da K.I.D.
Smash Hero
https://www.facebook.com/DustbowlTournamentSeries
https://www.facebook.com/events/309136485854279/?ref=ts&fref=ts
Because of our amazingly efficient and well run tournament at the last Dustbowl (thanks to yours truly =P) Smash will once again be included in the next iteration of the best biggest fighting game tournament in the Upstate New York area. And to make it even bigger, we will be having a Melee event this time around as well in addition to the staple fighters. SFAE2012, UMvC3 and TTT2. During the event I will also be poling entrants to gauge logistics and interest in doubles for both games
And to help expedite the running of the event, i am naming Beta as an assistant TO for both smash games,so that there will be an established person there to handle matters related to the event when i am busy with my own matches
By going back to basics, Damus and the rest of us as TOs will be fixing many of the errors made at the last event. We will make sure the brackets get recorded and results are posted. We are also happy to announce a change in venue to Cloud City Comics in Syracuse, NY. This will ensure all attendees will have the space necessary to enjoy their experience to the full. This time around we are looking for just as much support, and then some from all the fighters in the state, as well as the surrounding areas.
WHO WILL BE LEFT STANDING WHEN THE DUST CLEARS?
Brawl Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
Meta Knight is banned.
All infinites and chain grabs are legal.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 150%, and reaching a position that your opponent can never reach you. Instances of stalling will be judged at a TOs (that means me) discretion. I suggest that you not test me on this issue, because I do intentionally look for chances to DQ people on this. It makes me happy to do it. Punishments will range from a warning to a stock loss to a set loss.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with a player initiating a suicide move (like kirbys swallowcide), the player who initiate the move will receive the win for that game.
Stage list:
Battlefield
Castle Siege
Final Destination
Lylat Cruise
Pokemon Stadium 1
Smashville
Yoshi's Island (Brawl)
Battleship Halberd
Delfino Plaza
Pokémon Stadium 2
Frigate Orpheon
Brinstar
Rainbow Cruise
Melee Rules
4 Stocks
7 Minute Time Limit
Items set to "Off" and "None"
Meta Knight is banned.
All infinites and chain grabs are legal.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 150%, and reaching a position that your opponent can never reach you. Instances of stalling will be judged at a TOs (that means me) discretion. I suggest that you not test me on this issue, because I do intentionally look for chances to DQ people on this. It makes me happy to do it. Punishments will range from a warning to a stock loss to a set loss.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with a player initiating a suicide move (like kirbys swallowcide), the player who initiate the move will receive the win for that game.
Stage List:
Final Destination
Little Battlefield (Yoshi's Island)
Medium Battlefield (Battlefield)
Big Battlefield (Dreamland)
Moving Battlefield (Fountain of Dreams)
Pokemon Stadium*
*PS will not be used for the first stage striking.
Set Procedure
Conduct Rules
BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
In the case of a match being paused (except in the case of confirmed death), the offending party is at the mercy of his opponent, punishment for pausing is a stock loss for a first offense and a automatic game loss for a second offense. The opponent, may choose to make no action, and 'let it rock' and continue the match without penalizing the pauser.
Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
You are responsible for your own controller. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Regarding textures and other game hacks:
Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
The URC recommends players do not use intrusive texture and stage hacks. Though minimal and non-distracting stages, music and character hacks are acceptable.
Disrupting your opponent physically will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
https://www.facebook.com/events/309136485854279/?ref=ts&fref=ts
Because of our amazingly efficient and well run tournament at the last Dustbowl (thanks to yours truly =P) Smash will once again be included in the next iteration of the best biggest fighting game tournament in the Upstate New York area. And to make it even bigger, we will be having a Melee event this time around as well in addition to the staple fighters. SFAE2012, UMvC3 and TTT2. During the event I will also be poling entrants to gauge logistics and interest in doubles for both games
And to help expedite the running of the event, i am naming Beta as an assistant TO for both smash games,so that there will be an established person there to handle matters related to the event when i am busy with my own matches
By going back to basics, Damus and the rest of us as TOs will be fixing many of the errors made at the last event. We will make sure the brackets get recorded and results are posted. We are also happy to announce a change in venue to Cloud City Comics in Syracuse, NY. This will ensure all attendees will have the space necessary to enjoy their experience to the full. This time around we are looking for just as much support, and then some from all the fighters in the state, as well as the surrounding areas.
WHO WILL BE LEFT STANDING WHEN THE DUST CLEARS?
Brawl Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
Meta Knight is banned.
All infinites and chain grabs are legal.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 150%, and reaching a position that your opponent can never reach you. Instances of stalling will be judged at a TOs (that means me) discretion. I suggest that you not test me on this issue, because I do intentionally look for chances to DQ people on this. It makes me happy to do it. Punishments will range from a warning to a stock loss to a set loss.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with a player initiating a suicide move (like kirbys swallowcide), the player who initiate the move will receive the win for that game.
Stage list:
Battlefield
Castle Siege
Final Destination
Lylat Cruise
Pokemon Stadium 1
Smashville
Yoshi's Island (Brawl)
Battleship Halberd
Delfino Plaza
Pokémon Stadium 2
Frigate Orpheon
Brinstar
Rainbow Cruise
Melee Rules
4 Stocks
7 Minute Time Limit
Items set to "Off" and "None"
Meta Knight is banned.
All infinites and chain grabs are legal.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 150%, and reaching a position that your opponent can never reach you. Instances of stalling will be judged at a TOs (that means me) discretion. I suggest that you not test me on this issue, because I do intentionally look for chances to DQ people on this. It makes me happy to do it. Punishments will range from a warning to a stock loss to a set loss.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with a player initiating a suicide move (like kirbys swallowcide), the player who initiate the move will receive the win for that game.
Stage List:
Final Destination
Little Battlefield (Yoshi's Island)
Medium Battlefield (Battlefield)
Big Battlefield (Dreamland)
Moving Battlefield (Fountain of Dreams)
Pokemon Stadium*
*PS will not be used for the first stage striking.
Set Procedure
[1]Player Ports is determined if it can not be agreed on.
[2] Each Player selects their character. A double blind pick may be called by any player.
[3] The first game is played on a Stage selected from the Full Legal Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-1-1-1... (Player 1 strikes a stage, followed by Player 2 striking a stage, and so on until one stage is left to play game one on).
[4] The first match is played.
[5] The Player that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
[6] The Player that lost the previous match announces the stage for the next match from either the Full Legal Stage List. Any Stage named as a "Stage Ban" by the either Player may not be selected. No Stage may be used by a Player that has already won on that Stage in this set.
[7] The Player that won the previous match chooses a character.
[8] The Player that lost the previous match chooses a character
[9] The next match is played.
[10] Repeat steps 5-9 for all proceeding matches. 2 out of 3 games for all sets, except winners, losers and grand finals, which will be 3 games out of 5.
Conduct Rules
BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
In the case of a match being paused (except in the case of confirmed death), the offending party is at the mercy of his opponent, punishment for pausing is a stock loss for a first offense and a automatic game loss for a second offense. The opponent, may choose to make no action, and 'let it rock' and continue the match without penalizing the pauser.
Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
You are responsible for your own controller. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Regarding textures and other game hacks:
Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
The URC recommends players do not use intrusive texture and stage hacks. Though minimal and non-distracting stages, music and character hacks are acceptable.
Disrupting your opponent physically will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.