M3tr01D
Smash Lord
Western WA vs Eastern WA
Event: SSBM 1v1 tournament *NEW* 2v2 Tournament *NEW*
Date: January 20th, 2007
Location: Pizza Factory on Highway 291
5978 Highway 291
Nine Mile Falls, WA 99026
Directions: For people out in spokane if you get to francis and monroe just keep driving west on francis, eventually it will become highway 291, just follow that all the way to the pizza factory. Stick to the right as much of you can when you get to that jumble of signs. When you get to NineMileFalls right after you get up big sandy (giant hill) you will see the high school on the left, and a bit farther down the road on the right past the church you will see a group of stores off to the right side, the first building on the stripmall is the pizza factory and that's where the tourney will be. PM me if you have questions and I can give more detailed directions.
For Seattle people coming PM me for help with directions or just use mapquest.
Entry Fee for the 1v1 tournament will be $15, $10 ends up being towards the prize pool, and the other $5 goes for pizza and drinks. The place is actually giving us a really good deal because they aren't charging us to use the room (which is $50) so the pizza is pretty much free.
Entry Fee for the 2v2 Tournament will be $10 per team if you are interested in playing. This will be held after the 1v1 tournament though, so if you don't have a team or aren't interested in watching you can be on your way if you want to.
Supplies: Everyone needs to bring their own controller for the tournament, I won't really have a lot of them to go around. Cubes and TV's are always appreciated to help speed things up. Video Camera's would be very, very, very helpful to have at this tournament, seeing as the one of the older tourneys we only had one tape of videos and didn't even get all of the semi finals, and most recently we didn't have the right equipment to record.
Rules: These will be pretty loosely enforced, but if a disagreement comes up this is the law. Copied from other tourney threads.
1v1 Tournament
Double Elimination, Best 2 of 3 Matches
Time Limit set to 8 Minutes
Items set to OFF
Bracket Ranking
Ranking will be RANDOM drawing
Prizes
1v1 - 1st 60%, 2nd 30% 3rd 10%
2v2 - 1st 60%, 2nd 30% 3rd 10%
Entry Fee
1v1 - $15.00 per person
2v2 - $10.00 per person
Start Time
Register at 11am - noon, starts at about 1p.m.
The 1v1 tournament will be run first starting at about 1pm, please be there be noon at the latest so we can get brackets set up. Afterwards the 2v2 will be hosted, and then afterwards people can do money matches or crew battles or N64 or whatever else.
Super Smash Brothers Melee
General Rules and Regulations
1. During scheduled warm-up periods the winner stays and the loser must get up., unless no one else tries to get nexties.
2. In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed, unless it was almost over and there was a clear winner.
3. Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the staff's discretion. This won't happen though.
4. Any sign of cheating will result in an automatic forfeit. But who cheats?
Controllers:
1. You are responsible for bringing your own controller. (BYOC)
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
3. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Don't use third party, their merchandise is terrible.
Tournament Format
Brackets will be made at random, and you will be seeded randomly...
Tournament Rules
1. Everyone starts in an Elimination Bracket.
2. The Elimination Bracket will be Double Elimination.
3. The Losers Bracket will have mixed placement to avoid players being eliminated by the same opponent that beat them in the Winner’s Bracket.
4. All matches are best of 3 except for the Finals (best of 5).
5. Lives will be set at 4 stock with an 8 minute time limit.
6. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
7. Items will be turned off of course.
8. To prevent confusion the finals will always be one best of 5 contest.
*special 2v2 rules*
1. Team attack is on
2. life stealing is permitted
3. Fountain of Dreams is banned for 2v2 because of lag
4. Mute City is banned for 2v2 because of lag
*special 2v2 rules*
Stages & Character Select
1. The first round stage is selected by random, but if both players (teams) can agree on a stage then the first match can be played on any stage they agree upon except one from the banned list below.
2. Random Select Stages - Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Kirby 64, & Pokemon Stadium.
3. Stages Banned - Hyrule Temple, Onett, Fourside, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Venom, Yoshi's Island, Poke Floats, Mushroom Kingdom II, Termina, and Yoshi's Island 64.
4. Stages not listed on the random select list, that are not banned, are open for counter picks by the losing player.
5. Advanced Knock-out - each person may knock out one stage from the first round random select and one from the available counter picks. Both stages are off for the entire match.
6. Advanced Slob Picks - the loser may choose the next stage or elect to go random, then the winner may change characters, and then the loser may change characters.
