This is why extreme caution needs to be taken when talking about a game one has not played, to avoid sounding foolish.
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I wasn't really being serious thoughI don't think you can switch in the air...
I was jokingThis is why extreme caution needs to be taken when talking about a game one has not played, to avoid sounding foolish.
When you are close ehough to foward air the character, right after the attack you will end up slightly underneath the ledge and facing the opposite directions, which wouldnt be a problem for a different character but with olimars tether it just wouldnt work.In regards to Olimar, I highly doubt that this is as much of a hindrance as everyone thinks it is. I played Brawl today, and experimented with Olimar and his recovery.
Many people have already mentioned throwing a purple pikmin, but this seems irrational to me for three reasons:
1. You have to get your purple pikmin to the front, which is hard when the pikmin are bunched up behind you or when you are outside of the stage. In the situation that you are in a magnifying glass, you can't see your pikmin, further complicating the rearrangement of your pikmin due to lack of time and the possibility of edge guarding.
2. you will lose the purple pikmin, shortening your tether and diminishing your chances of recovery slightly.
3. While you can get used to the arc of the pikmin, it is a risky throw that you cannot guarantee will connect; missing, however, would be disastrous.
Having said that, why isn't it possible to simply fair the characters on the ledge? Olimar's fair is quick, powerful, and doesn't shorten your recovery. The edgehogger doesn't have very many options (NOTE: I noticed that in Brawl the amount of invincibility frames of grabbing the ledge have been reduced significantly, not to mention it is much easier to hit someone hanging on the edge, for reasons that I don't understand) as he will either be hit off the edge (allowing Olimar to tether) or have to roll, in which case Olimar has enough time to tether anyway. Peach players created a similar "AT" for Peach in which she can fair the edgehogger and then umbrella, so I don't see why this wouldn't work for Olimar's tether.
I'm basing this on the assumption that the Olimar player will have the maximum number of pikmin at his disposal, as they are quite easy to produce in a short amount of time (~1.5 seconds to pull out 6).
What do you think? It seems more plausible to me than throwing a purple pikmin.
As for Ivysaur or Zamus, whatever. Olimar is way cooler.
Huh, that's wierd. These things just make the game a whole lot more interesting for me. I don't doubt that Brawl will be a great game, only bad thing are the stupid drama queens like you overreacting to every little thing.Brawl is dead, Suicide Bowser, Edge-Hog=tether worthlessness. Let's face the facts guys Brawl is dead. I can't wait til Smash 4.
Yeah sure /sarcasmHuh, that's wierd. These things just make the game a whole lot more interesting for me. I don't doubt that Brawl will be a great game, only bad thing are the stupid drama queens like you overreacting to every little thing.
PROTIP: Broken s*** makes the game a whole lot more interesting to play.
Quoted for muthaf***in truthPROTIP: Broken s*** makes the game a whole lot more interesting to play.
Truth. Olimar has the tools to fight edgehogging, but the same can't be said for Ivysaur or Zamus....brawl is dead? you sir are an idiot. suicide bowser? yes lets all fear the uprising of boswer from low tier because now he can SUICIDE! i may just have to think before i mindlessly jump at bowser for an edgeguard no way! and olimar apparently can do hundreds of damage before getting hit. even assuming that we have figured out every nook and cranny of olimars recovery game, someone who can deal 100 damage with only projectiles is disgusting.
now my impression on this problem: invincibility frames for ledgehog are not immence if im not mistaken. and olimars up b is wicked powerful. from what ive heard, nailing an edgehogger with it is a powerful stagespike. so basically a suicide kill. assuming you do not want to pepper them with fair and then survive. all that you have to do for the stagespike would be aim the upb for that f'ers face. if he rolls off like a woman then you survive to fight somemore, if not then you get a kill. it then becomes a battle of who can stall longer. you in the air, him with invinciblility. in addition to having to look out for fairs, he will have to look out for stagespike kills, edgeguarding olimar may become a bit harder for this person.
Are you sure?Truth. Olimar has the tools to fight edgehogging, but the same can't be said for Ivysaur or Zamus....
OMG DONT MAKE FUN OF ME! JUST BECAUSE THIS REALLY BOTHERS ME DOESN'T MEAN YOU GET A FREE PASS TO TEASE-TOWN!Lol, there are so many melodramatic types in this thread. It's really funny to read.
SamuraiPanda decides these things.No, we will never ban ledgehogging so get off of that idea.
ya i saw olimar get KO'd at 30% that got me scared then i said. I bet he is going to be a great char.
Works for the other side of this little debate too, which is the funny part.This is why extreme caution needs to be taken when talking about a game one has not played, to avoid sounding foolish.
You gotta be joking....this is a serious programming flaw. most likely to be fixed if brought to the attention of devs before the US release.
Actually (I've done this many times so I know it works), with Brawl's new slow falling you have plenty of time to move from slightly inside of the ledge to directly under the ledge. Since the direction you're facing doesn't matter, and there is no one on the ledge, Olimar will grab it, i.e. his tether recovery will work.When you are close ehough to foward air the character, right after the attack you will end up slightly underneath the ledge and facing the opposite directions, which wouldnt be a problem for a different character but with olimars tether it just wouldnt work.