TheLastJinjo
: I'd truely wish that characters would be added in that manner. But if we'd get Pauline, I doubt that we would get two more newcomers from the Donkey Kong series. It has unfortunately become a rather niche franchise over the years. If we have to beg for a character like Dixie Kong to make it in, the situation is rather dire. She even has a recent apperance in her home series, and it was apperantly not enough.
It is quite possible that Dixie has not made it because so far we've only ever gotten clones/semi-clones/quarter clones (whatever you wanna call it.) that are all based on main characters.
- Mario (Luigi, Dr. Mario)
- Link (Young Link, Toon Link)
- Pikachu (Pichu)
- Marth (Roy, Lucina)
- Captain Falcon (Ganondorf)
- Ness (Lucas)
- Pit (Dark Pit)
- Fox (Falco, Wolf)
All main characters.
But, who knows. A lot of things changed in Smash 4. Corrin was the first time a character who shared the same physique and abilities as another, was fully unique. Before that, every person who fit that description ended up being a clone to whatever extent.
Just keep it in mind so you don't get your hopes crushed next time around. I really do think that Sakurai feels DK & Diddy is all we need.
And don't try to tell me that Dixie wouldn't share ANY moves with Diddy. Just don't.
I do not think Paulina is a terrible idea, but rather not have her labeled as a DK series newcomer. You actually made me warm up to the idea a little, but I do not want to take any chances with Sakurai being able to cheat his way out of adding a proper DKC newcomer.
Well, like I said. It shouldn't be thought of Pauline cheating Dixie out of her chance. She just shares the symbol. It's not like if she DIDN'T share the symbol it would change literally anything.
About Sheik and Jigglypuff, and them becoming staples.. Am not a big fan of it either. But I accept Jigglypuff because she is a N64 veteran. Sheik has far less reasons to stay and am still puzzeled how a scrapped model for Twilight Princess still made Sheik return in Brawl in a 'new' design.
Well, with Pokemon Trainer becoming a newcomer, Sakurai obviously wasn't ready to make fully seperate characters. It would have been weird if Sheik didn't return.
I would've much rather seen a TP-inspired Ganondorf or Midna. With Smash 4, Sheik got a whole moveset overhaul in favor of the likes of Ganondorf and Toon Link YET AGAIN... I think that's bad decision making.
I think it's GOOD decision making. Here's the thing. Do we give characters move sets because we have a good move set for them? Or because we feel obligated to? It's not good to force inspiration. I like Ganondorf the way he is. It doesn't bother me and I'll never understand why it's crawled up so far up people's asses. I really don't see why people care.
As for Toon Link, I very much advocate he stays the way he is. It's important that characters draw parallels between themselves and their other forms.
Let me provide a few examples. And I know, I'm bringing up the clone discussion YET AGAIN. But, I just wanna provide a little perspective.
Let's start with Luigi. Nobody complained that Luigi was a clone of Mario. Everybody understood without needing them explained to them why he was. It wasn't because Sakurai was lazy. It was because it was true to Luigi's character. Furthermore, it makes him even more intersting because he's providing a neat twist to a character we are already familiar with. Having clones brings MORE variety. Not less. Sakurai has already explained that it's like having dinner and then complaining that your dessert is not another five star meal.
Let's say Shadow The Hedgehog was a newcomer in Super Smash Bros. Most likely, we'd notice that he retains the classic homing attack and spin dash moves.
You say to yourself "Why is Shadow a clone of Sonic. He CLEARLY has so much potential with his ability to use Chaos Control." But, what people are forgetting is that it's not just important to make a character "unique". It's important to make a character faithful to their portrayal in the original games.
In the Sonic The Hedgehog series, Shadow is a doppelganger of Sonic who shares several of his abilities. BUT, he does have some of his own. So the most rational way to interpret Shadow would be to incorporate his similarities to Sonic (Homing Attack, Spin Dash) as well as his unique character traits (Chaos Control)
In my interpretation of Shadow for my Fan Roster, Shadow retains Homing Attack & Spin Dash, but he also uses Chaos Spear and Chaos Teleport.