7. Double-Blind Pick - at the beginning of a match, any player may call for a double-blind pick. This means that all participating players tell a judge their character secretly and are required to use that character for the first game.
Other Rules & Special Issues
1. Any unnecessary pausing of the game will result in a forfeit of that single game. Unless the other person doesn't mind.
2. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it in any way unfinishable are banned and will result in the immediate forfeit of the entire match.
3. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop the tactic and lose a stock.
Match Format
1. Each player chooses a seat and controller port. If both players want the same controller port, a coin flip will determine the winner of the port. The loser may then choose whichever seat he wants.
2. Players then choose their character and have 30 seconds to do so. If any player does not select their character at the end of 30 seconds or if any player calls for it, a double blind pick will be used. Once a player has placed their coin on a character’s image to select it, they may not change characters
3. Once characters have been selected the highest player in the highest controller port position may press start to go to the level select screen. Once on the level select screen, each player may choose their stages to knock-out (see Stages & Character Select rule #6) and then either agree on a stage together or select a stage at random. Any arguing over stages will be interrupted by the judges and random stage select will be used.
4. Players play their first match.
5. Once they have returned to the character select screen, the losing player from the previous match must announce their choice for the next level or elect to have the next level selected at random. Once the stage selection has been announced, the winning player may choose to change their character. Once the winning player has chosen his character for the next match, the losing player may then choose to change characters. After the stage and characters have been set, the players play their second match.
6. If the winning player wins again, he wins the set and must report the score to a judge. If the losing player from the previous match wins, repeat #5 (above) and play the third match. Winner of the third match must report the score to a judge.
Other: Money Matches can run after the tournament is over if people are interested in playing, but I only booked the building from 11an to 7pm, so if there's time and you want to play that then feel free. Also might have some N64 since I love N64 after the tourney is over and done with.
Turnout: last time at the same location we had 14 people participate, I hope to get around 20 this time. Hopefully some Seattle players will be able to make this, since I titled it Spokane vs Seattle
PLEASE RESPOND TO ME IF YOU ARE GOING TO BE AT THE EVENT!
Current Supply Count (estimate):
TV - 6
Gamecube/Smash/Memory Card - 7
Recording Equipment/Computers - 6
Event: SSBM 1v1 tournament *NEW* 2v2 Tournament *NEW*
Date: January 20th, 2007
Location: Pizza Factory on Highway 291
5978 Highway 291
Nine Mile Falls, WA 99026
Directions: For people out in spokane if you get to francis and monroe just keep driving west on francis, eventually it will become highway 291, just follow that all the way to the pizza factory. Stick to the right as much of you can when you get to that jumble of signs. When you get to NineMileFalls right after you get up big sandy (giant hill) you will see the high school on the left, and a bit farther down the road on the right past the church you will see a group of stores off to the right side, the first building on the stripmall is the pizza factory and that's where the tourney will be. PM me if you have questions and I can give more detailed directions.
For Seattle people coming PM me for help with directions or just use mapquest.
Entry Fee for the 1v1 tournament will be $15, $10 ends up being towards the prize pool, and the other $5 goes for pizza and drinks. The place is actually giving us a really good deal because they aren't charging us to use the room (which is $50) so the pizza is pretty much free.
Entry Fee for the 2v2 Tournament will be $10 per team if you are interested in playing. This will be held after the 1v1 tournament though, so if you don't have a team or aren't interested in watching you can be on your way if you want to.
Supplies: Everyone needs to bring their own controller for the tournament, I won't really have a lot of them to go around. Cubes and TV's are always appreciated to help speed things up. Video Camera's would be very, very, very helpful to have at this tournament, seeing as the one of the older tourneys we only had one tape of videos and didn't even get all of the semi finals, and most recently we didn't have the right equipment to record.
Rules: These will be pretty loosely enforced, but if a disagreement comes up this is the law. Copied from other tourney threads.
1v1 Tournament
Double Elimination, Best 2 of 3 Matches
Time Limit set to 8 Minutes
Items set to OFF
Bracket Ranking
Ranking will be RANDOM drawing
Prizes
1v1 - 1st 60%, 2nd 30% 3rd 10%
2v2 - 1st 60%, 2nd 30% 3rd 10%
Entry Fee
1v1 - $15.00 per person
2v2 - $10.00 per person
Start Time
Register at 11am - noon, starts at about 1p.m.
