JRod1887
Smash Rookie
Years removed from ever playing Melee or Smash Bros 64, I picked up my copy of Brawl about 3 months ago and started playing with friends. Over the past month, we've gotten into a debate about edgeguarding and whether or not it is fair in the game, as it has become more of a deciding factor over who wins the game. My stance is that if you don't want someone to edgeguard you, don't put yourself in a position to get edgeguarded, and learn how to beat it. The opposing stance is that it's a cheap way to earn a kill that only 'newbies' use because it doesn't take much skill. Fortunately, in my search for an answer, I found this forum. Perhaps some of you guys can enlighten me, but here's my defense:
The idea that edgeguarding is cheap doesn't make sense to me, as there are plenty of ways to adjust to edgeguards. Taking Lucario(who I use most often), for instance- UpB, those blue-energy balls(excuse the terminology), and clinging to ledges come off the top of my head as ways to counter edgeguarding. Another defense against edgeguarding, which I was actually pretty shocked to read a couple reports here about, is the mindgame(which is something that seems to be a deciding factor in most matches as far as adjusting to your opponents behaviors and keeping your own game unpredictable). The other flaw I see with this argument is that edgeguarding has to take some skill, especially when you are jumping off the edge to attack the opponent in midair.
Sure, there is a clear advantage for the person who is edgeguarding, but there wouldn't be edges in the game if they weren't meant to be used. The bottom line in my mind is that with just like every other aspect of the game, edges are something to adjust your game around. If you can't beat it, you deserve to lose.
The idea that edgeguarding is cheap doesn't make sense to me, as there are plenty of ways to adjust to edgeguards. Taking Lucario(who I use most often), for instance- UpB, those blue-energy balls(excuse the terminology), and clinging to ledges come off the top of my head as ways to counter edgeguarding. Another defense against edgeguarding, which I was actually pretty shocked to read a couple reports here about, is the mindgame(which is something that seems to be a deciding factor in most matches as far as adjusting to your opponents behaviors and keeping your own game unpredictable). The other flaw I see with this argument is that edgeguarding has to take some skill, especially when you are jumping off the edge to attack the opponent in midair.
Sure, there is a clear advantage for the person who is edgeguarding, but there wouldn't be edges in the game if they weren't meant to be used. The bottom line in my mind is that with just like every other aspect of the game, edges are something to adjust your game around. If you can't beat it, you deserve to lose.