bubbaking
Smash Hero
I pulled this info straight from ST's and SDM's data compilation:This data is however incorrect... samus's invincibility only lasts 4 frames, and there is no invincible hitbox, because it comes out on frame 5... at least thats the way it is on v1.2. (Personally went over the frame data with an AR) As for all this hype bubba was giving for a 2 frame window... if the falco shines instead up jumping up for another aerial, there is no window, you need to wait for the Falco to jump cancel the shine, wait for them to come down again, and then you can up OoS) Also if you mistime this... you get hit with falcos dair... and they take a 1 percent trade.... seems like a good option... :/ not really though.... 2 frames... 60 frames in a second.... 1/30th of a second reaction time to get it correct... and the average reaction time of a human is .15-.3 seconds... the timing for this attack exactly... is .03 reaction time..... gl with that one bubbaking
Also, look at that data thread that I linked in the post you're quoting. If Falco hits your shield with the latest dair possible, there are two frames of LC lag where you are not in any shield-stun. This means he can't shine you before you begin an upB OoS. In other words, there is absolutely no way for any spacee to perfectly pin Samus in her shield with anything other than Fox's multishines, and even Fox's multishines have a hole that can be punished (also shown in that thread). Also, if you choose to delay your upB OoS and Falco actually decides to jump OoShine without dairing as early as possible (which is really bad for shield pressure) instead of waveshining away, you get a free upB OoS that will catch him out of his jump. There is no "reaction" here. Playing against a spacee means you have to read how he will pressure you, just as he has to read how you will try to counter his pressure. If you know he is going to pressure you a certain way, upB'ing OoS is a piece of cake. If you feel stuck, it is because you are not timing your action correctly or Falco is varying his pressure accordingly.Screw Attack
--from the ground--
Total: 49
invincible: 1-5
Hit: 4-7, 8-9, 10-11, 12-13, 14-15,
16-17, 18-19, 20-21, 22-23, 24-25,
26-27, 28-29
can grab edge as soon as 26
--in the air--
Total: 47
Invincible: 1-3
Hit: 4-5, 6-7, 8-9, 10-11, 12-13,
14-15, 16-17, 18-19, 20-21, 22-23,
24-25, 26-27
can grab edge as soon as 38
There is not a single spacee that I haven't been able to upB OoS for trying to pressure me too hard.