The 1v1 tournament will be run first starting at about 1pm, please be there be noon at the latest so we can get brackets set up. Afterwards the 2v2 will be hosted, and then afterwards people can do money matches or crew battles or N64 or whatever else.
Super Smash Brothers Melee
General Rules and Regulations
1. During scheduled warm-up periods the winner stays and the loser must get up., unless no one else tries to get nexties.
2. In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed, unless it was almost over and there was a clear winner.
3. Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the staff's discretion. This won't happen though.
4. Any sign of cheating will result in an automatic forfeit. But who cheats?
Controllers:
1. You are responsible for bringing your own controller. (BYOC)
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
3. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Don't use third party, their merchandise is terrible.
Tournament Format
Brackets will be made at random, and you will be seeded randomly...
Tournament Rules
1. Everyone starts in an Elimination Bracket.
2. The Elimination Bracket will be Double Elimination.
3. The Losers Bracket will have mixed placement to avoid players being eliminated by the same opponent that beat them in the Winner’s Bracket.
4. All matches are best of 3 except for the Finals (best of 5).
5. Lives will be set at 4 stock with an 8 minute time limit.
6. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
7. Items will be turned off of course.
8. To prevent confusion the finals will always be one best of 5 contest.
*special 2v2 rules*
1. Team attack is on
2. life stealing is permitted
3. Fountain of Dreams is banned for 2v2 because of lag
4. Mute City is banned for 2v2 because of lag
*special 2v2 rules*
Stages & Character Select
1. The first round stage is selected by random, but if both players (teams) can agree on a stage then the first match can be played on any stage they agree upon except one from the banned list below.
2. Random Select Stages - Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Kirby 64, & Pokemon Stadium.
3. Stages Banned - Hyrule Temple, Onett, Fourside, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Venom, Yoshi's Island, Poke Floats, Mushroom Kingdom II, Termina, and Yoshi's Island 64.
4. Stages not listed on the random select list, that are not banned, are open for counter picks by the losing player.
5. Advanced Knock-out - each person may knock out one stage from the first round random select and one from the available counter picks. Both stages are off for the entire match.
6. Advanced Slob Picks - the loser may choose the next stage or elect to go random, then the winner may change characters, and then the loser may change characters.
7. Double-Blind Pick - at the beginning of a match, any player may call for a double-blind pick. This means that all participating players tell a judge their character secretly and are required to use that character for the first game.
Other Rules & Special Issues
1. Any unnecessary pausing of the game will result in a forfeit of that single game. Unless the other person doesn't mind.
2. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it in any way unfinishable are banned and will result in the immediate forfeit of the entire match.
3. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop the tactic and lose a stock.
Match Format
1. Each player chooses a seat and controller port. If both players want the same controller port, a coin flip will determine the winner of the port. The loser may then choose whichever seat he wants.
2. Players then choose their character and have 30 seconds to do so. If any player does not select their character at the end of 30 seconds or if any player calls for it, a double blind pick will be used. Once a player has placed their coin on a character’s image to select it, they may not change characters
3. Once characters have been selected the highest player in the highest controller port position may press start to go to the level select screen. Once on the level select screen, each player may choose their stages to knock-out (see Stages & Character Select rule #6) and then either agree on a stage together or select a stage at random. Any arguing over stages will be interrupted by the judges and random stage select will be used.
4. Players play their first match.
5. Once they have returned to the character select screen, the losing player from the previous match must announce their choice for the next level or elect to have the next level selected at random. Once the stage selection has been announced, the winning player may choose to change their character. Once the winning player has chosen his character for the next match, the losing player may then choose to change characters. After the stage and characters have been set, the players play their second match.
6. If the winning player wins again, he wins the set and must report the score to a judge. If the losing player from the previous match wins, repeat #5 (above) and play the third match. Winner of the third match must report the score to a judge.
Other: Money Matches can run after the tournament is over if people are interested in playing, but I only booked the building from 11an to 7pm, so if there's time and you want to play that then feel free. Also might have some N64 since I love N64 after the tourney is over and done with.
Turnout: last time at the same location we had 14 people participate, I hope to get around 20 this time. Hopefully some Seattle players will be able to make this, since I titled it Spokane vs Seattle
PLEASE RESPOND TO ME IF YOU ARE GOING TO BE AT THE EVENT!
Current Supply Count (estimate):
TV - 6
Gamecube/Smash/Memory Card - 7
Recording Equipment/Computers - 6