so i've been getting some CP practice in
nothing solid yet but KJ64 does offer an easy time getting back down to the ground which I feel is one of the biggest obstacles to overcome in the marth matchup
I've been trying different recovery methods, namely UB & rising grapple through the stage with some success initially, but once you commit to going through the stage you're pretty easy prey if they just move away & don't get hit by your UB/grapple
the few times i've actually gotten into the barrel (assuming it's on purpose and I wasn't spamming bomb's and accidently shoot myself into a blast zone) i was able to take little to no damage getting safely back to the stage
(this is all vs. marth)
i am not yet use to the stages weird angles on the ground, but i've seen no glaring handicaps with them, just requires a bit of an adjustment to deal with vs. marth spacing
some grabs i've gotten use to (namely long range grabs) have been whiffed due to (at least i feel they were due to) the stages odd angles
recovery needs more work, i'll try just SS the ledge w/ UB, or maybe saving my jump and going through the middle, i'll also try actually going for the barrel (though that has one glaringly obvious counter)
rainbow cruise isn't actually turning out as bad as I had predicted, though neither of us have much experience on it, i definitely don't think it's in samus' favor but it has quite a few platforms to work with so getting to a favorable spot on the stage isn't -that- hard, again neither of us has learned to exploit the stages mechanics but i would rank it less terrible than FD/YS/BF
I have been having pretty good success on brinstar, namely because samus has an easier time avoiding/dealing/punishing from lava. as well as recovering, on this stage.
i've got all the CP's turned on atm, so hopefully i'll get my **** fine tuned and have something solid to work with as far as counterpicks
ps
CP falco to brinstar, i think it'll go well
oh yea
fought my buddy FearZ today (zer0's twin brother)
he was playing falco and we were on KJ
he was UBing below the stage, and was behind me, he was low %, so I bair'd him
he started UBing (he was dead already but stay with me) again
so i bair'd again (saved my jump still)
then he UB'd again and I dj dair'd him
couple maches later he was playing fox on DL
he was UBing, so i nari him
DJ nair his UB again (again he was dead at this poitn)
then air dodge grapple his UB again, he died first
i actually do the 2nd one quite often if i have the stock lead, it's so satisfying lolol
nair nair grapple