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I think people thought 6 FE characters is too much because 1. They were used to it being very small because up until Sm4sh every Smash game had 2 FE characters (except from 64 which had zero) and 2. Because we had 2 DLC characters from Fire Emblem. I was pretty mad about it at first myself, but now I'm cool with it.I have a question, why is a series having more characters is "overkill"? I don't think this is a problem, but more of people upset that they didn't get the characters they wanted.
Fire Emblem got 6 characters, Kid Icarus got 3, why is this a bad thing? I think it's pointless to add a random number cap to a franchise, because I don't think Sakurai cares about that.
KI had 3 games yet got a ludicrous amount of content in Sm4sh (especially on the 3DS version), which annoys some people because it's such a small series.
Though frankly I kinda stopped caring about representation. I think some series should get some more characters, but if "balancing representation" means cutting a massive amount of characters including then no thank you, I'd rather have 20+ FE characters.
I cut mostly because I dislike him and I find inclusion to be aggravating, and I feel that he's the character people would miss the least.
Edit: I think people want to limit representation because there are some small series that get more characters than you'd expect them to have.
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