Wouldn't the huge blastboxes on both sides as well as an obscenely high ceiling work to play against spacies?

It's tough to get the dair kill on floaties unless you're on YS or FoD, so bair and edgeguards become the only things you can rely on.

So with mindful DI, I'm pretty sure Marth and Peach can live upwards of 120% while Falco is suffering some pretty low% gimps as always does against those two.

Just theory, correct me if you will.
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
I don't have as much experience in those matchups as you, so this is just theory.

Wouldn't the huge blastboxes on both sides as well as an obscenely high ceiling work to play against spacies?

It's tough to get the dair kill on floaties unless you're on YS or FoD, so bair and edgeguards become the only things you can rely on.

So with mindful DI, I'm pretty sure Marth and Peach can live upwards of 120% while Falco is suffering some pretty low% gimps as always does against those two.

Just theory, correct me if you will.
It's a trade-off, since Falco can control Dreamland better than most of the other neutrals. The spacing of the platforms play heavily to Falcos advantage. They are high enough to strip Marth of most of his platform tech chase game, and they are also high enough to effectively platform camp against the slower, floatier characters.

Fox and Falco do so much damage so quickly, that characters living 20% more doesn't always affect them too badly. dtilt still kills floaties at like 90~120%, but bair/fsmash unfortunately kill at like 120~150% from the middle of the stage.

All the neutral stages are neutral, because they give advantages to certain characters but balance it out by giving other equal advantages and disadvantages to other characters. It's just personal preference, and what you feel comfortable with.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
That's terrible... lol

I missed a tech against Falcon and he charged a down smash out of range.

Guess what happened?

The wind blew him towards me while he was charging, I rolled to the edge.

The moment I got up I got punted in the face.
LOL. That's horrible.
 

L__

Smash Master
Joined
Nov 5, 2007
Messages
4,459
Location
flopmerica
Out of curiosity, am I the only one that actually enjoys Falco vs. Sheik in here? Other Falco mains I really dislike that matchup.
 

TresChikon

Smash Lord
Joined
Jun 25, 2009
Messages
1,730
Location
@ the barnyard
Combos and maneuverability in exchange for slightly more challenging kills?

I like that trade-off, thanks for the advice Ruby.
 

Mogwai

Smash Gizmo
BRoomer
Joined
Sep 30, 2006
Messages
10,449
Location
I want to expect better of you, but I know not to
I like Falco vs. Sheik when I'm playing well and ****ing hate it when I'm playing poorly. I think Falco is Sheik's worst matchup, so when I play poorly I feel like such a scrub, but I just think he molests her so badly on stage that it's fun so long as you keep it on stage.
 

L__

Smash Master
Joined
Nov 5, 2007
Messages
4,459
Location
flopmerica
I like Falco vs. Sheik when I'm playing well and ****ing hate it when I'm playing poorly. I think Falco is Sheik's worst matchup, so when I play poorly I feel like such a scrub, but I just think he molests her so badly on stage that it's fun so long as you keep it on stage.
O_O

I didn't know that was her worst matchup

It's so fun comboing her


=D
 
D

Deleted member

Guest
you can just attack her. your moves are better than hers.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,564
not missing l-cancels and not being from florida isn't rare.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
I like Falco vs. Sheik when I'm playing well and ****ing hate it when I'm playing poorly. I think Falco is Sheik's worst matchup, so when I play poorly I feel like such a scrub, but I just think he molests her so badly on stage that it's fun so long as you keep it on stage.
I think that jiggs / peach are falco's worst matchup.

Followed closely by marth.
 
Top Bottom