The Filth
Smash Lord
It is, I pulled it off a few times last tourney. Any CG that works on a CPU will work on a human if you're doing it right, it's just that on average lvl 9 CPUs are REATRDEDLY fast at mashing out of grabs.
When an icies main says they can "chaingrab", it's not a scripted series of throws. Different people CG in all sorts of ways, like some do Dthrow - Fair to start then move into their other grabs.
The easiest way of gimping someone with a bad recovery is Popo Fthrow - Nana Dthrow. This moves you to the edge quite fast, and lets you spike them out of Popo's hand right at the end :3
What it boils down to is you want to minimise your movement in a CG so you can do it in tighter spots, and maximise your margin for error to give you a higher chance of 0-deathing someone. Personally I find Bthrow - Dthrow most comfortable on the majority of the cast.
Then you have hobbling too which involves throwing with Popo, footstooling with nana then buffering an ice shot to force a get-up animation, letting you regrab with popo.
Gah they have so much **** to learn, tis probably why barely anyone mains them :3
When an icies main says they can "chaingrab", it's not a scripted series of throws. Different people CG in all sorts of ways, like some do Dthrow - Fair to start then move into their other grabs.
The easiest way of gimping someone with a bad recovery is Popo Fthrow - Nana Dthrow. This moves you to the edge quite fast, and lets you spike them out of Popo's hand right at the end :3
What it boils down to is you want to minimise your movement in a CG so you can do it in tighter spots, and maximise your margin for error to give you a higher chance of 0-deathing someone. Personally I find Bthrow - Dthrow most comfortable on the majority of the cast.
Then you have hobbling too which involves throwing with Popo, footstooling with nana then buffering an ice shot to force a get-up animation, letting you regrab with popo.
Gah they have so much **** to learn, tis probably why barely anyone mains them :3