Bones0
Smash Legend
And I'll be there to time you out twice in a row in round 1.Bookmarking this comment for if I one day win the lottery, I'll host a damn huge tournament!
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And I'll be there to time you out twice in a row in round 1.Bookmarking this comment for if I one day win the lottery, I'll host a damn huge tournament!
If you don't list every rule, then people can simply claim ignorance. You can't assume all of your competitors know that you are using Apex's ruleset, let alone that they will know what Apex's ruleset even entails without looking it up on their own. If someone didn't know anything about competitive Melee and looked at that ruleset, there are many scenarios they wouldn't know what to do. What happens if the match goes to time? The game plays out Sudden Death, so if a match goes to time and the player wins Sudden Death they will claim they have won. Looking at the rules that are posted, I'd be inclined to agree with them. Most Melee tournaments clarify that Sudden Death shouldn't be played out and doesn't count, but not this ruleset.I am 90% sure Wizard didn't want to c/p the entire Apex 2013 rule set because it's fuggin' huge and to have such a big rule set listed for one game on the website vs the others seems kind of ridiculous, to me at least.
I'm pretty sure though he settled on Apex's rule set, he just chose not to list *every* rule because either A) he assumes players who play Smash will already know those rules or B) didn't want to clutter the page/make the page itself stretch.
Maybe someone should just like, tell him to link to the Apex 2013 rule set on the Evo website in that case I guess. Because the last time he posted here he said he was going with Apex 2013 rule set, which includes all those rules minus wobbling being banned.
as much as i would love to see wobbles win evo- Freeze glitch should be legal as long as you don't use it to run the clock out, same caveat we already have with Wobbling.
Eh...it's really just a big can of worms imo. I actually used to support freeze glitch legality but with the clause that if the match ever becomes unplayable due to the glitch, the activator of the glitch loses. A way to safeguard against smash DI attempts is to just repeatedly down-throw as a way to build damage.That's an open question. I lean towards the glitcher winning the match, because the glitchee did something to deliberately make the match unplayable, but I can envision arguments for the glitchee as well.