illinialex24
Smash Hero
I did this mainly because I insulted Emblem Lord (I'm sorry) but the discoveries were stunning. Not only did it allow for massive damage to be racked up by using this technique (19 for a non-pummeled, non tipped move and 23 for a non-pummeled, tipped move) but also allowed KO's.
This was done in training and I tested by raising the starting damage until consecutive hits stopped happening and recorded the highest damage they took place at.
More characters are soon to come, but I have currently only done the top two rows in the character list.
The chart will say:
Character Name|When The F-Smash Hits| When The F-Smash Tips| If They Can Die*
*This is without a DI but almost all that can kill without DI can kill with DI (from the edge of Final Destination where they were killed to the side)
Mario |0-4% |0-4% |N
Donkey Kong |0-47% |3-47% |Y
Link |0-1% |0-1% |N
Samus |7-21% |7-21% |N
Kirby |5-10% |5-10% |N
Fox |0-43% |15-43% |Y
Pikachu |0-37% |23-37% |Y
Marth |6-38% |6-38% |Y
Game and Watch|5-23% |5-23% |N
Luigi |0-4% |0-4% |N
Diddy Kong |0-22% |0-22% |N
Zelda |6-18% |6-18% |N
Sheik |0-25% |0-25% |N
Pit |0-3,6-44% |0-3,17-44% |Y
Metaknight |0-27% |5-27% |N
Falco |0-30% |1-30% |Y
Squirtle |0-5% |3-5% |N
Ivysaur |0-27% |3-27% |N
Charizard |0-11% |0-11% |N
Ike |0-20,23-45%|0-6,17-20,23-45%|Y
Snake |7-29% |7-29% |N
The most notable characters are Donkey Kong, Fox, Pikachu, Marth, Pit, Falco, and Ike of those done so far because they can all die due to a throw combo. This can really improve your game and works great if you grab an opponent who miffs a recovery. If they miff near the ledge and are near the upper end of the overall damage percentage where the F-Smash hits, it will be an almost certain kill sideways or below.
This was done in training and I tested by raising the starting damage until consecutive hits stopped happening and recorded the highest damage they took place at.
More characters are soon to come, but I have currently only done the top two rows in the character list.
The chart will say:
Character Name|When The F-Smash Hits| When The F-Smash Tips| If They Can Die*
*This is without a DI but almost all that can kill without DI can kill with DI (from the edge of Final Destination where they were killed to the side)
Mario |0-4% |0-4% |N
Donkey Kong |0-47% |3-47% |Y
Link |0-1% |0-1% |N
Samus |7-21% |7-21% |N
Kirby |5-10% |5-10% |N
Fox |0-43% |15-43% |Y
Pikachu |0-37% |23-37% |Y
Marth |6-38% |6-38% |Y
Game and Watch|5-23% |5-23% |N
Luigi |0-4% |0-4% |N
Diddy Kong |0-22% |0-22% |N
Zelda |6-18% |6-18% |N
Sheik |0-25% |0-25% |N
Pit |0-3,6-44% |0-3,17-44% |Y
Metaknight |0-27% |5-27% |N
Falco |0-30% |1-30% |Y
Squirtle |0-5% |3-5% |N
Ivysaur |0-27% |3-27% |N
Charizard |0-11% |0-11% |N
Ike |0-20,23-45%|0-6,17-20,23-45%|Y
Snake |7-29% |7-29% |N
The most notable characters are Donkey Kong, Fox, Pikachu, Marth, Pit, Falco, and Ike of those done so far because they can all die due to a throw combo. This can really improve your game and works great if you grab an opponent who miffs a recovery. If they miff near the ledge and are near the upper end of the overall damage percentage where the F-Smash hits, it will be an almost certain kill sideways or below.