Now, let's look at Toon Link. In Wind Waker, Toon Link uses Arrows, Boomerangs, and Bombs (which it should be noted is a very important item). It makes sense to acknowledge this.
When people see Toon Link, they are going to expect something familiar, which are the most signature moves that Link has. The differences the two versions of Link are already apparent. Toon Link is smaller. He is faster. His moves are more cartoony.
You don't need to go all out to prove that Toon Link is different. You've gone too far and there would be those that would complain that Toon Link doesn't feel like Link. And so it kind of defeats the purpose of having him.
If you're going to create a completely different character, you might as well just add a completely different character. People want to play as both the adult Link and the child Link without having to compromise what they feel Link is.
The point of having the child Link is that you can choose which VERSION of Link you prefer, but you're proposing we take that away and make it so that the Child Link is a completely different character. So people who believe that the interpretation of the original Link is an accurate one, they don't get to see that in the Link that they prefer, which is the child Link.
If Toon Link did not have the abilities that he does. He wouldn't really be Link. These particular moves, are very important to Link's character in BOTH the Adult & Toon versions.
It's not as simplistic as "Everybody needs to have new moves. That's all that matters. Anything else would be dishonorable and LAZY." There are other factors to consider.
For example: Are Ganondorf's abilities so amazing that it's worth the time and effort to design a completely new character? Or is it more important that Ganondorf is in the game than it is that his abilities are fully unique? Should Ganondorf's moves come from some natural vision inspired by his great uniqueness in the game he comes from? Or would creating a move set be so forced and uncreative that it would defeat the purpose of attempting to make him "unique"?
Am tired of advocating Impa as a replacement for Sheik, but hey... If Breath of the Wild gives Impa a similar Sheik-like tutor-role as in Skyward Sword, I'd say that a second time should definitely be the dealbreaker in this regard. I can't see Impa NOT having a major role in Breath of the Wild, this is a game where the Sheikah will most likely mark their most important roles and finally reveal what they are actually all about as ' guardians of the Royal Family'.
I'll admit Impa is becoming more prominent than she's ever been. Especially after Hyrule Warriors. Maybe she will be the next Zelda character. Wouldn't bother me. I think she's super cool.
I just thought that she would work just as well as an Oot/TP style costume of Sheik. But, I'd like to see her as a separate character. You hear that,
Swamp Sensei
?
The Zelda roster is pretty terrible now as it is, it desperately needs a change.
Why? What's wrong with it? It seems pretty complete to me.
And Link and Zelda, despite their heavily flawed movesets are there to stay and will likely not change as much. Ganondorf is an eye sore that needs to be fixed pronto
I like Ganondorf
nd every logical thinking individual would think it's a better idea to revamp Toon Link more than Sheik...
Well, I don't wanna get personal, but I think that's a little ironic. In my view you're proposal is HIGHLY illogical and in my opinion, a little selfish.
But, I think that's kind of the end of that. Not trying to get the last word in. But, I think we've both established how differently we feel about this. You're very passionate about ideas that you hate with a fiery passion.
Pauline would be a fun character possibly, but she isn't from the DKC series regardless. So it's impossible for her to replace a "DKC" character in the first place. Not that characters generally get replaced by others anyway.
As for Impa, she's unique enough for her own slot. She nor Sheik are even similar anymore. In addition, Sheik was planned to be in TP, but that changed later on. Hence, they had the design for Brawl. It's no coincidence that she was planned for TP either. Sheik is an extremely popular character. Cutting her is pointless, especially for someone who is overall less popular, but unique enough for her own slot anyway.
And she still falls under the same symbol. It is the symbol used for 75m, and
Donkey Kong IS part of the Donkey Kong series. Not every game in the Donkey Kong series has the name country in it.
Like Donkey Kong 64.